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authorDarkvater <darkvater@openttd.org>2006-12-01 00:28:15 +0000
committerDarkvater <darkvater@openttd.org>2006-12-01 00:28:15 +0000
commit53f8810b86444f966d84d44ffaf0ada81d296686 (patch)
tree58f75fa1c39fb046f59bb67f2e68044829a6d704 /build_vehicle_gui.c
parenta7ff2cc7c7d70aeee18e58252fe698d66ff14267 (diff)
downloadopenttd-53f8810b86444f966d84d44ffaf0ada81d296686.tar.xz
(svn r7316) -Codechange: Make train-build-gui and aircraft-build-gui (unified) look more alike.
Diffstat (limited to 'build_vehicle_gui.c')
-rw-r--r--build_vehicle_gui.c28
1 files changed, 7 insertions, 21 deletions
diff --git a/build_vehicle_gui.c b/build_vehicle_gui.c
index 09788fa98..1f2639129 100644
--- a/build_vehicle_gui.c
+++ b/build_vehicle_gui.c
@@ -327,23 +327,13 @@ static void GenerateBuildList(Window *w)
}
}
-static inline const EngineID *GetEngineArray(const Window *w)
-{
- return WP(w, const buildvehicle_d).eng_list;
-}
-
-static inline uint16 GetEngineArrayLength(const Window *w)
-{
- return EngList_Count(&WP(w, const buildvehicle_d).eng_list);
-}
-
static void DrawBuildAircraftWindow(Window *w)
{
const buildvehicle_d *bv = &WP(w, buildvehicle_d);
SetWindowWidgetDisabledState(w, BUILD_VEHICLE_WIDGET_BUILD, w->window_number == 0);
- SetVScrollCount(w, GetEngineArrayLength(w));
+ SetVScrollCount(w, EngList_Count(&bv->eng_list));
DrawWindowWidgets(w);
{
@@ -351,12 +341,10 @@ static void DrawBuildAircraftWindow(Window *w)
int y = 27;
EngineID selected_id = bv->sel_engine;
EngineID eid = w->vscroll.pos;
- const EngineID *list = GetEngineArray(w);
- uint16 list_length = GetEngineArrayLength(w);
- uint16 max = min(w->vscroll.pos + w->vscroll.cap, list_length);
+ uint16 max = min(w->vscroll.pos + w->vscroll.cap, EngList_Count(&bv->eng_list));
for (; eid < max; eid++) {
- const EngineID engine = list[eid];
+ const EngineID engine = bv->eng_list[eid];
DrawString(x + 62, y + 7, GetCustomEngineName(engine), engine == selected_id ? 0xC : 0x10);
DrawAircraftEngine(x + 29, y + 10, engine, GetEnginePalette(engine, _local_player));
@@ -385,12 +373,10 @@ static void BuildAircraftClickEvent(Window *w, WindowEvent *e)
break;
case BUILD_VEHICLE_WIDGET_LIST: {
- uint i = (e->we.click.pt.y - 26) / 24;
- if (i < w->vscroll.cap) {
- i += w->vscroll.pos;
- bv->sel_engine = (i < GetEngineArrayLength(w)) ? GetEngineArray(w)[i] : INVALID_ENGINE;
- SetWindowDirty(w);
- }
+ uint i = (e->we.click.pt.y - 26) / 24 + w->vscroll.pos;
+ uint num_items = EngList_Count(&bv->eng_list);
+ bv->sel_engine = (i < num_items) ? bv->eng_list[i] : INVALID_ENGINE;
+ SetWindowDirty(w);
break;
}