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authorPatric Stout <truebrain@openttd.org>2019-04-07 11:42:20 +0200
committerglx22 <glx22@users.noreply.github.com>2020-06-05 19:36:05 +0200
commit84b71f796220b382c2bf943a406234ffb18098b8 (patch)
tree4312fe34a6b762866583161e97a478e52c75e392 /Makefile.bundle.in
parenteeed3a7613d375f66781f53b42e03729a4ca1c33 (diff)
downloadopenttd-84b71f796220b382c2bf943a406234ffb18098b8.tar.xz
Remove: all existing project files
This prepares for the switch to CMake, which takes over all current exisiting forms of project files.
Diffstat (limited to 'Makefile.bundle.in')
-rw-r--r--Makefile.bundle.in221
1 files changed, 0 insertions, 221 deletions
diff --git a/Makefile.bundle.in b/Makefile.bundle.in
deleted file mode 100644
index 276307c33..000000000
--- a/Makefile.bundle.in
+++ /dev/null
@@ -1,221 +0,0 @@
-# This file is part of OpenTTD.
-# OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
-# OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-# See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
-
-#
-# Creation of bundles
-#
-
-# The revision is needed for the bundle name and creating an OSX application bundle.
-# Detect the revision
-VERSIONS := $(shell AWK="$(AWK)" "$(ROOT_DIR)/findversion.sh")
-VERSION := $(shell echo "$(VERSIONS)" | cut -f 1 -d' ')
-
-# Make sure we have something in VERSION
-ifeq ($(VERSION),)
-VERSION := norev000
-endif
-
-ifndef BUNDLE_NAME
-BUNDLE_NAME = openttd-custom-$(VERSION)-$(OS)
-endif
-
-# An OSX application bundle needs the data files, lang files and openttd executable in a different location.
-ifdef OSXAPP
-AI_DIR = $(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources/ai
-GAME_DIR = $(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources/game
-BASESET_DIR = $(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources/baseset
-LANG_DIR = $(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources/lang
-TTD_DIR = $(BUNDLE_DIR)/$(OSXAPP)/Contents/MacOS
-else
-AI_DIR = $(BUNDLE_DIR)/ai
-GAME_DIR = $(BUNDLE_DIR)/game
-BASESET_DIR = $(BUNDLE_DIR)/baseset
-LANG_DIR = $(BUNDLE_DIR)/lang
-TTD_DIR = $(BUNDLE_DIR)
-endif
-
-bundle: all
- @echo '[BUNDLE] Constructing bundle'
- $(Q)rm -rf "$(BUNDLE_DIR)"
- $(Q)mkdir -p "$(BUNDLE_DIR)"
- $(Q)mkdir -p "$(BUNDLE_DIR)/docs"
- $(Q)mkdir -p "$(BUNDLE_DIR)/media"
- $(Q)mkdir -p "$(BUNDLE_DIR)/scripts"
- $(Q)mkdir -p "$(TTD_DIR)"
- $(Q)mkdir -p "$(AI_DIR)"
- $(Q)mkdir -p "$(GAME_DIR)"
- $(Q)mkdir -p "$(BASESET_DIR)"
- $(Q)mkdir -p "$(LANG_DIR)"
-ifdef OSXAPP
