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authorCelestar <celestar@openttd.org>2005-03-19 23:23:56 +0000
committerCelestar <celestar@openttd.org>2005-03-19 23:23:56 +0000
commit1990c139d55324c405eca579bdfd7be774f3a9ee (patch)
tree01221a843f1ca992763f28c3d14a1335930a9b67 /docs/Readme_OS2.txt
parentf179dc7acc56baf42a7455b0f3df8c27cd1ff98c (diff)
downloadopenttd-1990c139d55324c405eca579bdfd7be774f3a9ee.tar.xz
(svn r2032) -Codechange: A less hackish version of SVN version detection for OS/2 (orudge)
Diffstat (limited to 'docs/Readme_OS2.txt')
-rw-r--r--docs/Readme_OS2.txt16
1 files changed, 5 insertions, 11 deletions
diff --git a/docs/Readme_OS2.txt b/docs/Readme_OS2.txt
index ee9b64438..b5e44646e 100644
--- a/docs/Readme_OS2.txt
+++ b/docs/Readme_OS2.txt
@@ -103,20 +103,14 @@ A Note About Subversion Revision Numbers
----------------------------------------
The project file uses a bit of a hack to find out the SVN revision number and
-create an appropriate rev.c file. It does this using a batch file and a GNU
-makefile, as well as the SVN tools (specifically, "svnversion"). For this to
-work successfully, you'll need the SVN tools installed and in your path, as
-well as some of the GNU tools (GNU make, and some tools from textutils,
-possibly others too) - otherwise, a generic rev.c with the revision set to
-"norev000" will be created. To specifically force a version number, set
-the environment variable "RELEASE" to the number (eg, "0.3.6") -before-
-starting the Open Watcom IDE (which must be launched from the same shell
+create an appropriate rev.c file. You'll need the SVN tools in your path
+(specifically, "svnversion"). If "svnversion" can't be found, a generic rev.c
+with the revision set to "norev000" will be created. To specifically force a
+version number, set the environment variable "RELEASE" to the number (eg, "0.3.6")
+-before- starting the Open Watcom IDE (which must be launched from the same shell
session). Also, beware, as you WILL cause incompatibilities if you try to
play a multiplayer game with a different version.
-Apologies for the complicated hack used here, but it's a bit of a pain to do,
-as any Windows MSVC user will tell you. ;)
-
Compiling
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