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author | celestar <celestar@openttd.org> | 2006-12-27 12:38:02 +0000 |
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committer | celestar <celestar@openttd.org> | 2006-12-27 12:38:02 +0000 |
commit | d95e2c2dd10a0dfc1704962a68a2bd32b635d158 (patch) | |
tree | 28100daed109de06e979123edd0601487ecc8261 /BUGS | |
parent | d92103d6ff97ae413e2e6eae602e04b05addaf17 (diff) | |
download | openttd-d95e2c2dd10a0dfc1704962a68a2bd32b635d158.tar.xz |
(svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
Diffstat (limited to 'BUGS')
-rw-r--r-- | BUGS | 8 |
1 files changed, 8 insertions, 0 deletions
@@ -2,6 +2,14 @@ KNOWN BUGS / PROBLEMS: +bridges: +- Clearing tiles which may not have a bridge above can cause random bridge pieces to appear, which leads to crash in the long run + +electrified rails: Normal and elrail depots look the same. Use 'X' (transparent buildings) to distinguish between them Missing curors / icons for construction (currently using the conventional ones) + +TODO: +- Reallow the AI to build signals under bridges (about ai/default/default.c:1600) as + r4911 manually disallows it (not via the command) |