- $(Q)mkdir -p "$(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources"
- $(Q)echo "APPL????" > "$(BUNDLE_DIR)/$(OSXAPP)/Contents/PkgInfo"
- $(Q)cp "$(ROOT_DIR)/os/macosx/openttd.icns" "$(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources/openttd.icns"
- $(Q)$(ROOT_DIR)/os/macosx/plistgen.sh "$(BUNDLE_DIR)/$(OSXAPP)" "$(VERSION)"
- $(Q)cp "$(ROOT_DIR)/os/macosx/splash.png" "$(BASESET_DIR)"
-endif
-ifeq ($(OS),UNIX)
- $(Q)cp "$(ROOT_DIR)/media/openttd.32.bmp" "$(BASESET_DIR)/"
-endif
- $(Q)cp "$(BIN_DIR)/$(TTD)" "$(TTD_DIR)/"
- $(Q)cp "$(BIN_DIR)/ai/"compat_*.nut "$(AI_DIR)/"
- $(Q)cp "$(BIN_DIR)/game/"compat_*.nut "$(GAME_DIR)/"
- $(Q)cp "$(BIN_DIR)/baseset/"*.grf "$(BASESET_DIR)/"
- $(Q)cp "$(BIN_DIR)/baseset/"*.obg "$(BASESET_DIR)/"
- $(Q)cp "$(BIN_DIR)/baseset/"*.obs "$(BASESET_DIR)/"
- $(Q)cp "$(BIN_DIR)/baseset/opntitle.dat" "$(BASESET_DIR)/"
- $(Q)cp "$(BIN_DIR)/baseset/"*.obm "$(BASESET_DIR)/"
- $(Q)cp "$(BIN_DIR)/lang/"*.lng "$(LANG_DIR)/"
- $(Q)cp "$(ROOT_DIR)/README.md" "$(BUNDLE_DIR)/"
- $(Q)cp "$(ROOT_DIR)/COPYING.md" "$(BUNDLE_DIR)/"
- $(Q)cp "$(ROOT_DIR)/known-bugs.txt" "$(BUNDLE_DIR)/"
- $(Q)cp "$(ROOT_DIR)/docs/multiplayer.md" "$(BUNDLE_DIR)/docs/"
- $(Q)cp "$(ROOT_DIR)/changelog.txt" "$(BUNDLE_DIR)/"
-ifdef MAN_DIR
- $(Q)mkdir -p "$(BUNDLE_DIR)/man/"
- $(Q)cp "$(ROOT_DIR)/docs/openttd.6" "$(BUNDLE_DIR)/man/"
- $(Q)gzip -9 "$(BUNDLE_DIR)/man/openttd.6"
-endif
- $(Q)cp "$(ROOT_DIR)/media/openttd.32.xpm" "$(BUNDLE_DIR)/media/"
- $(Q)cp "$(ROOT_DIR)/media/openttd."*.png "$(BUNDLE_DIR)/media/"
- $(Q)cp "$(BIN_DIR)/scripts/"* "$(BUNDLE_DIR)/scripts/"
-ifdef MENU_DIR
- $(Q)cp "$(ROOT_DIR)/media/openttd.desktop" "$(BUNDLE_DIR)/media/"
- $(Q)$(AWK) -f "$(ROOT_DIR)/media/openttd.desktop.translation.awk" "$(SRC_DIR)/lang/"*.txt | LC_ALL=C $(SORT) | $(AWK) -f "$(ROOT_DIR)/media/openttd.desktop.filter.awk" >> "$(BUNDLE_DIR)/media/openttd.desktop"
- $(Q)sed s/=openttd/=$(BINARY_NAME)/g "$(BUNDLE_DIR)/media/openttd.desktop" > "$(ROOT_DIR)/media/openttd.desktop.install"
-endif
-ifeq ($(TTD), openttd.exe)
- $(Q)unix2dos "$(BUNDLE_DIR)/docs/"* "$(BUNDLE_DIR)/README.md" "$(BUNDLE_DIR)/COPYING.md" "$(BUNDLE_DIR)/changelog.txt" "$(BUNDLE_DIR)/known-bugs.txt"
-endif
-
-### Packing the current bundle into several compressed file formats ###
-#
-# Zips & dmgs do not contain a root folder, i.e. they have files in the root of the zip/dmg.
-# gzip, bzip2 and lha archives have a root folder, with the same name as the bundle.
-#
-# One can supply a custom name by adding BUNDLE_NAME:=<name> to the make command.
