diff options
author | truelight <truelight@openttd.org> | 2006-08-19 10:00:30 +0000 |
---|---|---|
committer | truelight <truelight@openttd.org> | 2006-08-19 10:00:30 +0000 |
commit | 7abad2b20ee239c96f702b2463c98aca4f58aacf (patch) | |
tree | cd9ad6758b68622254b2545359b5d87f88f7074b /command.c | |
parent | d3f2180438830f8fefc1e319276d33a914fee767 (diff) | |
download | openttd-7abad2b20ee239c96f702b2463c98aca4f58aacf.tar.xz |
(svn r5946) -Add: merged the TGP branch to mainline. TGP adds:
- New optional landscape generator (TerraGenesis Perlin)
- Load heightmaps (either BMP or PNG)
- Progress dialog while generating worlds (no longer a 'hanging' screen)
- New dialogs for NewGame, Create Scenario and Play Heightmap
- Easier to configure your landscape
- More things to configure (tree-placer, ..)
- Speedup of world generation
- New console command 'restart': restart the map EXACTLY as it was when you
first started it (needs a game made after or with this commit)
- New console command 'getseed': get the seed of your map and share it with
others (of course only works with generated maps)
- Many new, world generation related, things
- Many internal cleanups and rewrites
Many tnx to those people who helped making this:
Belugas, DaleStan, glx, KUDr, RichK67, Rubidium, and TrueLight (alfabetic)
Many tnx to those who helped testing:
Arnau, Bjarni, and tokai (alfabetic)
And to all other people who helped testing and sending comments / bugs
Stats: 673 lines changed, 3534 new lines, 79 new strings
Diffstat (limited to 'command.c')
-rw-r--r-- | command.c | 3 |
1 files changed, 2 insertions, 1 deletions
@@ -10,6 +10,7 @@ #include "player.h" #include "network.h" #include "variables.h" +#include "genworld.h" const char* _cmd_text = NULL; @@ -456,7 +457,7 @@ bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, CommandCallback *callback, _docommand_recursive = 1; // cost estimation only? - if (_shift_pressed && IsLocalPlayer() && !(cmd & (CMD_NETWORK_COMMAND | CMD_SHOW_NO_ERROR))) { + if (!IsGeneratingWorld() && _shift_pressed && IsLocalPlayer() && !(cmd & (CMD_NETWORK_COMMAND | CMD_SHOW_NO_ERROR))) { // estimate the cost. res = proc(tile, flags, p1, p2); if (CmdFailed(res)) { |