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authortron <tron@openttd.org>2006-04-10 07:15:58 +0000
committertron <tron@openttd.org>2006-04-10 07:15:58 +0000
commit81e6d68f95e7dea5c0d7dd105d67980d64af71e0 (patch)
treef8613338e934555520fd9b45b411e8a946c5be7a /command.c
parent6926bd55fd4f1d36745082b668b052c1b6691ad8 (diff)
downloadopenttd-81e6d68f95e7dea5c0d7dd105d67980d64af71e0.tar.xz
(svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
Remove DoCommandByTile(), because now it does the same as DoCommand()
Diffstat (limited to 'command.c')
-rw-r--r--command.c25
1 files changed, 10 insertions, 15 deletions
diff --git a/command.c b/command.c
index d7436be00..5ba07db29 100644
--- a/command.c
+++ b/command.c
@@ -13,7 +13,7 @@
const char* _cmd_text = NULL;
-#define DEF_COMMAND(yyyy) int32 yyyy(int x, int y, uint32 flags, uint32 p1, uint32 p2)
+#define DEF_COMMAND(yyyy) int32 yyyy(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
DEF_COMMAND(CmdBuildRailroadTrack);
DEF_COMMAND(CmdRemoveRailroadTrack);
@@ -315,21 +315,16 @@ bool IsValidCommand(uint cmd)
byte GetCommandFlags(uint cmd) {return _command_proc_table[cmd & 0xFF].flags;}
-int32 DoCommandByTile(TileIndex tile, uint32 p1, uint32 p2, uint32 flags, uint procc)
-{
- return DoCommand(TileX(tile) * TILE_SIZE, TileY(tile) * TILE_SIZE, p1, p2, flags, procc);
-}
-
static int _docommand_recursive;
-int32 DoCommand(int x, int y, uint32 p1, uint32 p2, uint32 flags, uint procc)
+int32 DoCommand(TileIndex tile, uint32 p1, uint32 p2, uint32 flags, uint procc)
{
int32 res;
CommandProc *proc;
/* Do not even think about executing out-of-bounds tile-commands */
- if (TileVirtXY(x, y) >= MapSize()) {
+ if (tile >= MapSize()) {
_cmd_text = NULL;
return CMD_ERROR;
}
@@ -342,7 +337,7 @@ int32 DoCommand(int x, int y, uint32 p1, uint32 p2, uint32 flags, uint procc)
// only execute the test call if it's toplevel, or we're not execing.
if (_docommand_recursive == 1 || !(flags & DC_EXEC) || (flags & DC_FORCETEST) ) {
- res = proc(x, y, flags&~DC_EXEC, p1, p2);
+ res = proc(tile, flags & ~DC_EXEC, p1, p2);
if (CmdFailed(res)) {
if (res & 0xFFFF) _error_message = res & 0xFFFF;
goto error;
@@ -362,7 +357,7 @@ int32 DoCommand(int x, int y, uint32 p1, uint32 p2, uint32 flags, uint procc)
/* Execute the command here. All cost-relevant functions set the expenses type
* themselves with "SET_EXPENSES_TYPE(...);" at the beginning of the function */
- res = proc(x, y, flags, p1, p2);
+ res = proc(tile, flags, p1, p2);
if (CmdFailed(res)) {
if (res & 0xFFFF) _error_message = res & 0xFFFF;
error:
@@ -375,8 +370,8 @@ error:
if (--_docommand_recursive == 0) {
SubtractMoneyFromPlayer(res);
// XXX - Old AI hack which doesn't use DoCommandDP; update last build coord of player
- if ( (x|y) != 0 && _current_player < MAX_PLAYERS) {
- GetPlayer(_current_player)->last_build_coordinate = TileVirtXY(x, y);
+ if (tile != 0 && _current_player < MAX_PLAYERS) {
+ GetPlayer(_current_player)->last_build_coordinate = tile;
}
}
@@ -457,7 +452,7 @@ bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, CommandCallback *callback,
// cost estimation only?
if (_shift_pressed && IsLocalPlayer() && !(cmd & (CMD_NETWORK_COMMAND | CMD_SHOW_NO_ERROR))) {
// estimate the cost.
- res = proc(x, y, flags, p1, p2);
+ res = proc(tile, flags, p1, p2);
if (CmdFailed(res)) {
if (res & 0xFFFF) _error_message = res & 0xFFFF;
ShowErrorMessage(_error_message, error_part1, x, y);
@@ -473,7 +468,7 @@ bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, CommandCallback *callback,
if (!((cmd & CMD_NO_TEST_IF_IN_NETWORK) && _networking)) {
// first test if the command can be executed.
- res = proc(x,y, flags, p1, p2);
+ res = proc(tile, flags, p1, p2);
if (CmdFailed(res)) {
if (res & 0xFFFF) _error_message = res & 0xFFFF;
goto show_error;
@@ -505,7 +500,7 @@ bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, CommandCallback *callback,
/* Actually try and execute the command. If no cost-type is given
* use the construction one */
_yearly_expenses_type = EXPENSES_CONSTRUCTION;
- res2 = proc(x,y, flags|DC_EXEC, p1, p2);
+ res2 = proc(tile, flags|DC_EXEC, p1, p2);
// If notest is on, it means the result of the test can be different than
// the real command.. so ignore the test