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authorfrosch <frosch@openttd.org>2013-10-12 16:35:50 +0000
committerfrosch <frosch@openttd.org>2013-10-12 16:35:50 +0000
commit69a0c91d63df017f99137c4d70d69fa32d3822f9 (patch)
tree4c640ba170bc085cc70013259b62ce4447689463 /docs/landscape.html
parent29f5eab56cac833ee0c4c6377c74c1c7f17174bf (diff)
downloadopenttd-69a0c91d63df017f99137c4d70d69fa32d3822f9.tar.xz
(svn r25844) -Change: Increase maximum number of object instances on the map from 64k to about 16M.
Diffstat (limited to 'docs/landscape.html')
-rw-r--r--docs/landscape.html9
1 files changed, 5 insertions, 4 deletions
diff --git a/docs/landscape.html b/docs/landscape.html
index 0a38b90e4..abf01c9d8 100644
--- a/docs/landscape.html
+++ b/docs/landscape.html
@@ -1593,13 +1593,14 @@
<td valign=top nowrap>&nbsp;</td>
<td>
<ul>
- <li>m1 bits 6..5 : Water class (sea, canal, river or land)
+ <li>m1 bits 6..5 : Water class (sea, canal, river or land)</li>
<li>m1 bits 4..0: <a href="#OwnershipInfo">owner</a> of the object (for lighthouses and transmitters normally <tt>10</tt>)</li>
- <li>m2: index into the array of objects
- <li>m3: random bits
+ <li>m2: index into the array of objects, bits 0 to 15 (upper bits in m5)</li>
+ <li>m3: random bits</li>
+ <li>m5: index into the array of objects, bits 16 to 23 (lower bits in m2)</li>
<li>m6 bits 7..6 : Possibility of a bridge above, in the <a href="#bridge_direction">direction specified</a></li>
<li>m6 bits 1..0 : <a href="#tropic_zone">Tropic zone definition</a></li>
- <li>m7: animation counter
+ <li>m7: animation counter</li>
</ul>
</td>
</tr>