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authordominik <dominik@openttd.org>2004-12-12 20:36:24 +0000
committerdominik <dominik@openttd.org>2004-12-12 20:36:24 +0000
commit6e99d2c0e8d32693f0e76b43eefe6c98799c5317 (patch)
tree43d5dfaaad2db9071fd4d6ed612bea8eb269ce09 /docs/Readme_Mandrake_Linux.txt
parent6ff5ff58d80cd4ada9f915feb6ad837ca301a488 (diff)
downloadopenttd-6e99d2c0e8d32693f0e76b43eefe6c98799c5317.tar.xz
(svn r1038) Feature: OpenTTD runs with the grf files of the DOS version
Please read the Readme for further information. There are some minor graphical glitches when you use the DOS files. E.g. the autorail button is a bit screwed up.
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diff --git a/docs/Readme_Mandrake_Linux.txt b/docs/Readme_Mandrake_Linux.txt
index 6d9d94dd5..838b862c9 100644
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+++ b/docs/Readme_Mandrake_Linux.txt
@@ -31,14 +31,16 @@ You can undo changes to a file with
3.) Required data files:
-Copy the following files from the WINDOWS version of Transport Tycoon Deluxe to openttd/data/
+Copy the following files from Transport Tycoon Deluxe to openttd/data/
sample.cat
trg1r.grf
trgcr.grf
trghr.grf
trgir.grf
trgtr.grf
-
+
+(Alternatively you can use the TTD GRF files from the DOS version: TRG1.GRF, TRGC.GRF, TRGH.GRF, TRGI.GRF, TRGT.GRF. Those filenames have to be uppercase to be detected correctly. A few minor graphical glitches with the DOS graphics remain. E.g. the autorail button in the rail toolbar doesn't look as nice as with the Windows graphics.)
+
4.) Compiling and running: