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author | Darkvater <darkvater@openttd.org> | 2006-11-17 10:06:11 +0000 |
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committer | Darkvater <darkvater@openttd.org> | 2006-11-17 10:06:11 +0000 |
commit | 590e90cd9e06df38d6136622efe79ad651b6300f (patch) | |
tree | a33936cb1255a943998f620c3773c1bee5c61982 | |
parent | 8a49fa12ffd80526dd262f28da4f9000d6d9923d (diff) | |
download | openttd-590e90cd9e06df38d6136622efe79ad651b6300f.tar.xz |
(svn r7187) -CodeChange: [win32] Limit success of ToUnicode/ToAscii to only one translated character as we only support one and remove TranslateMessage() call since we do not use it anyways (glx)
-rw-r--r-- | video/win32_v.c | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/video/win32_v.c b/video/win32_v.c index 7511df597..9381e8b5f 100644 --- a/video/win32_v.c +++ b/video/win32_v.c @@ -355,9 +355,9 @@ static LRESULT CALLBACK WndProcGdi(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lP uint32 pressed_key; GetKeyboardState(ks); - if (ToUnicode(wParam, 0, ks, &w, 1, 0) == 0) { + if (ToUnicode(wParam, 0, ks, &w, 1, 0) != 1) { /* On win9x ToUnicode always fails, so fall back to ToAscii */ - if (ToAscii(wParam, 0, ks, &w, 0) == 0) w = 0; // no translation was possible + if (ToAscii(wParam, 0, ks, &w, 0) != 1) w = 0; // no translation was possible } pressed_key = w | MapWindowsKey(wParam) << 16; @@ -787,7 +787,6 @@ static void Win32GdiMainLoop(void) for (;;) { while (PeekMessage(&mesg, NULL, 0, 0, PM_REMOVE)) { InteractiveRandom(); // randomness - TranslateMessage(&mesg); DispatchMessage(&mesg); } if (_exit_game) return; |