-#
-bundle_zip: bundle
- @echo '[BUNDLE] Creating $(BUNDLE_NAME).zip'
- $(Q)mkdir -p "$(BUNDLES_DIR)"
- $(Q)cd "$(BUNDLE_DIR)" && zip -r $(shell if test -z "$(VERBOSE)"; then echo '-q'; fi) "$(BUNDLES_DIR)/$(BUNDLE_NAME).zip" .
-
-bundle_7z: bundle
- @echo '[BUNDLE] Creating $(BUNDLE_NAME).7z'
- $(Q)mkdir -p "$(BUNDLES_DIR)"
- $(Q)cd "$(BUNDLE_DIR)" && 7z a "$(BUNDLES_DIR)/$(BUNDLE_NAME).7z" .
-
-bundle_gzip: bundle
- @echo '[BUNDLE] Creating $(BUNDLE_NAME).tar.gz'
- $(Q)mkdir -p "$(BUNDLES_DIR)/.gzip/$(BUNDLE_NAME)"
- $(Q)cp -R "$(BUNDLE_DIR)/"* "$(BUNDLES_DIR)/.gzip/$(BUNDLE_NAME)/"
- $(Q)cd "$(BUNDLES_DIR)/.gzip" && tar -zc$(shell if test -n "$(VERBOSE)"; then echo 'v'; fi)f "$(BUNDLES_DIR)/$(BUNDLE_NAME).tar.gz" "$(BUNDLE_NAME)"
- $(Q)rm -rf "$(BUNDLES_DIR)/.gzip"
-
-bundle_bzip2: bundle
- @echo '[BUNDLE] Creating $(BUNDLE_NAME).tar.bz2'
- $(Q)mkdir -p "$(BUNDLES_DIR)/.bzip2/$(BUNDLE_NAME)"
- $(Q)cp -R "$(BUNDLE_DIR)/"* "$(BUNDLES_DIR)/.bzip2/$(BUNDLE_NAME)/"
- $(Q)cd "$(BUNDLES_DIR)/.bzip2" && tar -jc$(shell if test -n "$(VERBOSE)"; then echo 'v'; fi)f "$(BUNDLES_DIR)/$(BUNDLE_NAME).tar.bz2" "$(BUNDLE_NAME)"
- $(Q)rm -rf "$(BUNDLES_DIR)/.bzip2"
-
-bundle_lzma: bundle
- @echo '[BUNDLE] Creating $(BUNDLE_NAME).tar.lzma'
- $(Q)mkdir -p "$(BUNDLES_DIR)/.lzma/$(BUNDLE_NAME)"
- $(Q)cp -R "$(BUNDLE_DIR)/"* "$(BUNDLES_DIR)/.lzma/$(BUNDLE_NAME)/"
- $(Q)cd "$(BUNDLES_DIR)/.lzma" && tar --lzma -c$(shell if test -n "$(VERBOSE)"; then echo 'v'; fi)f "$(BUNDLES_DIR)/$(BUNDLE_NAME).tar.lzma" "$(BUNDLE_NAME)"
- $(Q)rm -rf "$(BUNDLES_DIR)/.lzma"
-
-bundle_xz: bundle
- @echo '[BUNDLE] Creating $(BUNDLE_NAME).tar.xz'
- $(Q)mkdir -p "$(BUNDLES_DIR)/.xz/$(BUNDLE_NAME)"
- $(Q)cp -R "$(BUNDLE_DIR)/"* "$(BUNDLES_DIR)/.xz/$(BUNDLE_NAME)/"
- $(Q)cd "$(BUNDLES_DIR)/.xz" && tar --xz -c$(shell if test -n "$(VERBOSE)"; then echo 'v'; fi)f "$(BUNDLES_DIR)/$(BUNDLE_NAME).tar.xz" "$(BUNDLE_NAME)"
- $(Q)rm -rf "$(BUNDLES_DIR)/.xz"
-
-bundle_lha: bundle
- @echo '[BUNDLE] Creating $(BUNDLE_NAME).lha'
- $(Q)mkdir -p "$(BUNDLES_DIR)/.lha/$(BUNDLE_NAME)"
