diff options
author | tron <tron@openttd.org> | 2006-06-04 09:28:33 +0000 |
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committer | tron <tron@openttd.org> | 2006-06-04 09:28:33 +0000 |
commit | a0caafeb5075ca58232068b48050717f9cf02313 (patch) | |
tree | 6608f31fde29931d1c8c939c55782cc8de75c8fb /ai/default | |
parent | 9cf3badfcf4e99f20b8a751457ee76d22fc9f110 (diff) | |
download | openttd-a0caafeb5075ca58232068b48050717f9cf02313.tar.xz |
(svn r5094) Remove _new_{aircraft,roadveh,ship,train,wagon}_id. _new_vehicle_id is enough.
Diffstat (limited to 'ai/default')
-rw-r--r-- | ai/default/default.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/ai/default/default.c b/ai/default/default.c index 7563e391a..8ccb375a2 100644 --- a/ai/default/default.c +++ b/ai/default/default.c @@ -316,7 +316,7 @@ static void AiHandleReplaceTrain(Player *p) if (!CmdFailed(DoCommand(0, v->index, 2, DC_EXEC, CMD_SELL_RAIL_WAGON)) && !CmdFailed(DoCommand(tile, veh, 0, DC_EXEC, CMD_BUILD_RAIL_VEHICLE)) ) { - VehicleID veh = _new_train_id; + VehicleID veh = _new_vehicle_id; AiRestoreVehicleOrders(GetVehicle(veh), orderbak); DoCommand(0, veh, 0, DC_EXEC, CMD_START_STOP_TRAIN); @@ -345,7 +345,7 @@ static void AiHandleReplaceRoadVeh(Player *p) if (!CmdFailed(DoCommand(0, v->index, 0, DC_EXEC, CMD_SELL_ROAD_VEH)) && !CmdFailed(DoCommand(tile, veh, 0, DC_EXEC, CMD_BUILD_ROAD_VEH)) ) { - VehicleID veh = _new_roadveh_id; + VehicleID veh = _new_vehicle_id; AiRestoreVehicleOrders(GetVehicle(veh), orderbak); DoCommand(0, veh, 0, DC_EXEC, CMD_START_STOP_ROADVEH); @@ -374,7 +374,7 @@ static void AiHandleReplaceAircraft(Player *p) if (!CmdFailed(DoCommand(0, v->index, 0, DC_EXEC, CMD_SELL_AIRCRAFT)) && !CmdFailed(DoCommand(tile, veh, 0, DC_EXEC, CMD_BUILD_AIRCRAFT)) ) { - VehicleID veh = _new_aircraft_id; + VehicleID veh = _new_vehicle_id; AiRestoreVehicleOrders(GetVehicle(veh), orderbak); DoCommand(0, veh, 0, DC_EXEC, CMD_START_STOP_AIRCRAFT); @@ -2382,7 +2382,7 @@ static void AiStateBuildRailVeh(Player *p) if (veh == INVALID_ENGINE) goto handle_nocash; cost = DoCommand(tile, veh, 0, DC_EXEC, CMD_BUILD_RAIL_VEHICLE); if (CmdFailed(cost)) goto handle_nocash; - p->ai.wagon_list[i] = _new_wagon_id; + p->ai.wagon_list[i] = _new_vehicle_id; p->ai.wagon_list[i + 1] = INVALID_VEHICLE; return; } @@ -2410,7 +2410,7 @@ handle_nocash: // Try to build the locomotive cost = DoCommand(tile, veh, 0, DC_EXEC, CMD_BUILD_RAIL_VEHICLE); assert(!CmdFailed(cost)); - loco_id = _new_train_id; + loco_id = _new_vehicle_id; // Sell a vehicle if the train is double headed. v = GetVehicle(loco_id); @@ -3163,7 +3163,7 @@ static void AiStateBuildRoadVehicles(Player *p) if (CmdFailed(DoCommand(tile, veh, 0, DC_EXEC, CMD_BUILD_ROAD_VEH))) return; - loco_id = _new_roadveh_id; + loco_id = _new_vehicle_id; for (i = 0; p->ai.order_list_blocks[i] != 0xFF; i++) { const AiBuildRec* aib = &p->ai.src + p->ai.order_list_blocks[i]; @@ -3454,7 +3454,7 @@ static void AiStateBuildAircraftVehicles(Player *p) * and offset to the FIRST depot because the AI picks the st->xy tile */ tile += ToTileIndexDiff(GetAirport(GetStationByTile(tile)->airport_type)->airport_depots[0]); if (CmdFailed(DoCommand(tile, veh, 0, DC_EXEC, CMD_BUILD_AIRCRAFT))) return; - loco_id = _new_aircraft_id; + loco_id = _new_vehicle_id; for (i=0; p->ai.order_list_blocks[i] != 0xFF; i++) { AiBuildRec *aib = (&p->ai.src) + p->ai.order_list_blocks[i]; |