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author | rubidium <rubidium@openttd.org> | 2009-09-22 21:14:31 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2009-09-22 21:14:31 +0000 |
commit | b3c5c8cadb60deb3cdce98e856d587cb08f22265 (patch) | |
tree | b399d016a5aa132eb3ea36d07870f945f1c05c2a | |
parent | 7d24e84a81402e2469f798f0e5aace523b12f858 (diff) | |
download | openttd-b3c5c8cadb60deb3cdce98e856d587cb08f22265.tar.xz |
(svn r17618) -Fix [FS#3226]: the 'lock' icon would erroneously be drawn for companies if the company had a password before the reset
-rw-r--r-- | src/network/network.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/network/network.cpp b/src/network/network.cpp index 70bfb1678..5622be20c 100644 --- a/src/network/network.cpp +++ b/src/network/network.cpp @@ -798,6 +798,7 @@ bool NetworkServerStart() _network_own_client_id = CLIENT_ID_SERVER; _network_clients_connected = 0; + _network_company_passworded = 0; NetworkInitGameInfo(); |