- $(Q)cp -R "$(BUNDLE_DIR)/"* "$(BUNDLES_DIR)/.lha/$(BUNDLE_NAME)/"
- $(Q)cd "$(BUNDLES_DIR)/.lha" && lha ao6 "$(BUNDLES_DIR)/$(BUNDLE_NAME).lha" "$(BUNDLE_NAME)"
- $(Q)rm -rf "$(BUNDLES_DIR)/.lha"
-
-bundle_dmg: bundle
- @echo '[BUNDLE] Creating $(BUNDLE_NAME).dmg'
- $(Q)mkdir -p "$(BUNDLES_DIR)/OpenTTD $(VERSION)"
- $(Q)cp -R "$(BUNDLE_DIR)/" "$(BUNDLES_DIR)/OpenTTD $(VERSION)"
- $(Q)hdiutil create -ov -format UDZO -srcfolder "$(BUNDLES_DIR)/OpenTTD $(VERSION)" "$(BUNDLES_DIR)/$(BUNDLE_NAME).dmg"
- $(Q)rm -fr "$(BUNDLES_DIR)/OpenTTD $(VERSION)"
-
-bundle_exe: all
- @echo '[BUNDLE] Creating $(BUNDLE_NAME).exe'
- $(Q)mkdir -p "$(BUNDLES_DIR)"
- $(Q)unix2dos "$(ROOT_DIR)/docs/"* "$(ROOT_DIR)/README.md" "$(ROOT_DIR)/COPYING.md" "$(ROOT_DIR)/changelog.txt" "$(ROOT_DIR)/known-bugs.txt"
- $(Q)cd $(ROOT_DIR)/os/windows/installer && makensis.exe //DVERSION_INCLUDE=version_$(PLATFORM).txt install.nsi
- $(Q)mv $(ROOT_DIR)/os/windows/installer/*$(PLATFORM).exe "$(BUNDLES_DIR)/$(BUNDLE_NAME).exe"
-
-ifdef OSXAPP
-install:
- @echo '[INSTALL] Cannot install the OSX Application Bundle'
-else
-install: bundle
- @echo '[INSTALL] Installing OpenTTD'
- $(Q)install -d "$(INSTALL_BINARY_DIR)"
- $(Q)install -d "$(INSTALL_ICON_DIR)"
- $(Q)install -d "$(INSTALL_DATA_DIR)/ai"
- $(Q)install -d "$(INSTALL_DATA_DIR)/game"
- $(Q)install -d "$(INSTALL_DATA_DIR)/baseset"
- $(Q)install -d "$(INSTALL_DATA_DIR)/lang"
- $(Q)install -d "$(INSTALL_DATA_DIR)/scripts"
-ifeq ($(TTD), openttd.exe)
- $(Q)install -m 755 "$(BUNDLE_DIR)/$(TTD)" "$(INSTALL_BINARY_DIR)/${BINARY_NAME}.exe"
-else
- $(Q)install -m 755 "$(BUNDLE_DIR)/$(TTD)" "$(INSTALL_BINARY_DIR)/${BINARY_NAME}"
-endif
- $(Q)install -m 644 "$(BUNDLE_DIR)/lang/"* "$(INSTALL_DATA_DIR)/lang"
- $(Q)install -m 644 "$(BUNDLE_DIR)/ai/"* "$(INSTALL_DATA_DIR)/ai"
- $(Q)install -m 644 "$(BUNDLE_DIR)/game/"* "$(INSTALL_DATA_DIR)/game"
- $(Q)install -m 644 "$(BUNDLE_DIR)/baseset/"* "$(INSTALL_DATA_DIR)/baseset"
- $(Q)install -m 644 "$(BUNDLE_DIR)/scripts/"* "$(INSTALL_DATA_DIR)/scripts"
-ifndef DO_NOT_INSTALL_DOCS
- $(Q)install -d "$(INSTALL_DOC_DIR)"
- $(Q)install -m 644 "$(BUNDLE_DIR)/docs/"* "$(BUNDLE_DIR)/README.md" "$(BUNDLE_DIR)/known-bugs.txt" "$(INSTALL_DOC_DIR)"
-endif
-ifndef DO_NOT_INSTALL_CHANGELOG
- $(Q)install -d "$(INSTALL_DOC_DIR)"
- $(Q)install -m 644 "$(BUNDLE_DIR)/changelog.txt" "$(INSTALL_DOC_DIR)"
-endif
-ifndef DO_NOT_INSTALL_LICENSE
- $(Q)install -d "$(INSTALL_DOC_DIR)"
- $(Q)install -m 644 "$(BUNDLE_DIR)/COPYING.md" "$(INSTALL_DOC_DIR)"
-endif
- $(Q)install -m 644 "$(BUNDLE_DIR)/media/openttd.32.xpm" "$(INSTALL_ICON_DIR)/${BINARY_NAME}.32.xpm"
-ifdef ICON_THEME_DIR
- $(Q)install -d "$(INSTALL_ICON_THEME_DIR)"
- $(Q)install -d "$(INSTALL_ICON_THEME_DIR)/16x16/apps"
- $(Q)install -m 644 "$(BUNDLE_DIR)/media/openttd.16.png" "$(INSTALL_ICON_THEME_DIR)/16x16/apps/${BINARY_NAME}.png"
- $(Q)install -d "$(INSTALL_ICON_THEME_DIR)/32x32/apps"
- $(Q)install -m 644 "$(BUNDLE_DIR)/media/openttd.32.png" "$(INSTALL_ICON_THEME_DIR)/32x32/apps/${BINARY_NAME}.png"
- $(Q)install -d "$(INSTALL_ICON_THEME_DIR)/48x48/apps"
- $(Q)install -m 644 "$(BUNDLE_DIR)/media/openttd.48.png" "$(INSTALL_ICON_THEME_DIR)/48x48/apps/${BINARY_NAME}.png"
- $(Q)install -d "$(INSTALL_ICON_THEME_DIR)/64x64/apps"
- $(Q)install -m 644 "$(BUNDLE_DIR)/media/openttd.64.png" "$(INSTALL_ICON_THEME_DIR)/64x64/apps/${BINARY_NAME}.png"
- $(Q)install -d "$(INSTALL_ICON_THEME_DIR)/128x128/apps"
- $(Q)install -m 644 "$(BUNDLE_DIR)/media/openttd.128.png" "$(INSTALL_ICON_THEME_DIR)/128x128/apps/${BINARY_NAME}.png"
- $(Q)install -d "$(INSTALL_ICON_THEME_DIR)/256x256/apps"
- $(Q)install -m 644 "$(BUNDLE_DIR)/media/openttd.256.png" "$(INSTALL_ICON_THEME_DIR)/256x256/apps/${BINARY_NAME}.png"
-else
- $(Q)install -m 644 "$(BUNDLE_DIR)/media/"*.png "$(INSTALL_ICON_DIR)"
-endif
-ifdef MAN_DIR
-ifndef DO_NOT_INSTALL_MAN
- $(Q)install -d "$(INSTALL_MAN_DIR)"
- $(Q)install -m 644 "$(BUNDLE_DIR)/man/openttd.6.gz" "$(INSTALL_MAN_DIR)/${BINARY_NAME}.6.gz"
-endif
-endif
-ifdef MENU_DIR
- $(Q)install -d "$(INSTALL_MENU_DIR)"
- $(Q)install -m 644 "$(ROOT_DIR)/media/openttd.desktop.install" "$(INSTALL_MENU_DIR)/${BINARY_NAME}.desktop"
-endif
-endif # OSXAPP