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author | alberth <alberth@openttd.org> | 2011-05-28 09:56:14 +0000 |
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committer | alberth <alberth@openttd.org> | 2011-05-28 09:56:14 +0000 |
commit | c8cbc8ef97d115fcb74b609b5751298bdf52a24e (patch) | |
tree | ac32b0dc4aac99cf32a1e3c24ea755fe42e2412c | |
parent | 460d24fd83e6245684c2e4c7466382c2b93a02e0 (diff) | |
download | openttd-c8cbc8ef97d115fcb74b609b5751298bdf52a24e.tar.xz |
(svn r22507) -Doc: Document SwitchMode.
-rw-r--r-- | src/openttd.h | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/openttd.h b/src/openttd.h index 6646801e3..e6a04d4bb 100644 --- a/src/openttd.h +++ b/src/openttd.h @@ -24,16 +24,16 @@ enum GameMode { /** Mode which defines what mode we're switching to. */ enum SwitchMode { SM_NONE, - SM_NEWGAME, - SM_RESTARTGAME, - SM_EDITOR, - SM_LOAD, - SM_MENU, - SM_SAVE, - SM_GENRANDLAND, - SM_LOAD_SCENARIO, - SM_START_HEIGHTMAP, - SM_LOAD_HEIGHTMAP, + SM_NEWGAME, ///< New Game --> 'Random game'. + SM_RESTARTGAME, ///< Restart --> 'Random game' with current settings. + SM_EDITOR, ///< Switch to scenario editor. + SM_LOAD, ///< Load game, Play Scenario. + SM_MENU, ///< Switch to game intro menu. + SM_SAVE, ///< Save game. + SM_GENRANDLAND, ///< Generate random land within scenario editor. + SM_LOAD_SCENARIO, ///< Load scenario from scenario editor. + SM_START_HEIGHTMAP, ///< Load a heightmap and start a new game from it. + SM_LOAD_HEIGHTMAP, ///< Load heightmap from scenario editor. }; /** Display Options */ |