diff options
author | darkvater <darkvater@openttd.org> | 2004-09-11 00:19:53 +0000 |
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committer | darkvater <darkvater@openttd.org> | 2004-09-11 00:19:53 +0000 |
commit | 2cd8a89d441a92d96a144fd52b78167a67213b02 (patch) | |
tree | c613a075c2ef6fa5804ba1bb62bf87e9382984ac | |
parent | a956b63b413e4f8b7a031c49dea95c2aa98537f0 (diff) | |
download | openttd-2cd8a89d441a92d96a144fd52b78167a67213b02.tar.xz |
(svn r199) -Fix: [993374] Pressing alt locks the game - sort of a bug. I hope I didn't break anything :O
-rw-r--r-- | win32.c | 8 |
1 files changed, 4 insertions, 4 deletions
@@ -307,14 +307,14 @@ static LRESULT CALLBACK WndProcGdi(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lP break; - case WM_SYSKEYDOWN: + case WM_SYSKEYDOWN: /* user presses F10 or Alt, both activating the title-menu */ switch(wParam) { - case VK_RETURN: + case VK_RETURN: /* Full Screen */ MakeWindow(!_wnd.fullscreen); return 0; - default: + default: /* just ALT or ALT in combination with something else */ _pressed_key = MapWindowsKey(wParam) << 16; - break; + return 0; // game doesn't have a title-bar, so just ignore that } break; case WM_NCMOUSEMOVE: |