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author | tron <tron@openttd.org> | 2005-09-27 20:55:42 +0000 |
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committer | tron <tron@openttd.org> | 2005-09-27 20:55:42 +0000 |
commit | 6249dd46ad3b1b23ae959f57a0def00cf98dd8ee (patch) | |
tree | 9531eb35ea928a52105ec058a27e4be704633242 /currency.h | |
parent | 5f3bb18eb70826d1e35351112b50a5bbce3af799 (diff) | |
download | openttd-6249dd46ad3b1b23ae959f57a0def00cf98dd8ee.tar.xz |
(svn r2994) Another small hack regarding currencies: add a #define to emulate a variable, that holds the current currency; again this should increase readability
Diffstat (limited to 'currency.h')
-rw-r--r-- | currency.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/currency.h b/currency.h index 297346273..596428a40 100644 --- a/currency.h +++ b/currency.h @@ -21,9 +21,9 @@ extern const StringID _currency_string_list[]; // XXX small hack, but makes the rest of the code a bit nicer to read #define _custom_currency (_currency_specs[23]) +#define _currency ((const CurrencySpec*)&_currency_specs[_opt_ptr->currency]) uint GetMaskOfAllowedCurrencies(void); -uint GetCurrentCurrencyRate(void); void CheckSwitchToEuro(void); #endif /* CURRENCY_H */ |