summaryrefslogtreecommitdiff
path: root/console.c
diff options
context:
space:
mode:
authortron <tron@openttd.org>2005-02-17 15:53:47 +0000
committertron <tron@openttd.org>2005-02-17 15:53:47 +0000
commitf7991303e80c08f2b5518db3ca01e869ec78fcb4 (patch)
tree19eeb087f2a26dda19aab503f1871dd22346a849 /console.c
parentfe6f9e9a658be8198b3ee149d8f50c6e2900111d (diff)
downloadopenttd-f7991303e80c08f2b5518db3ca01e869ec78fcb4.tar.xz
(svn r1882) Add a basic check if a non-existent sprite gets accessed.
Now ottd bails out with an error message instead of segfaulting. This is far from perfect, some checks after loading a savegame should be added.
Diffstat (limited to 'console.c')
0 files changed, 0 insertions, 0 deletions