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authorrubidium <rubidium@openttd.org>2007-01-02 19:19:48 +0000
committerrubidium <rubidium@openttd.org>2007-01-02 19:19:48 +0000
commit66bbf336c6af7353ef0aeed58002c46543b30635 (patch)
treead4a63860df2626b22f77e7dac712e958bea54cb /bridge.h
parentccc0a3f4dbf58c005b22341ac8874252924690cd (diff)
downloadopenttd-66bbf336c6af7353ef0aeed58002c46543b30635.tar.xz
(svn r7759) -Merge: makefile rewrite. This merge features:
- A proper ./configure, so everything needs to be configured only once, not for every make. - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies. - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC. - Proper support for OSX universal binaries. - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files. - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files. Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
Diffstat (limited to 'bridge.h')
-rw-r--r--bridge.h32
1 files changed, 0 insertions, 32 deletions
diff --git a/bridge.h b/bridge.h
deleted file mode 100644
index 7a63e28d7..000000000
--- a/bridge.h
+++ /dev/null
@@ -1,32 +0,0 @@
-/* $Id$ */
-
-/** @file bridge.h Header file for bridges */
-
-#ifndef BRIDGE_H
-#define BRIDGE_H
-
-enum {
- MAX_BRIDGES = 13
-};
-
-/** Struct containing information about a single bridge type
- */
-typedef struct Bridge {
- Year avail_year; ///< the year in which the bridge becomes available
- byte min_length; ///< the minimum length of the bridge (not counting start and end tile)
- byte max_length; ///< the maximum length of the bridge (not counting start and end tile)
- uint16 price; ///< the relative price of the bridge
- uint16 speed; ///< maximum travel speed
- PalSpriteID sprite; ///< the sprite which is used in the GUI (possibly with a recolor sprite)
- StringID material; ///< the string that contains the bridge description
- PalSpriteID **sprite_table; ///< table of sprites for drawing the bridge
- byte flags; ///< bit 0 set: disable drawing of far pillars.
-} Bridge;
-
-extern const Bridge orig_bridge[MAX_BRIDGES];
-extern Bridge _bridge[MAX_BRIDGES];
-
-uint GetBridgeFoundation(Slope tileh, Axis axis);
-uint SetSpeedLimitOnBridge(Vehicle *);
-
-#endif /* BRIDGE_H */