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authorrubidium <rubidium@openttd.org>2009-08-09 19:50:44 +0000
committerrubidium <rubidium@openttd.org>2009-08-09 19:50:44 +0000
commit9ee2a66c8620d2f47c0d7792847c90146dfc4f8e (patch)
treedae5e6c7eac84bc443fc16ebb012bb7697923649
parent35d5a197d6f93e05eb358ed0a30db9ab2645911b (diff)
downloadopenttd-9ee2a66c8620d2f47c0d7792847c90146dfc4f8e.tar.xz
(svn r17139) -Change: add the concept of sound sets
-rw-r--r--Makefile.bundle.in1
-rw-r--r--bin/data/orig_dos.obs19
-rw-r--r--bin/data/orig_win.obs19
-rw-r--r--docs/obs_format.txt56
-rw-r--r--os/win32/installer/install.nsi4
-rw-r--r--projects/openttd_vs80.vcproj4
-rw-r--r--projects/openttd_vs90.vcproj4
-rw-r--r--source.list1
-rw-r--r--src/base_media_base.h19
-rw-r--r--src/gfxinit.cpp13
-rw-r--r--src/lang/english.txt5
-rw-r--r--src/misc.cpp3
-rw-r--r--src/network/core/tcp_content.h1
-rw-r--r--src/network/network_content.cpp6
-rw-r--r--src/network/network_content_gui.cpp4
-rw-r--r--src/openttd.cpp26
-rw-r--r--src/settings_gui.cpp97
-rw-r--r--src/sound.cpp41
-rw-r--r--src/sound_func.h2
-rw-r--r--src/table/files.h31
-rw-r--r--src/table/settings.h1
21 files changed, 274 insertions, 83 deletions
diff --git a/Makefile.bundle.in b/Makefile.bundle.in
index 6aba0ed8d..6fb2f4070 100644
--- a/Makefile.bundle.in
+++ b/Makefile.bundle.in
@@ -52,6 +52,7 @@ endif
$(Q)cp "$(BIN_DIR)/$(TTD)" "$(TTD_DIR)/"
$(Q)cp "$(BIN_DIR)/data/"*.grf "$(DATA_DIR)/"
$(Q)cp "$(BIN_DIR)/data/"*.obg "$(DATA_DIR)/"
+ $(Q)cp "$(BIN_DIR)/data/"*.obs "$(DATA_DIR)/"
$(Q)cp "$(BIN_DIR)/data/opntitle.dat" "$(DATA_DIR)/"
$(Q)cp "$(BIN_DIR)/lang/"*.lng "$(LANG_DIR)/"
$(Q)cp "$(ROOT_DIR)/readme.txt" "$(BUNDLE_DIR)/"
diff --git a/bin/data/orig_dos.obs b/bin/data/orig_dos.obs
new file mode 100644
index 000000000..ced0628a2
--- /dev/null
+++ b/bin/data/orig_dos.obs
@@ -0,0 +1,19 @@
+; $Id$
+;
+; This represents the original sounds as on the Transport
+; Tycoon Deluxe DOS CD.
+;
+[metadata]
+name = original_dos
+shortname = TTDD
+version = 0
+description = Original Transport Tycoon Deluxe DOS edition sounds
+
+[files]
+samples = SAMPLE.CAT
+
+[md5s]
+SAMPLE.CAT = 422ea3dd074d2859bb51639a6e0e85da
+
+[origin]
+default = You can find it on your Transport Tycoon Deluxe CD-ROM.
diff --git a/bin/data/orig_win.obs b/bin/data/orig_win.obs
new file mode 100644
index 000000000..5f5788034
--- /dev/null
+++ b/bin/data/orig_win.obs
@@ -0,0 +1,19 @@
+; $Id$
+;
+; This represents the original sounds as on the Transport
+; Tycoon Deluxe for Windows CD.
