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author | peter1138 <peter1138@openttd.org> | 2005-12-13 07:32:06 +0000 |
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committer | peter1138 <peter1138@openttd.org> | 2005-12-13 07:32:06 +0000 |
commit | ea2d44082751ad2315e8ec41079b2a113068db60 (patch) | |
tree | c8c60bcc4a76541693ccd59a9ec5b2240116bf54 | |
parent | 17aab1797bb0fc2171042a566a81fb3a43eac8b3 (diff) | |
download | openttd-ea2d44082751ad2315e8ec41079b2a113068db60.tar.xz |
(svn r3290) - Fix: "[ 1360054 ] Rename Sign, Cause Game Crash, nightly version r3213": Added filter to test for valid character input.
-rw-r--r-- | macros.h | 6 |
1 files changed, 5 insertions, 1 deletions
@@ -167,7 +167,11 @@ static inline void swap_tile(TileIndex *a, TileIndex *b) { TileIndex t = *a; *a /* IS_INT_INSIDE = filter for ascii-function codes like BELL and so on [we need an special filter here later] */ static inline bool IsValidAsciiChar(byte key) { - return IS_INT_INSIDE(key, ' ', 256); + // XXX This filter stops certain crashes, but may be too restrictive. + return IS_INT_INSIDE(key, ' ', 127) || + (IS_INT_INSIDE(key, 160, 256) && + key != 0xAA && key != 0xAC && key != 0xAD && key != 0xAF && + key != 0xB5 && key != 0xB6 && key != 0xB7 && key != 0xB9); } #endif /* MACROS_H */ |