diff options
author | glx <glx@openttd.org> | 2008-03-03 20:56:30 +0000 |
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committer | glx <glx@openttd.org> | 2008-03-03 20:56:30 +0000 |
commit | b64f637c720add4799c38c62b82c2858cdae9e0a (patch) | |
tree | db93eac119a52cc01a0e4e720f4e99b3b98e4cc2 | |
parent | cf0e6d4cb48b733b1f6ca8819c05638218899f76 (diff) | |
download | openttd-b64f637c720add4799c38c62b82c2858cdae9e0a.tar.xz |
(svn r12331) -Feature: [NewGRF] vehicle variable FE bit 8
-rw-r--r-- | src/newgrf_engine.cpp | 5 | ||||
-rw-r--r-- | src/train_cmd.cpp | 5 | ||||
-rw-r--r-- | src/vehicle.cpp | 2 | ||||
-rw-r--r-- | src/vehicle_base.h | 5 |
4 files changed, 12 insertions, 5 deletions
diff --git a/src/newgrf_engine.cpp b/src/newgrf_engine.cpp index 648f46919..ef31b976c 100644 --- a/src/newgrf_engine.cpp +++ b/src/newgrf_engine.cpp @@ -627,16 +627,15 @@ static uint32 VehicleGetVariable(const ResolverObject *object, byte variable, by uint16 modflags = 0; if (v->type == VEH_TRAIN) { - /* @todo: There are some other bits that should be implemented: - * bit 8: (Maybe?) Toggled whenever the train reverses. - */ const Vehicle *u = IsTrainWagon(v) && HasBit(v->vehicle_flags, VRF_POWEREDWAGON) ? v->First() : v; RailType railtype = GetRailType(v->tile); bool powered = IsTrainEngine(v) || (IsTrainWagon(v) && HasBit(v->vehicle_flags, VRF_POWEREDWAGON)); bool has_power = powered && HasPowerOnRail(u->u.rail.railtype, railtype); bool is_electric = powered && u->u.rail.railtype == RAILTYPE_ELECTRIC; + if (has_power) SetBit(modflags, 5); if (is_electric && !has_power) SetBit(modflags, 6); + if (HasBit(v->u.rail.flags, VRF_TOGGLE_REVERSE)) SetBit(modflags, 8); } if (HasBit(v->vehicle_flags, VF_BUILT_AS_PROTOTYPE)) SetBit(modflags, 10); diff --git a/src/train_cmd.cpp b/src/train_cmd.cpp index f38e39524..f513fbc01 100644 --- a/src/train_cmd.cpp +++ b/src/train_cmd.cpp @@ -1787,7 +1787,10 @@ static void ReverseTrainDirection(Vehicle *v) } /* update all images */ - for (Vehicle *u = v; u != NULL; u = u->Next()) { u->cur_image = u->GetImage(u->direction); } + for (Vehicle *u = v; u != NULL; u = u->Next()) { + ToggleBit(u->u.rail.flags, VRF_TOGGLE_REVERSE); + u->cur_image = u->GetImage(u->direction); + } ClrBit(v->u.rail.flags, VRF_REVERSING); diff --git a/src/vehicle.cpp b/src/vehicle.cpp index e91f243a5..9eefcb72c 100644 --- a/src/vehicle.cpp +++ b/src/vehicle.cpp @@ -2199,6 +2199,8 @@ void VehicleEnterDepot(Vehicle *v) if (!IsFrontEngine(v)) v = v->First(); UpdateSignalsOnSegment(v->tile, INVALID_DIAGDIR, v->owner); v->load_unload_time_rem = 0; + /* Reset reversed flag */ + for (Vehicle *u = v; u != NULL; u = u->Next()) ClrBit(u->u.rail.flags, VRF_TOGGLE_REVERSE); break; case VEH_ROAD: diff --git a/src/vehicle_base.h b/src/vehicle_base.h index 3b5464a9d..8bcaa2b47 100644 --- a/src/vehicle_base.h +++ b/src/vehicle_base.h @@ -118,7 +118,7 @@ struct VehicleRail { const struct SpriteGroup *cached_override; }; -enum { +enum VehicleRailFlags { VRF_REVERSING = 0, /* used to calculate if train is going up or down */ @@ -136,6 +136,9 @@ enum { /* used to mark that electric train engine is allowed to run on normal rail */ VRF_EL_ENGINE_ALLOWED_NORMAL_RAIL = 6, + + /* used for vehicle var 0xFE bit 8 (toggled each time the train is reversed) */ + VRF_TOGGLE_REVERSE = 7, }; struct VehicleAir { |