+;
+[metadata]
+name = original_windows
+shortname = TTDW
+version = 0
+description = Original Transport Tycoon Deluxe Windows edition sounds
+
+[files]
+samples = SAMPLE.CAT
+
+[md5s]
+SAMPLE.CAT = 9212e81e72badd4bbe1eaeae66458e10
+
+[origin]
+default = You can find it on your Transport Tycoon Deluxe CD-ROM.
diff --git a/docs/obs_format.txt b/docs/obs_format.txt
new file mode 100644
index 000000000..bb168ad30
--- /dev/null
+++ b/docs/obs_format.txt
@@ -0,0 +1,56 @@
+;
+; Example file for the OpenTTD Base Sound replacement sets.
+; This file consists of basically two different parts:
+; * metadata
+; * information about the files
+;
+; Metadata contains information about the name and version
+; of the sound set.
+;
+; == Getting started ==
+; - you can't add comments after values
+; - you have to fill the MD5 checksum for each file
+; - you may not miss any of the metadata or files items
+; - `openttd -h` lists all sound replacements sets it found to be correct
+; - `openttd -d grf=1` shows warnings/errors when parsing an .obs file
+; - `openttd -S <name>` starts OpenTTD with the given set (case sensitive)
+; - adding `soundsset = <name>` to the misc section of openttd.cfg makes
+; OpenTTD start with that sound set by default
+; - there is a command line tool for all platforms called md5sum that can
+; create the MD5 checksum you need.
+; - all files specified in this file are search relatively to the path where
+; this file is found, i.e. if the sound files are in a subdir you have
+; to add that subdir to the names in this file to! It will NOT search for
+; a file named like specified in here.
+
+[metadata]
+; the name of the pack, preferably less than 16 characters
+name = example
+; the short name (4 characters), used to identify this set
+shortname = XMPL
+; the version of this sound set (read as single integer)
+version = 0
+; a fairly short description of the set
+description = foo
+
+; The files section lists the files that replace sprites.
+; The file names are case sensitive.
+[files]
+; file with the samples
+samples = SAMPLES.CAT
+
+; The md5s section lists the MD5 checksum for the files that replace them.
+; Note that the list of files is case sensitive. Each file listed in the
+; files section must be listed here with it's MD5 checksum, otherwise you
+; will get a lot of warnings when starting OpenTTD.
+[md5s]
+SAMPLES.CAT = 422ea3dd074d2859bb51639a6e0e85da
+
+; The origin section provides the possibility to put and extra line into
+; the warning that a file is missing/corrupt. This can be used to tell
+; them where to find it. It works on the filename specified in the
+; files section and if that is not found it will fall back to the default
+; as shown below here.
+[origin]
+default = You can find it on your Transport Tycoon Deluxe CD-ROM.
+SAMPLES.CAT = You can find it also on your Transport Tycoon Deluxe CD-ROM.
diff --git a/os/win32/installer/install.nsi b/os/win32/installer/install.nsi
index 6de16a16e..893b3189f 100644
--- a/os/win32/installer/install.nsi
+++ b/os/win32/installer/install.nsi
@@ -111,6 +111,7 @@ Section "!OpenTTD" Section1
SetOutPath "$INSTDIR\data\"
