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author | Peter Nelson <peter1138@openttd.org> | 2021-06-04 12:52:00 +0100 |
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committer | PeterN <peter@fuzzle.org> | 2021-06-12 08:05:59 +0100 |
commit | f1328db063fe0808a55e7ed76304491b84916146 (patch) | |
tree | 1affc16bd7abdaea4fcc143316a54c29497402de /docs/debugging_desyncs.md | |
parent | c562b4c52754ea51418f5b4ecc46a36e14f849f0 (diff) | |
download | openttd-f1328db063fe0808a55e7ed76304491b84916146.tar.xz |
Codechange: Deduplicate ResolveReal() for resolvers that don't use real sprite groups.
This may change behaviour when multiple loading/loaded stages are provided, as the various copies checked in different orders, however only one result is expected in these cases anyway.
Diffstat (limited to 'docs/debugging_desyncs.md')
0 files changed, 0 insertions, 0 deletions