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authorrubidium <rubidium@openttd.org>2011-01-20 22:09:31 +0000
committerrubidium <rubidium@openttd.org>2011-01-20 22:09:31 +0000
commit698d840581bcd0145b8cc1d0d2eae92053f2e379 (patch)
treefac9ccbf7800ae2c5a63eaa618aeb362efe7beb0 /changelog.txt
parent060b2b736b26e83e2e9af544568d378f11f6678f (diff)
downloadopenttd-698d840581bcd0145b8cc1d0d2eae92053f2e379.tar.xz
(svn r21872) -Doc: update some more documentation
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+1.1.0-beta4 (2011-01-21)
+------------------------------------------------------------------------
+- Feature: [NewGRF] Rail type property to influence sorting of rail types in the drop down list [FS#4394] (r21866)
+- Feature: [Network] Console command to change the password of other companies for servers [FS#4368] (r21855)
+- Feature: [NewGRF] Introduction dates/required types for rail types; e.g. introduce a particular rail type in 1960 (or when a vehicle using it is introduced), but also allow limiting its introduction to only happen when the required railtypes are available [FS#4393] (r21842)
+- Feature: Limit vehicle lateness to the length of a full timetable cycle, e.g. when a cycle takes 50 days and the vehicle is 65 days later reduce the lateness to 15 days (r21832)
+- Feature: After building a road or tram bridge/tunnel, connect it to any existing road or tram (r21778, r21777)
+- Feature: Display NewGRF object sprites during object picking (r21772)
+- Feature: Display NewGRF station sprites during station picking (r21755)
+- Change: Allow LMB scrolling with the mouse outside of the extra viewport instead of canceling scrolling when going slightly over the edge (r21838)
+- Change: Only show rail/road types that will eventually be available in-game. For example do not show trams when there is no tram NewGRF loaded (r21817)
+- Change: Keep aqueducts and road/tram tunnels and bridges after removing a company (r21780)
+- Fix: Distant-join station would build at the wrong location when having persistent building turned on and selecting a 'second' location for the station tile [FS#4430] (r21864)
+- Fix: Slowing down of trains was done by reducing the speed by 10%, but also when you are just 1% too fast, so limit the slowdown till the new maximum speed [FS#4423] (r21847)
+- Fix: Left-mouse-button dragging would switch over to other viewports instead of staying locked to the viewport you started on [FS#4419] (r21837)
+- Fix: When a train was reversed while inside a tunnel/bridge, it would not have (re)set the GOINGUP/DOWN bits after leaving the tunnel/bridge (r21836)
+- Fix: Desync debug savegames might not be actually saved in case threading is enabled, which is enabled by default [FS#4427] (r21833)
+- Fix: Service orders for trains/aircraft would (sometimes) not get a time when autofilling [FS#4414] (r21831)
+- Fix: Crash with the small map window on big endian platforms [FS#4417] (r21830)
+- Fix: The expectations from the 'always build infrastructure' setting name/description did not match the behaviour [FS#4007] (r21826)
+- Fix: Allow dragging of combo signals (again) [FS#4378] (r21816)
+- Fix: [YAPF] Apply a pathfinder penalty for back of one-way path signals so those arenot preferred over other possibilities [FS#3908] (r21815)
+- Fix: Check GRF version from action 8, and disallow usage of GRFs with versions above 7 (r21814)
+- Fix: Crash when displaying the owner view [FS#4411] (r21813)
+- Fix: Do not create automatic orders when there are no manual orders, and remove unreached automatic orders when reaching an ordered waypoint or depot [FS#4404] (r21809, r21808)
+- Fix: Loading a TTO savegame failed after loading a TTDP savegame (r21799, r21798)
+- Fix: The size (in characters) of the string inputs was too small for loading some TTD savegames (r21797)
+- Fix: Drive through road stop state was not properly converted from TTDPatch savegames [FS#4398] (r21796)
+- Fix: Broken usage of GetTileOwner() caused wrong conversion of old savegames (r21793)
+- Fix: Terraforming limit was off-by-one when terraforming a single tile height [FS#4407] (r21791)
+- Fix: TTDPatch savegames can have train waypoints encoded as buoys [FS#4398] (r21790)
+- Fix: When the font misses the fallback character '?', use the sprite font's '?' instead [FS#4405] (r21789)
+- Fix: Crash due to invalid rail station width and height data stored in TTDPatch savegames [FS#4398] (r21786)
+- Fix: Crash when converting savegame with custom waypoint name (r21784)
+- Fix: Diagonal tile iterator failed for A * 0 selections [FS#4396] (r21768)
+- Fix: Do not limit tile clearing during bankruptcy [FS#4397] (r21767)
+- Fix: PBS reservation was not shown on road crossings with NewGRF railtypes [FS#4369] (r21765)
+- Remove: The 'stopall' console command, as its functionality was broken. Group start/stop commands can be used instead [FS#4409] (r21804)
+
+
1.1.0-beta3 (2011-01-09)
------------------------------------------------------------------------
- Feature: Configurable limit amount of tiles that can be cleared/terraformed by a company [FS#4331] (r21728)