File ${PATH_ROOT}bin\data\*.grf
File ${PATH_ROOT}bin\data\*.obg
+ File ${PATH_ROOT}bin\data\*.obs
File ${PATH_ROOT}bin\data\opntitle.dat
; Copy the scripts
@@ -134,6 +135,7 @@ Section "!OpenTTD" Section1
Delete "$INSTDIR\*.lng"
Delete "$INSTDIR\*.grf"
Delete "$INSTDIR\*.obg"
+ Delete "$INSTDIR\*.obs"
Delete "$INSTDIR\sample.cat"
Delete "$INSTDIR\ttd.exe"
@@ -272,6 +274,8 @@ Section "Uninstall"
Delete "$INSTDIR\data\orig_win.obg"
Delete "$INSTDIR\data\orig_dos.obg"
Delete "$INSTDIR\data\orig_dos_de.obg"
+ Delete "$INSTDIR\data\orig_win.obs"
+ Delete "$INSTDIR\data\orig_dos.obs"
Delete "$INSTDIR\data\sample.cat"
; Windows Data files
diff --git a/projects/openttd_vs80.vcproj b/projects/openttd_vs80.vcproj
index 2be80fe4e..5c87c1779 100644
--- a/projects/openttd_vs80.vcproj
+++ b/projects/openttd_vs80.vcproj
@@ -2252,10 +2252,6 @@
>
</File>
<File
- RelativePath=".\..\src\table\files.h"
- >
- </File>
- <File
RelativePath=".\..\src\table\genland.h"
>
</File>
diff --git a/projects/openttd_vs90.vcproj b/projects/openttd_vs90.vcproj
index f4260c184..6508cb1b0 100644
--- a/projects/openttd_vs90.vcproj
+++ b/projects/openttd_vs90.vcproj
@@ -2249,10 +2249,6 @@
>
</File>
<File
- RelativePath=".\..\src\table\files.h"
- >
- </File>
- <File
RelativePath=".\..\src\table\genland.h"
>
</File>
diff --git a/source.list b/source.list
index 1d24b045a..7c853f0d5 100644
--- a/source.list
+++ b/source.list
@@ -511,7 +511,6 @@ table/clear_land.h
table/control_codes.h
table/elrail_data.h
table/engines.h
-table/files.h
table/genland.h
table/industry_land.h
table/landscape_sprite.h
diff --git a/src/base_media_base.h b/src/base_media_base.h
index 74185c72b..b25661fa8 100644
--- a/src/base_media_base.h
+++ b/src/base_media_base.h
@@ -75,7 +75,7 @@ struct BaseSet {
};
/**
- * Base for all base media (graphics, sound)
+ * Base for all base media (graphics, sounds)
* @tparam Tbase_set the real set we're going to be
*/
template <class Tbase_set>
@@ -194,4 +194,21 @@ public:
static void DeterminePalette();
};
+/** All data of a sounds set. */
+struct SoundsSet : BaseSet<SoundsSet, 1> {
+ /**
+ * Is this set useable? Are enough files found to think it exists.
+ * @return true if it's useable.
+ */
+ bool IsUseable() const
+ {
+ return this->found_files > 0;
+ }
+};
+
+/** All data/functions related with replacing the base sounds */
+class BaseSounds : public BaseMedia<SoundsSet> {
+public:
+};
+
#endif /* BASE_MEDIA_BASE_H */
diff --git a/src/gfxinit.cpp b/src/gfxinit.cpp
index 32a9815ea..5ec306a4e 100644
--- a/src/gfxinit.cpp
+++ b/src/gfxinit.cpp
@@ -30,7 +30,6 @@ const byte *_palette_remap = NULL;
/** Palette map to go from the _use_palette to the !_use_palette */
const byte *_palette_reverse_remap = NULL;
-#include "table/files.h"
#include "table/landscape_sprite.h"
static const SpriteID * const _landscape_spriteindexes[] = {
@@ -94,6 +93,8 @@ static void LoadGrfIndexed(const char *filename, const SpriteID *index_tbl, int
*/
void CheckExternalFiles()
{
+ if (BaseGraphics::GetUsedSet() == NULL || BaseSounds::GetUsedSet() == NULL) return;
+
BaseGraphics::DeterminePalette();
const GraphicsSet *used_set = BaseGraphics::GetUsedSet();
