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authorpeter1138 <peter1138@openttd.org>2006-01-12 15:52:18 +0000
committerpeter1138 <peter1138@openttd.org>2006-01-12 15:52:18 +0000
commit90aff7a026c8e833d78e932575995485c2da9e47 (patch)
tree2a159338918aa7b1a61fab6e18f4e28ae2b27950 /aircraft_cmd.c
parent28ca056d56bb716e125745c16876408527fdc278 (diff)
downloadopenttd-90aff7a026c8e833d78e932575995485c2da9e47.tar.xz
(svn r3396) - Autoreplace changes:
- Change fixed array per player to a single pool. This avoids future problems with vehicle numbers and decreases savegame size. Engine replacements from previous savegames will be lost. - Move engine replacement code from players.c to engine.c. (thanks to blathijs for rewriting this)
Diffstat (limited to 'aircraft_cmd.c')
-rw-r--r--aircraft_cmd.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/aircraft_cmd.c b/aircraft_cmd.c
index 710ca24d5..668174314 100644
--- a/aircraft_cmd.c
+++ b/aircraft_cmd.c
@@ -1450,7 +1450,7 @@ static void AircraftEventHandler_HeliTakeOff(Vehicle *v, const AirportFTAClass *
// check if the aircraft needs to be replaced or renewed and send it to a hangar if needed
if (v->owner == _local_player && (
- EngineHasReplacement(p, v->engine_type) ||
+ EngineHasReplacementForPlayer(p, v->engine_type) ||
(p->engine_renew && v->age - v->max_age > p->engine_renew_months * 30)
)) {
_current_player = _local_player;
@@ -1514,7 +1514,7 @@ static void AircraftEventHandler_Landing(Vehicle *v, const AirportFTAClass *Airp
// check if the aircraft needs to be replaced or renewed and send it to a hangar if needed
if (v->current_order.type != OT_GOTO_DEPOT && v->owner == _local_player) {
// only the vehicle owner needs to calculate the rest (locally)
- if (EngineHasReplacement(p, v->engine_type) ||
+ if (EngineHasReplacementForPlayer(p, v->engine_type) ||
(p->engine_renew && v->age - v->max_age > (p->engine_renew_months * 30))) {
// send the aircraft to the hangar at next airport (bit 17 set)
_current_player = _local_player;