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author | rubidium <rubidium@openttd.org> | 2011-01-20 22:09:31 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2011-01-20 22:09:31 +0000 |
commit | 698d840581bcd0145b8cc1d0d2eae92053f2e379 (patch) | |
tree | fac9ccbf7800ae2c5a63eaa618aeb362efe7beb0 /changelog.txt | |
parent | 060b2b736b26e83e2e9af544568d378f11f6678f (diff) | |
download | openttd-698d840581bcd0145b8cc1d0d2eae92053f2e379.tar.xz |
(svn r21872) -Doc: update some more documentation
Diffstat (limited to 'changelog.txt')
-rw-r--r-- | changelog.txt | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/changelog.txt b/changelog.txt index ec0ad91b6..ab0531f02 100644 --- a/changelog.txt +++ b/changelog.txt @@ -1,3 +1,43 @@ +1.1.0-beta4 (2011-01-21) +------------------------------------------------------------------------ +- Feature: [NewGRF] Rail type property to influence sorting of rail types in the drop down list [FS#4394] (r21866) +- Feature: [Network] Console command to change the password of other companies for servers [FS#4368] (r21855) +- Feature: [NewGRF] Introduction dates/required types for rail types; e.g. introduce a particular rail type in 1960 (or when a vehicle using it is introduced), but also allow limiting its introduction to only happen when the required railtypes are available [FS#4393] (r21842) +- Feature: Limit vehicle lateness to the length of a full timetable cycle, e.g. when a cycle takes 50 days and the vehicle is 65 days later reduce the lateness to 15 days (r21832) +- Feature: After building a road or tram bridge/tunnel, connect it to any existing road or tram (r21778, r21777) +- Feature: Display NewGRF object sprites during object picking (r21772) +- Feature: Display NewGRF station sprites during station picking (r21755) +- Change: Allow LMB scrolling with the mouse outside of the extra viewport instead of canceling scrolling when going slightly over the edge (r21838) +- Change: Only show rail/road types that will eventually be available in-game. For example do not show trams when there is no tram NewGRF loaded (r21817) +- Change: Keep aqueducts and road/tram tunnels and bridges after removing a company (r21780) +- Fix: Distant-join station would build at the wrong location when having persistent building turned on and selecting a 'second' location for the station tile [FS#4430] (r21864) +- Fix: Slowing down of trains was done by reducing the speed by 10%, but also when you are just 1% too fast, so limit the slowdown till the new maximum speed [FS#4423] (r21847) +- Fix: Left-mouse-button dragging would switch over to other viewports instead of staying locked to the viewport you started on [FS#4419] (r21837) +- Fix: When a train was reversed while inside a tunnel/bridge, it would not have (re)set the GOINGUP/DOWN bits after leaving the tunnel/bridge (r21836) +- Fix: Desync debug savegames might not be actually saved in case threading is enabled, which is enabled by default [FS#4427] (r21833) +- Fix: Service orders for trains/aircraft would (sometimes) not get a time when autofilling [FS#4414] (r21831) +- Fix: Crash with the small map window on big endian platforms [FS#4417] (r21830) +- Fix: The expectations from the 'always build infrastructure' setting name/description did not match the behaviour [FS#4007] (r21826) +- Fix: Allow dragging of combo signals (again) [FS#4378] (r21816) +- Fix: [YAPF] Apply a pathfinder penalty for back of one-way path signals so those arenot preferred over other possibilities [FS#3908] (r21815) +- Fix: Check GRF version from action 8, and disallow usage of GRFs with versions above 7 (r21814) +- Fix: Crash when displaying the owner view [FS#4411] (r21813) +- Fix: Do not create automatic orders when there are no manual orders, and remove unreached automatic orders when reaching an ordered waypoint or depot [FS#4404] (r21809, r21808) +- Fix: Loading a TTO savegame failed after loading a TTDP savegame (r21799, r21798) +- Fix: The size (in characters) of the string inputs was too small for loading some TTD savegames (r21797) +- Fix: Drive through road stop state was not properly converted from TTDPatch savegames [FS#4398] (r21796) +- Fix: Broken usage of GetTileOwner() caused wrong conversion of old savegames (r21793) +- Fix: Terraforming limit was off-by-one when terraforming a single tile height [FS#4407] (r21791) +- Fix: TTDPatch savegames can have train waypoints encoded as buoys [FS#4398] (r21790) +- Fix: When the font misses the fallback character '?', use the sprite font's '?' instead [FS#4405] (r21789) +- Fix: Crash due to invalid rail station width and height data stored in TTDPatch savegames [FS#4398] (r21786) +- Fix: Crash when converting savegame with custom waypoint name (r21784) +- Fix: Diagonal tile iterator failed for A * 0 selections [FS#4396] (r21768) +- Fix: Do not limit tile clearing during bankruptcy [FS#4397] (r21767) +- Fix: PBS reservation was not shown on road crossings with NewGRF railtypes [FS#4369] (r21765) +- Remove: The 'stopall' console command, as its functionality was broken. Group start/stop commands can be used instead [FS#4409] (r21804) + + 1.1.0-beta3 (2011-01-09) ------------------------------------------------------------------------ - Feature: Configurable limit amount of tiles that can be cleared/terraformed by a company [FS#4331] (r21728) |