@@ -111,13 +112,9 @@ void CheckExternalFiles()
}
}
- bool sound = false;
- for (uint i = 0; !sound && i < lengthof(_sound_sets); i++) {
- sound = _sound_sets[i].CheckMD5();
- }
-
- if (!sound) {
- add_pos += seprintf(add_pos, last, "Your 'sample.cat' file is corrupted or missing! You can find 'sample.cat' on your Transport Tycoon Deluxe CD-ROM.\n");
+ const SoundsSet *sounds_set = BaseSounds::GetUsedSet();
+ if (!sounds_set->files->CheckMD5()) {
+ add_pos += seprintf(add_pos, last, "Your '%s' file is corrupted or missing! %s\n", sounds_set->files->filename, sounds_set->files->missing_warning);
}
if (add_pos != error_msg) ShowInfoF("%s", error_msg);
diff --git a/src/lang/english.txt b/src/lang/english.txt
index 6ed40ea98..4eb065988 100644
--- a/src/lang/english.txt
+++ b/src/lang/english.txt
@@ -917,6 +917,10 @@ STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Select t
STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} missing/corrupted file{P "" s}
STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP :{BLACK}Additional information about the base graphics set
+STR_GAME_OPTIONS_BASE_SFX :{BLACK}Base sounds set
+STR_GAME_OPTIONS_BASE_SFX_TOOLTIP :{BLACK}Select the base sounds set to use
+STR_GAME_OPTIONS_BASE_SFX_DESCRIPTION_TOOLTIP :{BLACK}Additional information about the base sounds set
+
STR_ERROR_FULLSCREEN_FAILED :{WHITE}Fullscreen mode failed
# Custom currency window
@@ -1770,6 +1774,7 @@ STR_CONTENT_TYPE_AI :AI
STR_CONTENT_TYPE_AI_LIBRARY :AI library
STR_CONTENT_TYPE_SCENARIO :Scenario
STR_CONTENT_TYPE_HEIGHTMAP :Heightmap
+STR_CONTENT_TYPE_BASE_SOUNDS :Base sounds
# Content downloading progress window
STR_CONTENT_DOWNLOAD_TITLE :{WHITE}Downloading content...
diff --git a/src/misc.cpp b/src/misc.cpp
index 34e68e860..34acf28e6 100644
--- a/src/misc.cpp
+++ b/src/misc.cpp
@@ -30,6 +30,7 @@
extern TileIndex _cur_tileloop_tile;
extern void MakeNewgameSettingsLive();
+void InitializeSound();
void InitializeVehicles();
void InitializeDepots();
void InitializeEngineRenews();
@@ -71,6 +72,8 @@ void InitializeGame(uint size_x, uint size_y, bool reset_date, bool reset_settin
_thd.redsq = INVALID_TILE;
if (reset_settings) MakeNewgameSettingsLive();
+ InitializeSound();
+
if (reset_date) {
SetDate(ConvertYMDToDate(_settings_game.game_creation.starting_year, 0, 1));
InitializeOldNames();
diff --git a/src/network/core/tcp_content.h b/src/network/core/tcp_content.h
index 50365c109..9a7d0deb8 100644
--- a/src/network/core/tcp_content.h
+++ b/src/network/core/tcp_content.h
@@ -23,6 +23,7 @@ enum ContentType {
CONTENT_TYPE_AI_LIBRARY = 4, ///< The content consists of an AI library
CONTENT_TYPE_SCENARIO = 5, ///< The content consists of a scenario
CONTENT_TYPE_HEIGHTMAP = 6, ///< The content consists of a heightmap
+ CONTENT_TYPE_BASE_SOUNDS = 7, ///< The content consists of base sounds
CONTENT_TYPE_END, ///< Helper to mark the end of the types
};
diff --git a/src/network/network_content.cpp b/src/network/network_content.cpp
index 5f1590f15..2e9ea559d 100644
--- a/src/network/network_content.cpp
+++ b/src/network/network_content.cpp
