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author | skidd13 <skidd13@openttd.org> | 2008-03-27 14:26:31 +0000 |
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committer | skidd13 <skidd13@openttd.org> | 2008-03-27 14:26:31 +0000 |
commit | b490a21e503c07da2dc52d0614272845c24e35f1 (patch) | |
tree | 158f91577f43b4a1b59e45b89581c542857205b7 | |
parent | 3d03eab9bc2cde29b3d7f9281e03c6a248b35735 (diff) | |
download | openttd-b490a21e503c07da2dc52d0614272845c24e35f1.tar.xz |
(svn r12440) -Fix [FS#1694]: Make the road building and road removing conditions more union
-Feature: Allow to build/remove more road-piece combinations directly
-rw-r--r-- | src/road_cmd.cpp | 247 | ||||
-rw-r--r-- | src/road_map.h | 14 |
2 files changed, 147 insertions, 114 deletions
diff --git a/src/road_cmd.cpp b/src/road_cmd.cpp index e0c6aaaff..208c9258f 100644 --- a/src/road_cmd.cpp +++ b/src/road_cmd.cpp @@ -43,6 +43,55 @@ static const uint32 VALID_LEVEL_CROSSING_SLOPES = (M(SLOPE_SEN) | M(SLOPE_ENW) | M(SLOPE_NWS) | M(SLOPE_NS) | M(SLOPE_WSE) | M(SLOPE_EW) | M(SLOPE_FLAT)); #undef M +/* Invalid RoadBits on slopes */ +static const RoadBits _invalid_tileh_slopes_road[2][15] = { + /* The inverse of the mixable RoadBits on a leveled slope */ + { + ROAD_NONE, // SLOPE_FLAT + ROAD_NE | ROAD_SE, // SLOPE_W + ROAD_NE | ROAD_NW, // SLOPE_S + + ROAD_NE, // SLOPE_SW + ROAD_NW | ROAD_SW, // SLOPE_E + ROAD_NONE, // SLOPE_EW + + ROAD_NW, // SLOPE_SE + ROAD_NONE, // SLOPE_WSE + ROAD_SE | ROAD_SW, // SLOPE_N + + ROAD_SE, // SLOPE_NW + ROAD_NONE, // SLOPE_NS + ROAD_NONE, // SLOPE_ENW + + ROAD_SW, // SLOPE_NE + ROAD_NONE, // SLOPE_SEN + ROAD_NONE // SLOPE_NWS + }, + /* The inverse of the allowed straight roads on a slope + * (with and without a foundation). */ + { + ROAD_NONE, // SLOPE_FLAT + ROAD_NONE, // SLOPE_W Foundation + ROAD_NONE, // SLOPE_S Foundation + + ROAD_Y, // SLOPE_SW + ROAD_NONE, // SLOPE_E Foundation + ROAD_ALL, // SLOPE_EW + + ROAD_X, // SLOPE_SE + ROAD_ALL, // SLOPE_WSE + ROAD_NONE, // SLOPE_N Foundation + + ROAD_X, // SLOPE_NW + ROAD_ALL, // SLOPE_NS + ROAD_ALL, // SLOPE_ENW + + ROAD_Y, // SLOPE_NE + ROAD_ALL, // SLOPE_SEN + ROAD_ALL // SLOPE_NW + } +}; + Foundation GetRoadFoundation(Slope tileh, RoadBits bits); bool CheckAllowRemoveRoad(TileIndex tile, RoadBits remove, Owner owner, bool *edge_road, RoadType rt) @@ -175,11 +224,20 @@ static CommandCost RemoveRoad(TileIndex tile, uint32 flags, RoadBits pieces, Roa switch (GetRoadTileType(tile)) { case ROAD_TILE_NORMAL: { + const Slope tileh = GetTileSlope(tile, NULL); RoadBits present = GetRoadBits(tile, rt); + const RoadBits other = GetOtherRoadBits(tile, rt); + const Foundation f = GetRoadFoundation(tileh, present); if (HasRoadWorks(tile)) return_cmd_error(STR_ROAD_WORKS_IN_PROGRESS); - if (GetTileSlope(tile, NULL) != SLOPE_FLAT && IsStraightRoad(present)) { + /* Autocomplete to a straight road + * @li on steep slopes + * @li if the bits of the other roadtypes result in another foundation + * @li if build on slopes is disabled */ + if (IsSteepSlope(tileh) || IsStraightRoad(other) && + (other & _invalid_tileh_slopes_road[0][tileh & SLOPE_ELEVATED]) != ROAD_NONE || + tileh != SLOPE_FLAT && !