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authorbelugas <belugas@openttd.org>2006-10-03 02:08:15 +0000
committerbelugas <belugas@openttd.org>2006-10-03 02:08:15 +0000
commit753b5724001079c3352d23a911488044884dcf5b (patch)
treedc2a5593c6d3da96528beb914da8807aea2325e7 /depot_gui.c
parente383584988a99dbdfbcd4a63b1f11213a4274355 (diff)
downloadopenttd-753b5724001079c3352d23a911488044884dcf5b.tar.xz
(svn r6619) -Codechange: Use accessors for disabled_state.
Another step toward merging XTDwidget. The only two files not converted (window.h and widget.c) will be done at the very last commit)
Diffstat (limited to 'depot_gui.c')
-rw-r--r--depot_gui.c21
1 files changed, 12 insertions, 9 deletions
diff --git a/depot_gui.c b/depot_gui.c
index 83554a89d..c52dfed7a 100644
--- a/depot_gui.c
+++ b/depot_gui.c
@@ -258,17 +258,20 @@ static void ShowDepotSellAllWindow(TileIndex tile, byte type)
static void DrawDepotWindow(Window *w)
{
Vehicle **vl = WP(w, depot_d).vehicle_list;
- TileIndex tile;
+ TileIndex tile = w->window_number;
int x, y, i, hnum, max;
uint16 num = WP(w, depot_d).engine_count;
-
- tile = w->window_number;
+ bool is_localplayer = IsTileOwner(tile, _local_player);
/* setup disabled buttons */
- w->disabled_state =
- IsTileOwner(tile, _local_player) ? 0 : ( (1 << DEPOT_WIDGET_STOP_ALL) | (1 << DEPOT_WIDGET_START_ALL) |
- (1 << DEPOT_WIDGET_SELL) | (1 << DEPOT_WIDGET_SELL_CHAIN) | (1 << DEPOT_WIDGET_SELL_ALL) |
- (1 << DEPOT_WIDGET_BUILD) | (1 << DEPOT_WIDGET_CLONE) | (1 << DEPOT_WIDGET_AUTOREPLACE));
+ SetWindowWidgetDisabledState(w, DEPOT_WIDGET_STOP_ALL, !is_localplayer);
+ SetWindowWidgetDisabledState(w, DEPOT_WIDGET_START_ALL, !is_localplayer);
+ SetWindowWidgetDisabledState(w, DEPOT_WIDGET_SELL, !is_localplayer);
+ SetWindowWidgetDisabledState(w, DEPOT_WIDGET_SELL_CHAIN, !is_localplayer);
+ SetWindowWidgetDisabledState(w, DEPOT_WIDGET_SELL_ALL, !is_localplayer);
+ SetWindowWidgetDisabledState(w, DEPOT_WIDGET_BUILD, !is_localplayer);
+ SetWindowWidgetDisabledState(w, DEPOT_WIDGET_CLONE, !is_localplayer);
+ SetWindowWidgetDisabledState(w, DEPOT_WIDGET_AUTOREPLACE, !is_localplayer);
/* determine amount of items for scroller */
if (WP(w, depot_d).type == VEH_Train) {
@@ -740,14 +743,14 @@ static void DepotWndProc(Window *w, WindowEvent *e)
} break;
case DEPOT_WIDGET_SELL: case DEPOT_WIDGET_SELL_CHAIN:
- if (!HASBIT(w->disabled_state, DEPOT_WIDGET_SELL) &&
+ if (!IsWindowWidgetDisabled(w, DEPOT_WIDGET_SELL) &&
WP(w, depot_d).sel != INVALID_VEHICLE) {
Vehicle *v;
uint command;
int sell_cmd;
bool is_engine;
- if (HASBIT(w->disabled_state, e->we.click.widget)) return;
+ if (IsWindowWidgetDisabled(w, e->we.click.widget)) return;
if (WP(w, depot_d).sel == INVALID_VEHICLE) return;
HandleButtonClick(w, e->we.click.widget);