@@ -82,6 +82,10 @@ DEF_CONTENT_RECEIVE_COMMAND(Client, PACKET_CONTENT_SERVER_INFO)
proc = BaseGraphics::HasSet;
break;
+ case CONTENT_TYPE_BASE_SOUNDS:
+ proc = BaseSounds::HasSet;
+ break;
+
case CONTENT_TYPE_AI:
case CONTENT_TYPE_AI_LIBRARY:
proc = AI::HasAI; break;
@@ -149,6 +153,7 @@ void ClientNetworkContentSocketHandler::RequestContentList(ContentType type)
{
if (type == CONTENT_TYPE_END) {
this->RequestContentList(CONTENT_TYPE_BASE_GRAPHICS);
+ this->RequestContentList(CONTENT_TYPE_BASE_SOUNDS);
this->RequestContentList(CONTENT_TYPE_SCENARIO);
this->RequestContentList(CONTENT_TYPE_HEIGHTMAP);
this->RequestContentList(CONTENT_TYPE_AI);
@@ -290,6 +295,7 @@ static char *GetFullFilename(const ContentInfo *ci, bool compressed)
switch (ci->type) {
default: return NULL;
case CONTENT_TYPE_BASE_GRAPHICS: dir = DATA_DIR; break;
+ case CONTENT_TYPE_BASE_SOUNDS: dir = DATA_DIR; break;
case CONTENT_TYPE_NEWGRF: dir = DATA_DIR; break;
case CONTENT_TYPE_AI: dir = AI_DIR; break;
case CONTENT_TYPE_AI_LIBRARY: dir = AI_LIBRARY_DIR; break;
diff --git a/src/network/network_content_gui.cpp b/src/network/network_content_gui.cpp
index 44f5456d7..a57638394 100644
--- a/src/network/network_content_gui.cpp
+++ b/src/network/network_content_gui.cpp
@@ -95,6 +95,10 @@ public:
BaseGraphics::FindSets();
break;
+ case CONTENT_TYPE_BASE_SOUNDS:
+ BaseSounds::FindSets();
+ break;
+
case CONTENT_TYPE_NEWGRF:
ScanNewGRFFiles();
/* Yes... these are the NewGRF windows */
diff --git a/src/openttd.cpp b/src/openttd.cpp
index e77a781a1..0ef73a140 100644
--- a/src/openttd.cpp
+++ b/src/openttd.cpp
@@ -177,6 +177,7 @@ static void ShowHelp()
" Default value (2) lets OpenTTD use the palette\n"
" specified in graphics set file (see below)\n"
" -I graphics_set = Force the graphics set (see below)\n"
+ " -S sounds_set = Force the sounds set (see below)\n"
" -c config_file = Use 'config_file' instead of 'openttd.cfg'\n"
" -x = Do not automatically save to config file on exit\n"
"\n",
@@ -186,6 +187,9 @@ static void ShowHelp()
/* List the graphics packs */
p = BaseGraphics::GetSetsList(p, lastof(buf));
+ /* List the sounds packs */
+ p = BaseSounds::GetSetsList(p, lastof(buf));
+
/* List the drivers */
p = VideoDriverFactoryBase::GetDriversInfo(p, lastof(buf));
@@ -401,6 +405,7 @@ int ttd_main(int argc, char *argv[])
char *videodriver = NULL;
char *blitter = NULL;
char *graphics_set = NULL;
+ char *sounds_set = NULL;
Dimension resolution = {0, 0};
Year startyear = INVALID_YEAR;
uint generation_seed = GENERATE_NEW_SEED;
@@ -426,7 +431,7 @@ int ttd_main(int argc, char *argv[])
* a letter means: it accepts that param (e.g.: -h)
* a ':' behind it means: it need a param (e.g.: -m<driver>)
* a '::' behind it means: it can optional have a param (e.g.: -d<debug>) */
- optformat = "m:s:v:b:hD::n::ei::I:t:d::r:g::G:c:xl:p:P:"
+ optformat = "m:s:v:b:hD::n::ei::I:S:t:d::r:g::G:c:xl:p:P:"
#if !defined(__MORPHOS__) && !defined(__AMIGA__) && !defined(WIN32)
"f"
#endif
@@ -437,6 +442,7 @@ int ttd_main(int argc, char *argv[])
while ((i = MyGetOpt(&mgo)) != -1) {
switch (i) {
case 'I': free(graphics_set); graphics_set = strdup(mgo.opt); break;
