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authorrubidium <rubidium@openttd.org>2013-06-23 15:25:35 +0000
committerrubidium <rubidium@openttd.org>2013-06-23 15:25:35 +0000
commita285743d488f1484a9d38f437685f20d7c4f9520 (patch)
tree78ba5133aa521136d7d8d676dd1b80e1992a279d
parente1a2a8275b4e4109912ae68b72b757cd92714daa (diff)
downloadopenttd-a285743d488f1484a9d38f437685f20d7c4f9520.tar.xz
(svn r25439) -Codechange: move the glyph to sprite ID mapping into the SpriteFontCache
-rw-r--r--src/fontcache.cpp59
1 files changed, 43 insertions, 16 deletions
diff --git a/src/fontcache.cpp b/src/fontcache.cpp
index 957bab0d8..ed621cfc1 100644
--- a/src/fontcache.cpp
+++ b/src/fontcache.cpp
@@ -62,8 +62,13 @@ FontCache::~FontCache()
/** Font cache for fonts that are based on a freetype font. */
class SpriteFontCache : public FontCache {
+private:
+ SpriteID **glyph_to_spriteid_map; ///< Mapping of glyphs to sprite IDs.
+
+ void ClearGlyphToSpriteMap();
public:
- SpriteFontCache(FontSize fs) : FontCache(fs) {}
+ SpriteFontCache(FontSize fs);
+ ~SpriteFontCache();
virtual SpriteID GetUnicodeGlyph(uint32 key);
virtual void SetUnicodeGlyph(uint32 key, SpriteID sprite);
virtual void InitializeUnicodeGlyphMap();
@@ -73,6 +78,37 @@ public:
virtual bool GetDrawGlyphShadow();
};
+/**
+ * Create a new sprite font cache.
+ * @param fs The font size to create the cache for.
+ */
+SpriteFontCache::SpriteFontCache(FontSize fs) : FontCache(fs), glyph_to_spriteid_map(NULL)
+{
+ this->InitializeUnicodeGlyphMap();
+}
+
+/**
+ * Free everything we allocated.
+ */
+SpriteFontCache::~SpriteFontCache()
+{
+ this->ClearGlyphToSpriteMap();
+}
+
+/**
+ * Clear the glyph to sprite mapping.
+ */
+void SpriteFontCache::ClearGlyphToSpriteMap()
+{
+ if (this->glyph_to_spriteid_map == NULL) return;
+
+ for (uint i = 0; i < 256; i++) {
+ free(this->glyph_to_spriteid_map[i]);
+ }
+ free(this->glyph_to_spriteid_map);
+ this->glyph_to_spriteid_map = NULL;
+}
+
void SpriteFontCache::ClearFontCache() {}
const Sprite *SpriteFontCache::GetGlyph(uint32 key)
@@ -566,9 +602,6 @@ uint FreeTypeFontCache::GetGlyphWidth(WChar key)
#include "table/unicode.h"
-static SpriteID **_unicode_glyph_map[FS_END];
-
-
/** Get the SpriteID of the first glyph for the given font size */
static SpriteID GetFontBase(FontSize size)
{
@@ -584,29 +617,23 @@ static SpriteID GetFontBase(FontSize size)
SpriteID SpriteFontCache::GetUnicodeGlyph(uint32 key)
{
- if (_unicode_glyph_map[this->fs][GB(key, 8, 8)] == NULL) return 0;
- return _unicode_glyph_map[this->fs][GB(key, 8, 8)][GB(key, 0, 8)];
+ if (this->glyph_to_spriteid_map[GB(key, 8, 8)] == NULL) return 0;
+ return this->glyph_to_spriteid_map[GB(key, 8, 8)][GB(key, 0, 8)];
}
void SpriteFontCache::SetUnicodeGlyph(uint32 key, SpriteID sprite)
{
- if (_unicode_glyph_map[this->fs] == NULL) _unicode_glyph_map[this->fs] = CallocT<SpriteID*>(256);
- if (_unicode_glyph_map[this->fs][GB(key, 8, 8)] == NULL) _unicode_glyph_map[this->fs][GB(key, 8, 8)] = CallocT<SpriteID>(256);
- _unicode_glyph_map[this->fs][GB(key, 8, 8)][GB(key, 0, 8)] = sprite;
+ if (this->glyph_to_spriteid_map == NULL) this->glyph_to_spriteid_map = CallocT<SpriteID*>(256);
+ if (this->glyph_to_spriteid_map[GB(key, 8, 8)] == NULL) this->glyph_to_spriteid_map[GB(key, 8, 8)] = CallocT<SpriteID>(256);
+ this->glyph_to_spriteid_map[GB(key, 8, 8)][GB(key, 0, 8)] = sprite;
}
void SpriteFontCache::InitializeUnicodeGlyphMap()
{
/* Clear out existing glyph map if it exists */
- if (_unicode_glyph_map[this->fs] != NULL) {
- for (uint i = 0; i < 256; i++) {
- free(_unicode_glyph_map[this->fs][i]);
- }
- free(_unicode_glyph_map[this->fs]);
- _unicode_glyph_map[this->fs] = NULL;
- }
+ this->ClearGlyphToSpriteMap();
SpriteID base = GetFontBase(this->fs);