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author | bjarni <bjarni@openttd.org> | 2006-03-18 15:55:24 +0000 |
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committer | bjarni <bjarni@openttd.org> | 2006-03-18 15:55:24 +0000 |
commit | 5affa778223ff817634dafd97cc8261ac31de7ec (patch) | |
tree | 240b4d0c38dee55ec5f9f4f31011e3dacf7c8d3e /Makefile | |
parent | a137268f136b15b9e39582cddf26d07babeb65e1 (diff) | |
download | openttd-5affa778223ff817634dafd97cc8261ac31de7ec.tar.xz |
(svn r3966) -Fix: [OSX and some linux] [ 1157244 ] Can't save game if name contains german umlauts
now it saves correctly, but the load window still display some chars wrong (fix by ln-)
Diffstat (limited to 'Makefile')
-rw-r--r-- | Makefile | 4 |
1 files changed, 4 insertions, 0 deletions
@@ -485,6 +485,10 @@ LIBS += $(shell $(LIBPNG-CONFIG) --L_opts $(PNGCONFIG_FLAGS)) endif endif +ifdef OSX +LIBS += -liconv +endif + # enables/disables assert() ifdef DISABLE_ASSERTS CFLAGS += -DNDEBUG |