diff options
author | bjarni <bjarni@openttd.org> | 2005-12-03 13:43:54 +0000 |
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committer | bjarni <bjarni@openttd.org> | 2005-12-03 13:43:54 +0000 |
commit | 8277a0651e8a9b74187bfbc8a83a80bc90600345 (patch) | |
tree | 29aa772fac1659530576fd4f4b351f5838ce5a9e /Makefile | |
parent | b860d1194d553e96678f438ea206b68b8d6db539 (diff) | |
download | openttd-8277a0651e8a9b74187bfbc8a83a80bc90600345.tar.xz |
(svn r3257) -Codechange: [OSX] removed the dynamic lib in bundle option (introduced in rev 3230)
it caused way more problems than it solved
Diffstat (limited to 'Makefile')
-rw-r--r-- | Makefile | 11 |
1 files changed, 8 insertions, 3 deletions
@@ -73,9 +73,6 @@ # do `make install', the game won't be able to find it's files (so you should # also define all the following paths before building). # -# OSX specific paths are set in os/macosx/Makefile -# MAKEMOVEABLE moves the dynamic libs into the bundle to make the app independent from end user's libs (OSX only) -# # So, the following paths should be defined if INSTALL is defined. # None of these paths have to end with / # PREFIX: Normally /usr/local @@ -200,6 +197,14 @@ endif endif endif +ifdef OSX +ifdef RELEASE +# all OSX releases needs to be static +# end users don't tend to have the dynamic libs installed +$(warning Compiling a dynamic release. It should be static unless you really know what you are doing!!!) +endif +endif + # Force SDL on UNIX platforms ifndef WITH_SDL ifdef UNIX |