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author | terkhen <terkhen@openttd.org> | 2011-01-15 16:27:04 +0000 |
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committer | terkhen <terkhen@openttd.org> | 2011-01-15 16:27:04 +0000 |
commit | 53c9846f14be07b887323f3203ed3a0ab52e64db (patch) | |
tree | 3422208a042702669b1837cad47455ab180aea98 /changelog.txt | |
parent | 93b26e8e3ddf39b8a775c2daa482ee52792a27e3 (diff) | |
download | openttd-53c9846f14be07b887323f3203ed3a0ab52e64db.tar.xz |
(svn r21806) -Codechange: Correct additional appearances of the same typo.
Diffstat (limited to 'changelog.txt')
-rw-r--r-- | changelog.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/changelog.txt b/changelog.txt index c10282c4a..ec0ad91b6 100644 --- a/changelog.txt +++ b/changelog.txt @@ -2346,7 +2346,7 @@ - Fix: Several desync fixes (incorrect roadstop update of old games, autoreplace bugs) [FS#551] (r8137, r8147, r8157) - Fix: Some disaster-events fixed: combat chopper shoots from right position, submarine once again moves around (r8140, r8158) - Fix: 'out of sprite memory' warning messages due to incorrect assumption of requested memory for sprites (r8133) -- Fix: Bouys are now built and numbered 1..9 not 9..1 [FS#538] (r8123) +- Fix: Buoys are now built and numbered 1..9 not 9..1 [FS#538] (r8123) - Fix: Clicking for more news properly cycles through the news history backwards, and does not show the first item doubly if it's already open (r8049) - Fix: Crash when removing a town in the scenario editor while the query window is open for one of the town's tiles (r8030) - Fix: Overflow of system-ticks was not handled properly, resulting in a possibly unresponsive server/client (r8028) |