diff options
author | Michael Lutz <michi@icosahedron.de> | 2019-02-19 22:02:05 +0100 |
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committer | Charles Pigott <charlespigott@googlemail.com> | 2019-02-21 23:19:03 +0000 |
commit | 690d1dd6a4490821759a6025114e0dc3eb656293 (patch) | |
tree | b5247860cdb77d2bb646c187069fb1735fa00e7d | |
parent | 456e67ac1c52431f9b7ae4d15f8188b94b2daea6 (diff) | |
download | openttd-690d1dd6a4490821759a6025114e0dc3eb656293.tar.xz |
Fix #7159, e934f09: Waiting time at red one-way signals was too short.
This is not an exact fix as previously, the wait time was speed/acceleration dependant. This simple fix ignores that and just makes the 'days' from the settings comment to be actually days.
-rw-r--r-- | src/train_cmd.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/train_cmd.cpp b/src/train_cmd.cpp index c4deedde8..29b2e543e 100644 --- a/src/train_cmd.cpp +++ b/src/train_cmd.cpp @@ -3186,12 +3186,12 @@ bool TrainController(Train *v, Vehicle *nomove, bool reverse) v->cur_speed = 0; v->subspeed = 0; v->progress = 255; // make sure that every bit of acceleration will hit the signal again, so speed stays 0. - if (!_settings_game.pf.reverse_at_signals || ++v->wait_counter < _settings_game.pf.wait_oneway_signal * 20) return false; + if (!_settings_game.pf.reverse_at_signals || ++v->wait_counter < _settings_game.pf.wait_oneway_signal * DAY_TICKS * 2) return false; } else if (HasSignalOnTrackdir(gp.new_tile, i)) { v->cur_speed = 0; v->subspeed = 0; v->progress = 255; // make sure that every bit of acceleration will hit the signal again, so speed stays 0. - if (!_settings_game.pf.reverse_at_signals || ++v->wait_counter < _settings_game.pf.wait_twoway_signal * 73) { + if (!_settings_game.pf.reverse_at_signals || ++v->wait_counter < _settings_game.pf.wait_twoway_signal * DAY_TICKS * 2) { DiagDirection exitdir = TrackdirToExitdir(i); TileIndex o_tile = TileAddByDiagDir(gp.new_tile, exitdir); |