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author | truelight <truelight@openttd.org> | 2004-12-23 23:32:07 +0000 |
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committer | truelight <truelight@openttd.org> | 2004-12-23 23:32:07 +0000 |
commit | 3b60676e64cf6a9831b8984b3f3731af4131a153 (patch) | |
tree | b8db54db144c8018f45af6b0fb1a9c4e25b62965 /changelog.txt | |
parent | d7bc1d776c4f776846d3d2b97a905d85734b1937 (diff) | |
download | openttd-3b60676e64cf6a9831b8984b3f3731af4131a153.tar.xz |
(svn r1269) - Updated changelog.txt and readme.txt for 0.3.5
- Marked docs/console.txt as out-dated
Diffstat (limited to 'changelog.txt')
-rw-r--r-- | changelog.txt | 91 |
1 files changed, 86 insertions, 5 deletions
diff --git a/changelog.txt b/changelog.txt index 8b75d74fc..cca891068 100644 --- a/changelog.txt +++ b/changelog.txt @@ -1,9 +1,90 @@ -0.3.5 (unreleased) +0.3.5 (2004-12-24) ------------------------------------------------------------------------ -- Change: (OSX build) Moved data and lang folders inside OpenTTD. This got rid of the package system too, making installing/updating easier -- Fix (Big Endian computers, which are mac and MorphOS): made it able to load savegames made by TTD -- Fix (OSX build) music is now on by default again -- Fix (OSX build) made error opens the console (app in utilities dir, not ingame console). This should fix the problem where people did not get a valid error message +- Feature: [Network] New network, very stable, a lot of new features +- Feature: [Network] Ingame Serverlist (with online game-servers to join) +- Feature: [Network] Webbased Serverlist: http://servers.openttd.org/ +- Feature: [Network] Added dedicated server support +- Feature: [Network] Cheat protection in MultiPlayer +- Feature: [Network] Patch settings are also synced with the server +- Feature: [Network] Chat +- Feature: Custom currency settings +- Feature: Per-station vehicle lists +- Feature: More realistically sized catchment areas +- Feature: Sticky windows +- Feature: Even better support for newgrf-files +- Feature: Implement improved vehicle loading algorithm +- Feature: Even more advanced console +- Feature: Game compiles under BEOS_SERVER +- Feature: Game compiles under OS/2 (no network-support) +- Feature: OpenTTD runs with the grf files of the DOS version +- Feature: [Big Endian computers, which are mac and MorphOS]: are able to load savegames by TTD(Patch) +- Feature: Many more new things... +- Add: 'l' openes the landscaping toolbar globally +- Add: Make the town sometimes build streets on slopes +- Add: Manpage +- Add: New checkpoint grahpics +- Add: SHIFT+DEL now deletes all non-vital windows (only status bar and main bar remain) +- Add: Windows now shows revision, release information in title bar +- Add: Windows snap at each other +- Change: [OSX build] Moved data and lang folders inside OpenTTD. This got rid of the package system too, making installing/updating easier +- Fix: [OSX build] Music is now on by default again +- Fix: [OSX build] Made error opens the console +- Fix: [SDL] Added a confirmation dialog when quitting the game +- Fix: A train can leave and enter the same depot at the same time, then the trai simply got stuck +- Fix: Crash when making png screenshot with odd resolution (Tron) +- Fix: Directories in *nix are now sorted alphabetically in ascending order (Tron). +- Fix: Do not consider a road station as street when growing the town +- Fix: Engines from other climates do not appear any more when never_expire_vehicles is enabled +- Fix: Game options (like drive side) are not taken from the scenario when using 'new game' command +- Fix: Order checker now correctly detects station with invalid facilities +- Fix: Polished GUI in a lot of ways +- Fix: Saving or loading a map doesnt pauses the game anymore +- Fix: Some bridge part isn't displayed transparent in transparent mode +- Fix: Starting with -r option allows all resolutions (Tron) +- Fix: The pathfinder no longer sees rail with an other owner as a possible route. +- Fix: Unable to select other screenshot format in Game Option +- Fix: Unwanted town renaming +- Fix: Vehicles slow down under bridge if the track is on a foundation +- Fix: You can no longer change name of waypoints whom are owned by somebody else +- Fix: [ 1090313 ] Shares are now also sold when a company goes bankrupt +- Fix: [ 1087701 ] It is no longer possible to crash trains of other companies by building a depot close to a station. (even more: trains do no longer enter tiles that do not belong to his owner) +- Fix: [ 1087403 ] Crashed trains aren't reported to have too few orders any more +- Fix: [ 1086375 ] Backup-order-list was not closed with an OT_NOTHING, +- Fix: [ 1085255 ] Docks now have a button to display the catchment area +- Fix: [ 1070274 ] Invisible trains. Weird macros and MSVC optimizing don't always mix. (Tron) +- Fix: [ 1068269 ] Number of passangers and mail in exclusive test offer window is swapped +- Fix: [ 1066504 ] Pause key pauses the game +- Fix: [ 1066121 ] Resetting file name after deleting a file (dannys9) +- Fix: [ 1066114 ] Code error in win32.c Thanks Shai +- Fix: [ 1065247 ] Windows can be placed behind toolbar +- Fix: [ 1064742 ] Editor Map-Menu wrong String +- Fix: [ 1058809 ] Always report a bus/lorry station as unpassable +- Fix: [ 1053397 ] Refit train window stays open +- Fix: [ 1050993 ] Incorrect Tooltip in Road Vehicle List. +- Fix: [ 1048596 ] Monorail and Maglev sounds are swapped +- Fix: [ 1040119 ] Flooded wagons in depots don't keep constantly exploding any more +- Fix: [ 1035303 ] Bug about lowering tracks built on slopes +- Fix: [ 1035066 ] 'Allow goto depot' turned off, no checkpoints in orders +- Fix: [ 1034318 ] Place sign and blue message box +- Fix: [ 1033947 ] Wrong mapping between music titles and songs +- Fix: [ 1030393 ] Some screensizes crashes OTTD. Fix in general bug that only allows resolutions which were multiple of 8 in width and height. Also use closest possible resolution in fullscreen if window size is not a valid resolution (Tron) +- Fix: [ 1030275 ] 'Service at' orders ignored after 2090. After 2090 year is reset to 1. Jan 2090, so most of the time, last service was in the future and no service ensured. +- Fix: [ 1029064 ] Building a station acted weird in some rare situations +- Fix: [ 1022227 ] Ships could unload cargo at stations without docks +- Fix: [ 999669 ] Wrong trees (toyland's) in sub-tropical landscape style +- Fix: [ 993500 ] High bridge rendering error +- Fix: [ 991101 ] Disabled buttons flicker no more +- Fix: [ 985925 ] Start/stop flag in train depots always works, regardless of the horizontal scroll position +- Fix: [ 985439 ] Un-owned rail. Trains could cross competitor's tracks if there was a road-crossing over it. +- Fix: [ 982611 ] Pathfinding bug; train likes the roundabout. If train needs servicing it will now look 16 tiles along the track instead of 12 tiles manhattan style (blathijs) +- Fix: [ 967096 ] Fullscreen. New button 'Fullscreen' in 'Game Options' menu which lets you set fullscreen ingame. +- Fix: [ 958098 ] No longer road/rail crossing signals hang when a train is reversed at the wrong moment (Yeah, our longest open bug finally fixed :) :) :)) +- Fix: [ 926105 ] Ctrl + d bug. Longest outstanding bug has been fixed \o/ 2004-03-30 (Tron) +- Language: Added Spanish +- Language: Added Catalan +- Language: Added Icelandic +- Language: Updated most languages +- Fix: Many more things.... 0.3.4 (2004-09-14) |