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authortruelight <truelight@openttd.org>2005-03-29 19:10:13 +0000
committertruelight <truelight@openttd.org>2005-03-29 19:10:13 +0000
commit508738f836af7f5315ea14f8daa280d00cad2d10 (patch)
tree71c58f5741951475a3a1776a1833c7a13b621ba7 /dedicated.c
parentc68cfdeecaccbd3979e920ec424f98375e0f9e3d (diff)
downloadopenttd-508738f836af7f5315ea14f8daa280d00cad2d10.tar.xz
(svn r2106) -Fix: improved the network-join algoritm, it is now a bit more stable
-Add: added 'pause_on_join' and 'max_join_time' for MP games, where you can auto-pause the game when a client wants to join the game. This to avoid connection losses because of big maps (200+ trains). (with tnx to #openttdcoop for the ideas and testing)
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