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author | rubidium <rubidium@openttd.org> | 2014-01-07 19:39:28 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2014-01-07 19:39:28 +0000 |
commit | a05d548faec169cb4d4571ce08afeef856521600 (patch) | |
tree | 3683f2bb1732c53aa629f8e3a1dd551d0b216dac /changelog.txt | |
parent | ce72195cf328e5f343ab377533df0d2b27342987 (diff) | |
download | openttd-a05d548faec169cb4d4571ce08afeef856521600.tar.xz |
(svn r26230) -Prepare: 1.4.0-beta2
Diffstat (limited to 'changelog.txt')
-rw-r--r-- | changelog.txt | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/changelog.txt b/changelog.txt index 8f52ac1de..afa0afe08 100644 --- a/changelog.txt +++ b/changelog.txt @@ -1,3 +1,13 @@ +1.4.0-beta2 (2014-01-07) +------------------------------------------------------------------------ +- Feature: Blitter autoselection is now based on full animation state, so a non-animated specialised blitter will generally be chosen when animation is turned off (r26217) +- Feature: Specialised animated SSE4 blitter, and non-animated SSE4.1, SSSE3 and SSE2 blitters, improving the blitting significantly in many situations (r26214, r26213, r26212, r26211) +- Feature: Specialised SSE 4.1 sprite sorter, improving the sorting performance significantly (r26205) +- Fix: Validate everything from ini, obg, obs, obs, ... files [FS#5829] (r26206) +- Fix: Allow refitting at station if cargo has already been reserved (r26187) +- Fix: Visual effects did not work for articulated RV parts (r26180) + + 1.4.0-beta1 (2013-12-24) ------------------------------------------------------------------------ - Feature: [NewGRF] Vehicle variable 4D for determining the position within an articulated vehicle (r26157) |