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authorDarkvater <darkvater@openttd.org>2006-10-18 13:17:46 +0000
committerDarkvater <darkvater@openttd.org>2006-10-18 13:17:46 +0000
commit68314cf576b7c28e1132d9d640af2205c0484ff1 (patch)
tree1be40857750c8b591b52bf5cf52bc3ba767fa093 /console_cmds.c
parentccc1ad52d9222e70f1585f83d61ee0a1281681f6 (diff)
downloadopenttd-68314cf576b7c28e1132d9d640af2205c0484ff1.tar.xz
(svn r6820) -Codechange: Some more const correctness, coding style.
-Codechange: Add FOR_ALL_ACTIVE_CLIENT_INFOS macro that will loop all clients skipping inactive ones.
Diffstat (limited to 'console_cmds.c')
-rw-r--r--console_cmds.c24
1 files changed, 10 insertions, 14 deletions
diff --git a/console_cmds.c b/console_cmds.c
index c2e984abe..00bf220cb 100644
--- a/console_cmds.c
+++ b/console_cmds.c
@@ -658,10 +658,10 @@ DEF_CONSOLE_CMD(ConKick)
DEF_CONSOLE_CMD(ConResetCompany)
{
- Player *p;
- NetworkClientState *cs;
- NetworkClientInfo *ci;
- byte index;
+ const Player *p;
+ const NetworkClientState *cs;
+ const NetworkClientInfo *ci;
+ PlayerID index;
if (argc == 0) {
IConsoleHelp("Remove an idle company from the game. Usage: 'reset_company <company-id>'");
@@ -721,13 +721,11 @@ DEF_CONSOLE_CMD(ConNetworkClients)
return true;
}
- for (ci = _network_client_info; ci != &_network_client_info[MAX_CLIENT_INFO]; ci++) {
- if (ci->client_index != NETWORK_EMPTY_INDEX) {
- IConsolePrintF(8, "Client #%1d name: '%s' company: %1d IP: %s",
- ci->client_index, ci->client_name,
- ci->client_playas + (IsValidPlayer(ci->client_playas) ? 1 : 0),
- GetPlayerIP(ci));
- }
+ FOR_ALL_ACTIVE_CLIENT_INFOS(ci) {
+ IConsolePrintF(8, "Client #%1d name: '%s' company: %1d IP: %s",
+ ci->client_index, ci->client_name,
+ ci->client_playas + (IsValidPlayer(ci->client_playas) ? 1 : 0),
+ GetPlayerIP(ci));
}
return true;
@@ -748,9 +746,7 @@ DEF_CONSOLE_CMD(ConNetworkConnect)
}
if (argc < 2) return false;
-
- if (_networking) // We are in network-mode, first close it!
- NetworkDisconnect();
+ if (_networking) NetworkDisconnect(); // we are in network-mode, first close it!
ip = argv[1];
/* Default settings: default port and new company */