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author | tron <tron@openttd.org> | 2006-03-12 15:04:03 +0000 |
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committer | tron <tron@openttd.org> | 2006-03-12 15:04:03 +0000 |
commit | 78083f0da7b7c94eccea15eec397e2afe96da1d5 (patch) | |
tree | fa4485d2814de5612a416a86e22ba7d60ce70f9f /ai/default | |
parent | b394f72fa9305094ddf672564a0f4a0c8f16e89b (diff) | |
download | openttd-78083f0da7b7c94eccea15eec397e2afe96da1d5.tar.xz |
(svn r3830) Move IsTunnelTile() from tile.h to tunnel_map.h and add IsTunnel(), which just checks for a tunnel, but not the tile type as IsTunnelTile() does
Diffstat (limited to 'ai/default')
-rw-r--r-- | ai/default/default.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/ai/default/default.c b/ai/default/default.c index f6e6cdbde..41580720c 100644 --- a/ai/default/default.c +++ b/ai/default/default.c @@ -7,6 +7,7 @@ #include "../../road_map.h" #include "../../tile.h" #include "../../player.h" +#include "../../tunnel_map.h" #include "../../vehicle.h" #include "../../engine.h" #include "../../command.h" @@ -2147,7 +2148,7 @@ static bool AiRemoveTileAndGoForward(Player *p) TileIndex tilenew; if (IsTileType(tile, MP_TUNNELBRIDGE)) { - if (!(_m[tile].m5 & 0x80)) { + if (IsTunnel(tile)) { // Clear the tunnel and continue at the other side of it. if (CmdFailed(DoCommandByTile(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR))) return false; |