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authoryexo <yexo@openttd.org>2011-12-09 15:16:21 +0000
committeryexo <yexo@openttd.org>2011-12-09 15:16:21 +0000
commite7777f44b9c6e44b882052227f371def959ffbfd (patch)
tree07ae1405bd5b31f6f5d72e1b4e3f18c79551fdcb
parentc53440c1032c56912f71cb1e575d4523a9820abb (diff)
downloadopenttd-e7777f44b9c6e44b882052227f371def959ffbfd.tar.xz
(svn r23456) -Fix (r23441): oilrigs don't have any layouts nor do they provide airport noise
-rw-r--r--src/station_cmd.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/station_cmd.cpp b/src/station_cmd.cpp
index efe873265..652a623f8 100644
--- a/src/station_cmd.cpp
+++ b/src/station_cmd.cpp
@@ -2111,7 +2111,7 @@ void UpdateAirportsNoise()
FOR_ALL_TOWNS(t) t->noise_reached = 0;
FOR_ALL_STATIONS(st) {
- if (st->airport.tile != INVALID_TILE) {
+ if (st->airport.tile != INVALID_TILE && st->airport.type != AT_OILRIG) {
const AirportSpec *as = st->airport.GetSpec();
Town *nearest = AirportGetNearestTown(as, st->airport.layout, st->airport.tile);
nearest->noise_reached += GetAirportNoiseLevelForTown(as, st->airport.layout, nearest->xy, st->airport.tile);