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authortruelight <truelight@openttd.org>2005-01-24 20:25:52 +0000
committertruelight <truelight@openttd.org>2005-01-24 20:25:52 +0000
commitf08983a948e167fa7dca6a762ad3eeafe5360445 (patch)
tree068486e55a61352bfd6166549959b1dcfe4befdb
parent7a5ce1cb343184a7409d483451e4241a47ce9a89 (diff)
downloadopenttd-f08983a948e167fa7dca6a762ad3eeafe5360445.tar.xz
(svn r1643) -Fix: [ 1108547 ] You can now change the server-password via the GUI again
-rw-r--r--network_gui.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/network_gui.c b/network_gui.c
index ad60104a2..72204b185 100644
--- a/network_gui.c
+++ b/network_gui.c
@@ -527,7 +527,7 @@ static void NetworkStartServerWindowWndProc(Window *w, WindowEvent *e)
break;
case 4: { /* Set password button */
StringID str;
- str = AllocateName(_network_game_info.server_password, 0);
+ str = AllocateName(_network_server_password, 0);
ShowQueryString(str, STR_NETWORK_SET_PASSWORD, 20, 250, w->window_class, w->window_number);
DeleteName(str);
} break;
@@ -610,8 +610,8 @@ static void NetworkStartServerWindowWndProc(Window *w, WindowEvent *e)
case WE_ON_EDIT_TEXT: {
byte *b = e->edittext.str;
- ttd_strlcpy(_network_game_info.server_password, b, sizeof(_network_game_info.server_password));
- if (_network_game_info.server_password[0] == '\0') {
+ ttd_strlcpy(_network_server_password, b, sizeof(_network_server_password));
+ if (_network_server_password[0] == '\0') {
_network_game_info.use_password = 0;
} else {
_network_game_info.use_password = 1;