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author | alberth <alberth@openttd.org> | 2014-09-07 16:13:29 +0000 |
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committer | alberth <alberth@openttd.org> | 2014-09-07 16:13:29 +0000 |
commit | dcc67681ad84a5a046350ad5fe5418b14ab61f32 (patch) | |
tree | b3d61509bb3a6ea3874031897cca0496d106eac2 | |
parent | f72ad87540a5fa575bf790bb2796c484152998b5 (diff) | |
download | openttd-dcc67681ad84a5a046350ad5fe5418b14ab61f32.tar.xz |
(svn r26803) -Doc: Document some fields in the build vehicle gui, and the rail definition struct.
-rw-r--r-- | src/build_vehicle_gui.cpp | 18 | ||||
-rw-r--r-- | src/rail.h | 16 |
2 files changed, 17 insertions, 17 deletions
diff --git a/src/build_vehicle_gui.cpp b/src/build_vehicle_gui.cpp index 97e66e852..385f3829e 100644 --- a/src/build_vehicle_gui.cpp +++ b/src/build_vehicle_gui.cpp @@ -951,16 +951,16 @@ void DisplayVehicleSortDropDown(Window *w, VehicleType vehicle_type, int selecte /** GUI for building vehicles. */ struct BuildVehicleWindow : Window { - VehicleType vehicle_type; + VehicleType vehicle_type; ///< Type of vehicles shown in the window. union { - RailTypeByte railtype; - RoadTypes roadtypes; - } filter; - bool descending_sort_order; - byte sort_criteria; - bool listview_mode; - EngineID sel_engine; - EngineID rename_engine; + RailTypeByte railtype; ///< Rail type to show, or #RAILTYPE_END. + RoadTypes roadtypes; ///< Road type to show, or #ROADTYPES_ALL. + } filter; ///< Filter to apply. + bool descending_sort_order; ///< Sort direction, @see _engine_sort_direction + byte sort_criteria; ///< Current sort criterium. + bool listview_mode; ///< If set, only display the available vehicles and do not show a 'build' button. + EngineID sel_engine; ///< Currently selected engine, or #INVALID_ENGINE + EngineID rename_engine; ///< Engine being renamed. GUIEngineList eng_list; CargoID cargo_filter[NUM_CARGO + 2]; ///< Available cargo filters; CargoID or CF_ANY or CF_NONE StringID cargo_filter_texts[NUM_CARGO + 3]; ///< Texts for filter_cargo, terminated by INVALID_STRING_ID diff --git a/src/rail.h b/src/rail.h index 249c1bea1..90952f5ea 100644 --- a/src/rail.h +++ b/src/rail.h @@ -150,16 +150,16 @@ struct RailtypeInfo { CursorID depot; ///< Cursor for building a depot CursorID tunnel; ///< Cursor for building a tunnel CursorID convert; ///< Cursor for converting track - } cursor; + } cursor; ///< Cursors associated with the rail type. struct { - StringID name; - StringID toolbar_caption; - StringID menu_text; - StringID build_caption; - StringID replace_text; - StringID new_loco; - } strings; + StringID name; ///< Name of this rail type. + StringID toolbar_caption; ///< Caption in the construction toolbar GUI for this rail type. + StringID menu_text; ///< Name of this rail type in the main toolbar dropdown. + StringID build_caption; ///< Caption of the build vehicle GUI for this rail type. + StringID replace_text; ///< Text used in the autoreplace GUI. + StringID new_loco; ///< Name of an engine for this type of rail in the engine preview GUI. + } strings; ///< Strings associated with the rail type. /** sprite number difference between a piece of track on a snowy ground and the corresponding one on normal ground */ SpriteID snow_offset; |