_patches.build_on_slopes) { pieces |= MirrorRoadBits(pieces); } @@ -187,9 +245,17 @@ static CommandCost RemoveRoad(TileIndex tile, uint32 flags, RoadBits pieces, Roa pieces &= present; if (pieces == ROAD_NONE) return CMD_ERROR; + /* Now set present what it will be after the remove */ + present ^= pieces; + + /* Check for invalid RoadBit combinations on slopes */ + if (tileh != SLOPE_FLAT && present != ROAD_NONE && + (present & _invalid_tileh_slopes_road[0][tileh & SLOPE_ELEVATED]) == present) { + return CMD_ERROR; + } + ChangeTownRating(t, -road_remove_cost[(byte)edge_road], RATING_ROAD_MINIMUM); if (flags & DC_EXEC) { - present ^= pieces; if (present == ROAD_NONE) { RoadTypes rts = GetRoadTypes(tile) & ComplementRoadTypes(RoadTypeToRoadTypes(rt)); if (rts == ROADTYPES_NONE) { @@ -209,7 +275,10 @@ static CommandCost RemoveRoad(TileIndex tile, uint32 flags, RoadBits pieces, Roa MarkTileDirtyByTile(tile); } } - return CommandCost(EXPENSES_CONSTRUCTION, CountBits(pieces) * _price.remove_road); + + /* If we change the foundation we have to pay for it. */ + return CommandCost(EXPENSES_CONSTRUCTION, CountBits(pieces) * _price.remove_road + + ((GetRoadFoundation(tileh, present) != f) ? _price.terraform : (Money)0)); } case ROAD_TILE_CROSSING: { @@ -262,76 +331,6 @@ CommandCost CmdRemoveRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) return RemoveRoad(tile, flags, pieces, rt, true); } - -static const RoadBits _valid_tileh_slopes_road[][15] = { - /* set of normal ones */ - { - ROAD_ALL, // SLOPE_FLAT - ROAD_NONE, // SLOPE_W - ROAD_NONE, // SLOPE_S - - ROAD_X, // SLOPE_SW - ROAD_NONE, // SLOPE_E - ROAD_NONE, // SLOPE_EW - - ROAD_Y, // SLOPE_SE - ROAD_NONE, // SLOPE_WSE - ROAD_NONE, // SLOPE_N - - ROAD_Y, // SLOPE_NW - ROAD_NONE, // SLOPE_NS - ROAD_NONE, // SLOPE_NE - - ROAD_X, // SLOPE_ENW - ROAD_NONE, // SLOPE_SEN - ROAD_NONE // SLOPE_ELEVATED - }, - /* allowed road for an evenly raised platform */ - { - ROAD_NONE, // SLOPE_FLAT - ROAD_SW | ROAD_NW, // SLOPE_W - ROAD_SW | ROAD_SE, // SLOPE_S - - ROAD_Y | ROAD_SW, // SLOPE_SW - ROAD_SE | ROAD_NE, // SLOPE_E - ROAD_ALL, // SLOPE_EW - - ROAD_X | ROAD_SE, // SLOPE_SE - ROAD_ALL, // SLOPE_WSE - ROAD_NW | ROAD_NE, // SLOPE_N - - ROAD_X | ROAD_NW, // SLOPE_NW - ROAD_ALL, // SLOPE_NS - ROAD_ALL, // SLOPE_NE - - ROAD_Y | ROAD_NE, // SLOPE_ENW - ROAD_ALL, // SLOPE_SEN - ROAD_ALL // SLOPE_ELEVATED - }, - /* Singe bits on slopes */ - { - ROAD_ALL, // SLOPE_FLAT - ROAD_NE | ROAD_SE, // SLOPE_W - ROAD_NE | ROAD_NW, // SLOPE_S - - ROAD_NE, // SLOPE_SW - ROAD_NW | ROAD_SW, // SLOPE_E - ROAD_ALL, // SLOPE_EW - - ROAD_NW, // SLOPE_SE - ROAD_ALL, // SLOPE_WSE - ROAD_SE | ROAD_SW, // SLOPE_N - - ROAD_SE, // SLOPE_NW - ROAD_ALL, // SLOPE_NS - ROAD_ALL, // SLOPE_NE - - ROAD_SW, // SLOPE_ENW - ROAD_ALL, // SLOPE_SEN - ROAD_ALL, // SLOPE_ELEVATED - }, -}; - /** * Calculate the costs for roads on slopes * Aside modify the RoadBits to fit on the slopes @@ -339,50 +338,71 @@ static const RoadBits _valid_tileh_slopes_road[][15] = { * @note The RoadBits are modified too! * @param tileh The current slope * @param pieces The RoadBits we want to add - * @param existing The existent RoadBits + * @param existing The existent RoadBits of the current type + * @param other The other existent RoadBits * @return The costs for these RoadBits on this slope */ -static CommandCost CheckRoadSlope(Slope tileh, RoadBits* pieces, RoadBits existing) +static CommandCost CheckRoadSlope(Slope tileh, RoadBits* pieces, RoadBits existing, RoadBits other) { + /* Remove already build pieces */ + CLRBITS(*pieces, existing); + + /* If we can't build anything stop here */ + if (*pieces == ROAD_NONE) return CMD_ERROR; + + /* All RoadBit combos are valid on flat land */ + if (tileh == SLOPE_FLAT) return CommandCost(); + /* Proceed steep Slopes first to reduce lookup table size */ if (IsSteepSlope(tileh)) { /* Force straight roads. */ *pieces |= MirrorRoadBits(*pieces); - if (existing == ROAD_NONE || existing == *pieces) { - if (*pieces == ROAD_X || *pieces == ROAD_Y) return CommandCost(EXPENSES_CONSTRUCTION, _price.terraform); + /* Use existing as all existing since only straight + * roads are allowed here. */ + existing |= other; + + if ((existing == ROAD_NONE || existing == *pieces) && IsStraightRoad(*pieces)) { + return CommandCost(EXPENSES_CONSTRUCTION, _price.terraform); } return CMD_ERROR; } - RoadBits road_bits = *pieces | existing; + /* Save the merge of all bits of the current type */ + RoadBits type_bits = existing | *pieces; - /* Single bits on slopes. - * We check for the roads that need at least 2 bits */ - if (_patches.build_on_slopes && !_is_old_ai_player && - existing == ROAD_NONE && CountBits(*pieces) == 1 && - (_valid_tileh_slopes_road[2][tileh] & *pieces) == ROAD_NONE) { - return CommandCost(EXPENSES_CONSTRUCTION, _price.terraform); - } + /* Roads on slopes */ + if (!_is_old_ai_player && _patches.build_on_slopes && (_invalid_tileh_slopes_road[0][tileh] & (other | type_bits)) == ROAD_NONE) { - /* no special foundation */ - if ((~_valid_tileh_slopes_road[0][tileh] & road_bits) == ROAD_NONE) { - /* force that all bits are set when we have slopes */ - if (tileh != SLOPE_FLAT) *pieces |= _valid_tileh_slopes_road[0][tileh]; - return CommandCost(); // no extra cost - } + /* If we add leveling we've got to pay for it */ + if ((other | existing) == ROAD_NONE) return CommandCost(EXPENSES_CONSTRUCTION, _price.terraform); - /* foundation is used. Whole tile is leveled up */ - if ((~_valid_tileh_slopes_road[1][tileh] & road_bits) == ROAD_NONE) { - return CommandCost(EXPENSES_CONSTRUCTION, existing != ROAD_NONE ? (Money)0 : _price.terraform); + return CommandCost(); } - /* Force straight roads. */ + /* Autocomplete uphill roads */ *pieces |= MirrorRoadBits(*pieces); + type_bits = existing | *pieces; + + /* Uphill roads */ + if (IsStraightRoad(type_bits) && (other == type_bits || other == ROAD_NONE) && + (_invalid_tileh_slopes_road[1][tileh] & (other | type_bits)) == ROAD_NONE) { - /* partly leveled up tile, only if there's no road on that tile */ - if ((existing == ROAD_NONE || existing == *pieces) && IsSlopeWithOneCornerRaised(tileh)) { - if (*pieces == ROAD_X || *pieces == ROAD_Y) return CommandCost(EXPENSES_CONSTRUCTION, _price.terraform); + /* Slopes with foundation ? */ + if (IsSlopeWithOneCornerRaised(tileh)) { + + /* Prevent build on slopes if it isn't allowed */ + if (!_is_old_ai_player && _patches.build_on_slopes) { + + /* If we add foundation we've got to pay for it */ + if ((other | existing) == ROAD_NONE) return CommandCost(EXPENSES_CONSTRUCTION, _price.terraform); + + return CommandCost(); + } + } else { + if (CountBits(existing) == 1) return CommandCost(EXPENSES_CONSTRUCTION, _price.terraform); + return CommandCost(); + } } return CMD_ERROR; } @@ -400,7 +420,7 @@ CommandCost CmdBuildRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) CommandCost cost(EXPENSES_CONSTRUCTION); CommandCost ret; RoadBits existing = ROAD_NONE; - RoadBits all_bits = ROAD_NONE; + RoadBits other_bits = ROAD_NONE; /* Road pieces are max 4 bitset values (NE, NW, SE, SW) and town can only be non-zero * if a non-player is building the road */ @@ -424,7 +444,7 @@ CommandCost CmdBuildRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) case ROAD_TILE_NORMAL: { if (HasRoadWorks(tile)) return_cmd_error(STR_ROAD_WORKS_IN_PROGRESS); - all_bits = GetAllRoadBits(tile); + other_bits = GetOtherRoadBits(tile, rt); if (!HasTileRoadType(tile, rt)) break; existing = GetRoadBits(tile, rt); @@ -453,8 +473,8 @@ CommandCost CmdBuildRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) case ROAD_TILE_CROSSING: if (HasTileRoadType(tile, rt)) return_cmd_error(STR_1007_ALREADY_BUILT); - all_bits = GetCrossingRoadBits(tile); - if (pieces & ComplementRoadBits(all_bits)) goto do_clear; + other_bits = GetCrossingRoadBits(tile); + if (pieces & ComplementRoadBits(other_bits)) goto do_clear; break; default: @@ -521,9 +541,9 @@ do_clear:; cost.AddCost(ret); } - if (all_bits != pieces) { + if (other_bits != pieces) { /* Check the foundation/slopes when adding road/tram bits */ - ret = CheckRoadSlope(tileh, &pieces, all_bits | existing); + ret = CheckRoadSlope(tileh, &pieces, existing, other_bits); /* Return an error if we need to build a foundation (ret != 0) but the * current patch-setting is turned off (or stupid AI@work) */ if (CmdFailed(ret) || (ret.GetCost() != 0 && (!_patches.build_on_slopes || _is_old_ai_player))) { @@ -906,17 +926,16 @@ Foundation GetRoadFoundation(Slope tileh, RoadBits bits) if (tileh == SLOPE_FLAT || bits == ROAD_NONE) return FOUNDATION_NONE; if (!IsSteepSlope(tileh)) { - if ((~_valid_tileh_slopes_road[0][tileh] & bits) == ROAD_NONE) { - /* As one can remove a single road piece when in a corner on a foundation as - * it is on a sloped piece of landscape, one creates a state that cannot be - * created directly, but the state itself is still perfectly drawable. - * However, as we do not want this to be build directly, we need to check - * for that situation in here. */ - return (CountBits(bits) == 1) ? FOUNDATION_LEVELED : FOUNDATION_NONE; - } - if ((~_valid_tileh_slopes_road[1][tileh] & bits) == ROAD_NONE) return FOUNDATION_LEVELED; + /* Leveled RoadBits on a slope */ + if ((_invalid_tileh_slopes_road[0][tileh] & bits) == ROAD_NONE) return FOUNDATION_LEVELED; + + /* Straight roads without foundation on a slope */ + if (!IsSlopeWithOneCornerRaised(tileh) && + (_invalid_tileh_slopes_road[1][tileh] & bits) == ROAD_NONE) + return FOUNDATION_NONE; } + /* Roads on steep Slopes or on Slopes with one corner raised */ return (bits == ROAD_X ? FOUNDATION_INCLINED_X : FOUNDATION_INCLINED_Y); } @@ -1485,7 +1504,7 @@ static CommandCost TerraformTile_Road(TileIndex tile, uint32 flags, uint z_new, RoadBits bits = GetAllRoadBits(tile); RoadBits bits_copy = bits; /* Check if the slope-road_bits combination is valid at all, i.e. it is save to call GetRoadFoundation(). */ - if (!CmdFailed(CheckRoadSlope(tileh_new, &bits_copy, ROAD_NONE))) { + if (!CmdFailed(CheckRoadSlope(tileh_new, &bits_copy, ROAD_NONE, ROAD_NONE))) { /* CheckRoadSlope() sometimes changes the road_bits, if it does not agree with them. */ if (bits == bits_copy) { uint z_old; diff --git a/src/road_map.h b/src/road_map.h index c4bb97712..c7423380a 100644 --- a/src/road_map.h +++ b/src/road_map.h @@ -66,6 +66,20 @@ static inline RoadBits GetRoadBits(TileIndex t, RoadType rt) } /** + * Get all RoadBits set on a tile except from the given RoadType + * + * @param t The tile from which we want to get the RoadBits + * @param rt The RoadType which we exclude from the querry + * @return all set RoadBits of the tile which are not from the given RoadType + */ +static inline RoadBits GetOtherRoadBits(TileIndex t, RoadType rt) +{ + return ((rt == ROADTYPE_ROAD) ? ROAD_NONE : GetRoadBits(t, ROADTYPE_ROAD)) | + ((rt == ROADTYPE_TRAM) ? ROAD_NONE : GetRoadBits(t, ROADTYPE_TRAM)) | + ((rt == ROADTYPE_HWAY) ? ROAD_NONE : GetRoadBits(t, ROADTYPE_HWAY)); +} + +/** * Get all set RoadBits on the given tile * * @param tile The tile from which we want to get the RoadBits |