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authortron <tron@openttd.org>2006-09-03 08:25:27 +0000
committertron <tron@openttd.org>2006-09-03 08:25:27 +0000
commit1c21c645ae04601cd3711b37e6541d807cb727a7 (patch)
tree79ebec494a87cd0b8e16e577740868f5bf90a7d2 /ai/trolly
parent302772883ce9dd965ca6dfe9ade85530c6de8210 (diff)
downloadopenttd-1c21c645ae04601cd3711b37e6541d807cb727a7.tar.xz
(svn r6353) -Codechange: Make DestinationID a typedef of uin16, which is as large as any type of destinataion (StationID, DepotID, WaypointID) it can hold
DestinationID being a union of these types is just hassle without benefit and cannot be handled correctly everywhere because of local lack of information
Diffstat (limited to 'ai/trolly')
-rw-r--r--ai/trolly/trolly.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/ai/trolly/trolly.c b/ai/trolly/trolly.c
index e91c3a171..8ce569d80 100644
--- a/ai/trolly/trolly.c
+++ b/ai/trolly/trolly.c
@@ -555,7 +555,7 @@ static bool AiNew_CheckVehicleStation(Player *p, Station *st)
const Order *order;
FOR_VEHICLE_ORDERS(v, order) {
- if (order->type == OT_GOTO_STATION && GetStation(order->dest.station) == st) {
+ if (order->type == OT_GOTO_STATION && GetStation(order->dest) == st) {
// This vehicle has this city in its list
count++;
}
@@ -1192,14 +1192,14 @@ static void AiNew_State_GiveOrders(Player *p)
idx = 0;
order.type = OT_GOTO_DEPOT;
order.flags = OF_UNLOAD;
- order.dest.depot = GetDepotByTile(p->ainew.depot_tile)->index;
+ order.dest = GetDepotByTile(p->ainew.depot_tile)->index;
AI_DoCommand(0, p->ainew.veh_id + (idx << 16), PackOrder(&order), DC_EXEC, CMD_INSERT_ORDER);
}
idx = 0;
order.type = OT_GOTO_STATION;
order.flags = 0;
- order.dest.station = GetStationIndex(p->ainew.to_tile);
+ order.dest = GetStationIndex(p->ainew.to_tile);
if (p->ainew.tbt == AI_TRUCK && p->ainew.to_deliver)
order.flags |= OF_FULL_LOAD;
AI_DoCommand(0, p->ainew.veh_id + (idx << 16), PackOrder(&order), DC_EXEC, CMD_INSERT_ORDER);
@@ -1207,7 +1207,7 @@ static void AiNew_State_GiveOrders(Player *p)
idx = 0;
order.type = OT_GOTO_STATION;
order.flags = 0;
- order.dest.station = GetStationIndex(p->ainew.from_tile);
+ order.dest = GetStationIndex(p->ainew.from_tile);
if (p->ainew.tbt == AI_TRUCK && p->ainew.from_deliver)
order.flags |= OF_FULL_LOAD;
AI_DoCommand(0, p->ainew.veh_id + (idx << 16), PackOrder(&order), DC_EXEC, CMD_INSERT_ORDER);