+ case 'S': free(sounds_set); sounds_set = strdup(mgo.opt); break;
case 'm': free(musicdriver); musicdriver = strdup(mgo.opt); break;
case 's': free(sounddriver); sounddriver = strdup(mgo.opt); break;
case 'v': free(videodriver); videodriver = strdup(mgo.opt); break;
@@ -526,6 +532,7 @@ int ttd_main(int argc, char *argv[])
* the debug console as that hasn't been configured yet. */
DeterminePaths(argv[0]);
BaseGraphics::FindSets();
+ BaseSounds::FindSets();
ShowHelp();
return 0;
}
@@ -538,6 +545,7 @@ int ttd_main(int argc, char *argv[])
DeterminePaths(argv[0]);
BaseGraphics::FindSets();
+ BaseSounds::FindSets();
#if defined(UNIX) && !defined(__MORPHOS__)
/* We must fork here, or we'll end up without some resources we need (like sockets) */
@@ -584,16 +592,23 @@ int ttd_main(int argc, char *argv[])
/* initialize all variables that are allocated dynamically */
InitializeDynamicVariables();
- /* Sample catalogue */
- DEBUG(misc, 1, "Loading sound effects...");
- SoundInitialize("sample.cat");
-
/* Initialize FreeType */
InitFreeType();
/* This must be done early, since functions use the InvalidateWindow* calls */
InitWindowSystem();
+ /* Look for the sounds before the graphics. Otherwise none would be set and
+ * the first initialisation of the video happens on the wrong data. Now it
+ * can do the first initialisation right. */
+ if (sounds_set == NULL && BaseSounds::ini_set != NULL) sounds_set = strdup(BaseSounds::ini_set);
+ if (!BaseSounds::SetSet(sounds_set)) {
+ StrEmpty(sounds_set) ?
+ usererror("Failed to find a sounds set. Please acquire a sounds set for OpenTTD.") :
+ usererror("Failed to select requested sounds set '%s'", sounds_set);
+ }
+ free(sounds_set);
+
if (graphics_set == NULL && BaseGraphics::ini_set != NULL) graphics_set = strdup(BaseGraphics::ini_set);
if (!BaseGraphics::SetSet(graphics_set)) {
StrEmpty(graphics_set) ?
@@ -729,6 +744,7 @@ int ttd_main(int argc, char *argv[])
ShutdownGame();
free(const_cast<char *>(BaseGraphics::ini_set));
+ free(const_cast<char *>(BaseSounds::ini_set));
free(_ini_musicdriver);
free(_ini_sounddriver);
free(_ini_videodriver);
diff --git a/src/settings_gui.cpp b/src/settings_gui.cpp
index 5578cc8cd..372664c58 100644
--- a/src/settings_gui.cpp
+++ b/src/settings_gui.cpp
@@ -123,6 +123,9 @@ enum GameOptionsWidgets {
GOW_BASE_GRF_DROPDOWN, ///< Use to select a base GRF
GOW_BASE_GRF_STATUS, ///< Info about missing files etc.
GOW_BASE_GRF_DESCRIPTION,///< Description of selected base GRF
+ GOW_BASE_SFX_FRAME, ///< Base SFX selection frame
+ GOW_BASE_SFX_DROPDOWN, ///< Use to select a base SFX
+ GOW_BASE_SFX_DESCRIPTION,///< Description of selected base SFX
};
/**
@@ -151,17 +154,18 @@ static void ShowTownnameDropdown(Window *w, int sel)
static void ShowCustCurrency();
-static void ShowGraphicsSetMenu(Window *w)
+template <class T>
+static void ShowSetMenu(Window *w, int widget)
{
- int n = BaseGraphics::GetNumSets();
- int current = BaseGraphics::GetIndexOfUsedSet();
+ int n = T::GetNumSets();
+ int current = T::GetIndexOfUsedSet();
DropDownList *list = new DropDownList();
for (int i = 0; i < n; i++) {
