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authortruelight <truelight@openttd.org>2006-08-22 15:33:35 +0000
committertruelight <truelight@openttd.org>2006-08-22 15:33:35 +0000
commit0461d896123b918b492a3d16439bb46b041528cd (patch)
tree618708068f10739a382af83313db9c96b4744ef5 /date.c
parent4c2abf1de53e28a5c3c6c6920efabc4653693c4c (diff)
downloadopenttd-0461d896123b918b492a3d16439bb46b041528cd.tar.xz
(svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
-Codechange: use IsValidXXX where ever possible Note: both changes to prepare for new pool system, which needs those changes. For every pool there are 2 ugly lines, which will be removed when done implementing new pool system. Based on FS#13 by blathijs, partly implemented.
Diffstat (limited to 'date.c')
-rw-r--r--date.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/date.c b/date.c
index bb59acf3a..685c31871 100644
--- a/date.c
+++ b/date.c
@@ -202,7 +202,7 @@ static void RunVehicleDayProc(uint daytick)
for (i = daytick; i < total; i += DAY_TICKS) {
Vehicle *v = GetVehicle(i);
- if (v->type != 0) _on_new_vehicle_day_proc[v->type - 0x10](v);
+ if (IsValidVehicle(v)) _on_new_vehicle_day_proc[v->type - 0x10](v);
}
}