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authortron <tron@openttd.org>2006-04-10 07:15:58 +0000
committertron <tron@openttd.org>2006-04-10 07:15:58 +0000
commit81e6d68f95e7dea5c0d7dd105d67980d64af71e0 (patch)
treef8613338e934555520fd9b45b411e8a946c5be7a /aircraft_cmd.c
parent6926bd55fd4f1d36745082b668b052c1b6691ad8 (diff)
downloadopenttd-81e6d68f95e7dea5c0d7dd105d67980d64af71e0.tar.xz
(svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
Remove DoCommandByTile(), because now it does the same as DoCommand()
Diffstat (limited to 'aircraft_cmd.c')
-rw-r--r--aircraft_cmd.c24
1 files changed, 13 insertions, 11 deletions
diff --git a/aircraft_cmd.c b/aircraft_cmd.c
index 86b62beaf..13c0bc4a0 100644
--- a/aircraft_cmd.c
+++ b/aircraft_cmd.c
@@ -130,16 +130,15 @@ static int32 EstimateAircraftCost(EngineID engine_type)
/** Build an aircraft.
- * @param x,y tile coordinates of depot where aircraft is built
+ * @param tile tile of depot where aircraft is built
* @param p1 aircraft type being built (engine)
* @param p2 unused
*/
-int32 CmdBuildAircraft(int x, int y, uint32 flags, uint32 p1, uint32 p2)
+int32 CmdBuildAircraft(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
{
int32 value;
Vehicle *vl[3], *v, *u, *w;
UnitID unit_num;
- TileIndex tile = TileVirtXY(x, y);
const AircraftVehicleInfo *avi;
Engine *e;
@@ -166,6 +165,9 @@ int32 CmdBuildAircraft(int x, int y, uint32 flags, uint32 p1, uint32 p2)
return_cmd_error(STR_00E1_TOO_MANY_VEHICLES_IN_GAME);
if (flags & DC_EXEC) {
+ uint x;
+ uint y;
+
v = vl[0];
u = vl[1];
@@ -322,11 +324,11 @@ static void DoDeleteAircraft(Vehicle *v)
}
/** Sell an aircraft.
- * @param x,y unused
+ * @param tile unused
* @param p1 vehicle ID to be sold
* @param p2 unused
*/
-int32 CmdSellAircraft(int x, int y, uint32 flags, uint32 p1, uint32 p2)
+int32 CmdSellAircraft(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
{
Vehicle *v;
@@ -351,11 +353,11 @@ int32 CmdSellAircraft(int x, int y, uint32 flags, uint32 p1, uint32 p2)
}
/** Start/Stop an aircraft.
- * @param x,y unused
+ * @param tile unused
* @param p1 aircraft ID to start/stop
* @param p2 unused
*/
-int32 CmdStartStopAircraft(int x, int y, uint32 flags, uint32 p1, uint32 p2)
+int32 CmdStartStopAircraft(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
{
Vehicle *v;
@@ -384,14 +386,14 @@ int32 CmdStartStopAircraft(int x, int y, uint32 flags, uint32 p1, uint32 p2)
}
/** Send an aircraft to the hangar.
- * @param x,y unused
+ * @param tile unused
* @param p1 vehicle ID to send to the hangar
* @param p2 various bitmasked elements
* - p2 = 0 - aircraft goes to the depot and stays there (user command)
* - p2 non-zero - aircraft will try to goto a depot, but not stop there (eg forced servicing)
* - p2 (bit 17) - aircraft will try to goto a depot at the next airport
*/
-int32 CmdSendAircraftToHangar(int x, int y, uint32 flags, uint32 p1, uint32 p2)
+int32 CmdSendAircraftToHangar(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
{
Vehicle *v;
@@ -447,12 +449,12 @@ int32 CmdSendAircraftToHangar(int x, int y, uint32 flags, uint32 p1, uint32 p2)
/** Refits an aircraft to the specified cargo type.
- * @param x,y unused
+ * @param tile unused
* @param p1 vehicle ID of the aircraft to refit
* @param p2 various bitstuffed elements
* - p2 = (bit 0-7) - the new cargo type to refit to
*/
-int32 CmdRefitAircraft(int x, int y, uint32 flags, uint32 p1, uint32 p2)
+int32 CmdRefitAircraft(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
{
Vehicle *v;
int pass, mail;