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authorbelugas <belugas@openttd.org>2006-07-26 03:33:12 +0000
committerbelugas <belugas@openttd.org>2006-07-26 03:33:12 +0000
commit6082507fea5070cfa7846a4bc9b0c02706fbeee7 (patch)
tree49db495ba0ae909a8a9645176b5b5b72483be02f /console.c
parentfd0305197ef5e50554ae06dd8e3ddd8238cbeca1 (diff)
downloadopenttd-6082507fea5070cfa7846a4bc9b0c02706fbeee7.tar.xz
(svn r5609) CodeChange : Apply coding style
Diffstat (limited to 'console.c')
-rw-r--r--console.c20
1 files changed, 10 insertions, 10 deletions
diff --git a/console.c b/console.c
index 216e875b0..550b72a1c 100644
--- a/console.c
+++ b/console.c
@@ -59,11 +59,11 @@ static void IConsoleClearCommand(void)
static inline void IConsoleResetHistoryPos(void) {_iconsole_historypos = ICON_HISTORY_SIZE - 1;}
-static void IConsoleHistoryAdd(const char* cmd);
+static void IConsoleHistoryAdd(const char *cmd);
static void IConsoleHistoryNavigate(int direction);
// ** console window ** //
-static void IConsoleWndProc(Window* w, WindowEvent* e)
+static void IConsoleWndProc(Window *w, WindowEvent *e)
{
switch (e->event) {
case WE_PAINT: {
@@ -255,7 +255,7 @@ static void IConsoleClear(void)
IConsoleClearBuffer();
}
-static void IConsoleWriteToLogFile(const char* string)
+static void IConsoleWriteToLogFile(const char *string)
{
if (_iconsole_output_file != NULL) {
// if there is an console output file ... also print it there
@@ -331,7 +331,7 @@ void IConsoleOpen(void) {if (_iconsole_mode == ICONSOLE_CLOSED) IConsoleSwitch(
* scroll, etc. Put it to the beginning as it is the latest text
* @param cmd Text to be entered into the 'history'
*/
-static void IConsoleHistoryAdd(const char* cmd)
+static void IConsoleHistoryAdd(const char *cmd)
{
free(_iconsole_history[ICON_HISTORY_SIZE - 1]);
@@ -376,7 +376,7 @@ static void IConsoleHistoryNavigate(int direction)
* @param color_code the colour of the command. Red in case of errors, etc.
* @param string the message entered or output on the console (notice, error, etc.)
*/
-void IConsolePrint(uint16 color_code, const char* string)
+void IConsolePrint(uint16 color_code, const char *string)
{
#ifdef ENABLE_NETWORK
if (_redirect_console_to_client != 0) {
@@ -433,7 +433,7 @@ void CDECL IConsolePrintF(uint16 color_code, const char *s, ...)
* @debug() in debug.c. You need at least a level 2 (developer) for debugging
* messages to show up
*/
-void IConsoleDebug(const char* string)
+void IConsoleDebug(const char *string)
{
if (_stdlib_developer > 1)
IConsolePrintF(_icolour_dbg, "dbg: %s", string);
@@ -444,7 +444,7 @@ void IConsoleDebug(const char* string)
* errors or mishaps, but non-fatal. You need at least a level 1 (developer) for
* debugging messages to show up
*/
-void IConsoleWarning(const char* string)
+void IConsoleWarning(const char *string)
{
if (_stdlib_developer > 0)
IConsolePrintF(_icolour_warn, "WARNING: %s", string);
@@ -454,7 +454,7 @@ void IConsoleWarning(const char* string)
* It is possible to print error information to the console. This can include
* game errors, or errors in general you would want the user to notice
*/
-void IConsoleError(const char* string)
+void IConsoleError(const char *string)
{
IConsolePrintF(_icolour_err, "ERROR: %s", string);
}
@@ -693,7 +693,7 @@ static inline int IConsoleCopyInParams(char *dst, const char *src, uint bufpos)
* @param tokencount the number of parameters passed
* @param *tokens are the parameters given to the original command (0 is the first param)
*/
-static void IConsoleAliasExec(const IConsoleAlias* alias, byte tokencount, char* tokens[ICON_TOKEN_COUNT])
+static void IConsoleAliasExec(const IConsoleAlias *alias, byte tokencount, char *tokens[ICON_TOKEN_COUNT])
{
const char *cmdptr;
char *aliases[ICON_MAX_ALIAS_LINES], aliasstream[ICON_MAX_STREAMSIZE];
@@ -859,7 +859,7 @@ static void IConsoleVarSetValue(const IConsoleVar *var, uint32 value)
* @param *var the variable in question
* @param *value the new value
*/
-static void IConsoleVarSetStringvalue(const IConsoleVar* var, const char* value)
+static void IConsoleVarSetStringvalue(const IConsoleVar *var, const char *value)
{
if (var->type != ICONSOLE_VAR_STRING || var->addr == NULL) return;