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authortron <tron@openttd.org>2006-06-08 18:31:54 +0000
committertron <tron@openttd.org>2006-06-08 18:31:54 +0000
commit7c1f1d823f059e3e8c8a336b6acb819c0ee5a03c (patch)
tree1721f3f0ea1d8ad323751b7106f968c10d52a3b2 /bridge_map.h
parentb690e85604ce3f024dab32bf19a23afe992090e7 (diff)
downloadopenttd-7c1f1d823f059e3e8c8a336b6acb819c0ee5a03c.tar.xz
(svn r5171) Get rid of an ungly hack in the load routine, which temporarily turned house and road tiles into void tiles to calculate the closest town
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