diff options
author | Darkvater <darkvater@openttd.org> | 2006-08-31 15:57:38 +0000 |
---|---|---|
committer | Darkvater <darkvater@openttd.org> | 2006-08-31 15:57:38 +0000 |
commit | fd09bd15b239c90b1b3e3ac951a0cfbb75f9f79f (patch) | |
tree | 664b0f8df7289d3dd2ad459cf9e79739afc4026d /ai/default/default.c | |
parent | d2c239b590290840ed5093ddc486a10e4003199b (diff) | |
download | openttd-fd09bd15b239c90b1b3e3ac951a0cfbb75f9f79f.tar.xz |
(svn r6280) -Codechange: Use the same naming for trains as for other vehicles:
CMD_SEND_TRAIN_TO_DEPOT instead of CMD_TRAIN_GOTO_DEPOT
Diffstat (limited to 'ai/default/default.c')
-rw-r--r-- | ai/default/default.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/ai/default/default.c b/ai/default/default.c index cb20e2c18..ef794a9ca 100644 --- a/ai/default/default.c +++ b/ai/default/default.c @@ -305,7 +305,7 @@ static void AiHandleReplaceTrain(Player *p) // wait until the vehicle reaches the depot. if (!IsTileDepotType(v->tile, TRANSPORT_RAIL) || v->u.rail.track != 0x80 || !(v->vehstatus&VS_STOPPED)) { - AiHandleGotoDepot(p, CMD_TRAIN_GOTO_DEPOT); + AiHandleGotoDepot(p, CMD_SEND_TRAIN_TO_DEPOT); return; } @@ -3509,7 +3509,7 @@ static void AiStateSellVeh(Player *p) if (!IsTileDepotType(v->tile, TRANSPORT_RAIL) || v->u.rail.track != 0x80 || !(v->vehstatus&VS_STOPPED)) { if (v->current_order.type != OT_GOTO_DEPOT) - DoCommand(0, v->index, 0, DC_EXEC, CMD_TRAIN_GOTO_DEPOT); + DoCommand(0, v->index, 0, DC_EXEC, CMD_SEND_TRAIN_TO_DEPOT); goto going_to_depot; } |