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author | frosch <frosch@openttd.org> | 2011-09-02 22:21:07 +0000 |
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committer | frosch <frosch@openttd.org> | 2011-09-02 22:21:07 +0000 |
commit | b2bc7797bf1ca469b847018a8d7125658c6fa3f9 (patch) | |
tree | 4854cc8786f1b1f289a9db6396c86b3be0b6bb9f | |
parent | f227e90c248b37fe50c9e48a08a1bb976c782e9f (diff) | |
download | openttd-b2bc7797bf1ca469b847018a8d7125658c6fa3f9.tar.xz |
(svn r22876) -Fix [FS#4712]: Report an error in the news if autoreplace/renew fails due to the engine type being no longer available.
-rw-r--r-- | src/autoreplace_cmd.cpp | 39 |
1 files changed, 25 insertions, 14 deletions
diff --git a/src/autoreplace_cmd.cpp b/src/autoreplace_cmd.cpp index 4cb3c9bf3..7a5c4c723 100644 --- a/src/autoreplace_cmd.cpp +++ b/src/autoreplace_cmd.cpp @@ -213,29 +213,35 @@ static CargoID GetNewCargoTypeForReplace(Vehicle *v, EngineID engine_type, bool * Get the EngineID of the replacement for a vehicle * @param v The vehicle to find a replacement for * @param c The vehicle's owner (it's faster to forward the pointer than refinding it) - * @return the EngineID of the replacement. INVALID_ENGINE if no buildable replacement is found + * @param [out] e the EngineID of the replacement. INVALID_ENGINE if no replacement is found + * @return Error if the engine to build is not available */ -static EngineID GetNewEngineType(const Vehicle *v, const Company *c) +static CommandCost GetNewEngineType(const Vehicle *v, const Company *c, EngineID &e) { assert(v->type != VEH_TRAIN || !v->IsArticulatedPart()); + e = INVALID_ENGINE; + if (v->type == VEH_TRAIN && Train::From(v)->IsRearDualheaded()) { /* we build the rear ends of multiheaded trains with the front ones */ - return INVALID_ENGINE; + return CommandCost(); } - EngineID e = EngineReplacementForCompany(c, v->engine_type, v->group_id); + e = EngineReplacementForCompany(c, v->engine_type, v->group_id); + /* Autoreplace, if engine is available */ if (e != INVALID_ENGINE && IsEngineBuildable(e, v->type, _current_company)) { - return e; + return CommandCost(); } - if (v->NeedsAutorenewing(c) && // replace if engine is too old - IsEngineBuildable(v->engine_type, v->type, _current_company)) { // engine can still be build - return v->engine_type; - } + /* Autorenew if needed */ + if (v->NeedsAutorenewing(c)) e = v->engine_type; + + /* Nothing to do or all is fine? */ + if (e == INVALID_ENGINE || IsEngineBuildable(e, v->type, _current_company)) return CommandCost(); - return INVALID_ENGINE; + /* The engine we need is not available. Report error to user */ + return CommandCost(STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE + v->type); } /** @@ -252,7 +258,9 @@ static CommandCost BuildReplacementVehicle(Vehicle *old_veh, Vehicle **new_vehic /* Shall the vehicle be replaced? */ const Company *c = Company::Get(_current_company); - EngineID e = GetNewEngineType(old_veh, c); + EngineID e; + CommandCost cost = GetNewEngineType(old_veh, c, e); + if (cost.Failed()) return cost; if (e == INVALID_ENGINE) return CommandCost(); // neither autoreplace is set, nor autorenew is triggered /* Does it need to be refitted */ @@ -260,7 +268,7 @@ static CommandCost BuildReplacementVehicle(Vehicle *old_veh, Vehicle **new_vehic if (refit_cargo == CT_INVALID) return CommandCost(); // incompatible cargos /* Build the new vehicle */ - CommandCost cost = DoCommand(old_veh->tile, e, 0, DC_EXEC | DC_AUTOREPLACE, GetCmdBuildVeh(old_veh)); + cost = DoCommand(old_veh->tile, e, 0, DC_EXEC | DC_AUTOREPLACE, GetCmdBuildVeh(old_veh)); if (cost.Failed()) return cost; Vehicle *new_veh = Vehicle::Get(_new_vehicle_id); @@ -662,8 +670,11 @@ CommandCost CmdAutoreplaceVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1 /* Test whether any replacement is set, before issuing a whole lot of commands that would end in nothing changed */ Vehicle *w = v; bool any_replacements = false; - while (w != NULL && !any_replacements) { - any_replacements = (GetNewEngineType(w, c) != INVALID_ENGINE); + while (w != NULL) { + EngineID e; + CommandCost cost = GetNewEngineType(w, c, e); + if (cost.Failed()) return cost; + any_replacements |= (e != INVALID_ENGINE); w = (!free_wagon && w->type == VEH_TRAIN ? Train::From(w)->GetNextUnit() : NULL); } |