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authortron <tron@openttd.org>2006-04-10 07:15:58 +0000
committertron <tron@openttd.org>2006-04-10 07:15:58 +0000
commit81e6d68f95e7dea5c0d7dd105d67980d64af71e0 (patch)
treef8613338e934555520fd9b45b411e8a946c5be7a /command.h
parent6926bd55fd4f1d36745082b668b052c1b6691ad8 (diff)
downloadopenttd-81e6d68f95e7dea5c0d7dd105d67980d64af71e0.tar.xz
(svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
Remove DoCommandByTile(), because now it does the same as DoCommand()
Diffstat (limited to 'command.h')
-rw-r--r--command.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/command.h b/command.h
index 249a6a072..db12972f5 100644
--- a/command.h
+++ b/command.h
@@ -169,6 +169,8 @@ enum {
CMD_OFFLINE = 0x2, /// the command cannot be executed in a multiplayer game; single-player only
};
+typedef int32 CommandProc(TileIndex tile, uint32 flags, uint32 p1, uint32 p2);
+
typedef struct Command {
CommandProc *proc;
byte flags;
@@ -189,8 +191,7 @@ static inline bool CmdFailed(int32 res)
}
/* command.c */
-int32 DoCommand(int x, int y, uint32 p1, uint32 p2, uint32 flags, uint procc);
-int32 DoCommandByTile(TileIndex tile, uint32 p1, uint32 p2, uint32 flags, uint procc);
+int32 DoCommand(TileIndex tile, uint32 p1, uint32 p2, uint32 flags, uint procc);
extern const char* _cmd_text; // Text, which gets sent with a command