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author | tron <tron@openttd.org> | 2005-10-24 05:51:23 +0000 |
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committer | tron <tron@openttd.org> | 2005-10-24 05:51:23 +0000 |
commit | e0dd7efc82fbe232c59e4c5a84d714159b3e7d5f (patch) | |
tree | 6dc263fd70c0d1f299ae51bc048964cf0729e0e6 /ai/default | |
parent | f5ea31b9daa2fa9c290df3903cd37acd02e2345d (diff) | |
download | openttd-e0dd7efc82fbe232c59e4c5a84d714159b3e7d5f.tar.xz |
(svn r3080) byte -> PlayerID, int -> EngineID, -1 -> INVALID_ENGINE
Diffstat (limited to 'ai/default')
-rw-r--r-- | ai/default/default.c | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/ai/default/default.c b/ai/default/default.c index f154aec8a..3c8264604 100644 --- a/ai/default/default.c +++ b/ai/default/default.c @@ -3183,14 +3183,15 @@ static void AiStateBuildRoadVehicles(Player *p) const AiDefaultBlockData *ptr; TileIndex tile; uint loco_id; - int veh, i; + EngineID veh; + int i; ptr = _road_default_block_data[p->ai.src.cur_building_rule]->data; for(;ptr->mode != 0;ptr++) {} tile = TILE_ADD(p->ai.src.use_tile, ToTileIndexDiff(ptr->tileoffs)); veh = AiChooseRoadVehToBuild(p->ai.cargo_type, p->player_money, tile); - if (veh == -1) { + if (veh == INVALID_ENGINE) { p->ai.state = AIS_0; return; } |