- list->push_back(new DropDownListCharStringItem(BaseGraphics::GetSet(i)->name, i, (_game_mode == GM_MENU) ? false : (current != i)));
+ list->push_back(new DropDownListCharStringItem(T::GetSet(i)->name, i, (_game_mode == GM_MENU) ? false : (current != i)));
}
- ShowDropDownList(w, list, current, GOW_BASE_GRF_DROPDOWN);
+ ShowDropDownList(w, list, current, widget);
}
struct GameOptionsWindow : Window {
@@ -196,6 +200,7 @@ struct GameOptionsWindow : Window {
case GOW_SCREENSHOT_DROPDOWN: SetDParam(0, SPECSTR_SCREENSHOT_START + _cur_screenshot_format); break;
case GOW_BASE_GRF_DROPDOWN: SetDParamStr(0, BaseGraphics::GetUsedSet()->name); break;
case GOW_BASE_GRF_STATUS: SetDParam(0, BaseGraphics::GetUsedSet()->GetNumMissing()); break;
+ case GOW_BASE_SFX_DROPDOWN: SetDParamStr(0, BaseSounds::GetUsedSet()->name); break;
}
}
@@ -206,20 +211,37 @@ struct GameOptionsWindow : Window {
virtual void DrawWidget(const Rect &r, int widget) const
{
- if (widget != GOW_BASE_GRF_DESCRIPTION) return;
+ switch (widget) {
+ case GOW_BASE_GRF_DESCRIPTION:
+ SetDParamStr(0, BaseGraphics::GetUsedSet()->description);
+ DrawStringMultiLine(r.left, r.right, r.top, UINT16_MAX, STR_BLACK_RAW_STRING);
+ break;
- SetDParamStr(0, BaseGraphics::GetUsedSet()->description);
- DrawStringMultiLine(r.left, r.right, r.top, UINT16_MAX, STR_BLACK_RAW_STRING);
+ case GOW_BASE_SFX_DESCRIPTION:
+ SetDParamStr(0, BaseSounds::GetUsedSet()->description);
+ DrawStringMultiLine(r.left, r.right, r.top, UINT16_MAX, STR_BLACK_RAW_STRING);
+ break;
+ }
}
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *resize)
{
- if (widget != GOW_BASE_GRF_DESCRIPTION) return;
+ switch (widget) {
+ case GOW_BASE_GRF_DESCRIPTION:
+ /* Find the biggest description for the default size. */
+ for (int i = 0; i < BaseGraphics::GetNumSets(); i++) {
+ SetDParamStr(0, BaseGraphics::GetSet(i)->description);
+ size->height = max(size->height, (uint)GetStringHeight(STR_BLACK_RAW_STRING, size->width));
+ }
+ break;
- /* Find the biggest description for the default size. */
- for (int i = 0; i < BaseGraphics::GetNumSets(); i++) {
- SetDParamStr(0, BaseGraphics::GetSet(i)->description);
- size->height = max(size->height, (uint)GetStringHeight(STR_BLACK_RAW_STRING, size->width));
+ case GOW_BASE_SFX_DESCRIPTION:
+ /* Find the biggest description for the default size. */
+ for (int i = 0; i < BaseSounds::GetNumSets(); i++) {
+ SetDParamStr(0, BaseSounds::GetSet(i)->description);
+ size->height = max(size->height, (uint)GetStringHeight(STR_BLACK_RAW_STRING, size->width));
+ }
+ break;
}
}
@@ -288,11 +310,36 @@ struct GameOptionsWindow : Window {
break;
case GOW_BASE_GRF_DROPDOWN:
- ShowGraphicsSetMenu(this);
+ ShowSetMenu<BaseGraphics>(this, GOW_BASE_GRF_DROPDOWN);
+ break;
+
+ case GOW_BASE_SFX_DROPDOWN:
+ ShowSetMenu<BaseSounds>(this, GOW_BASE_SFX_DROPDOWN);
break;
}
}
+ /**
+ * Set the base media set.
+ * @param index the index of the media set
+ * @tparam T class of media set
+ */
+ template <class T>
+ void SetMediaSet(int index)
+ {
+ if (_game_mode == GM_MENU) {
+ const char *name = T::GetSet(index)->name;
+
+ free(const_cast<char *>(T::ini_set));
+ T::ini_set = strdup(name);
+
+ T::SetSet(name);
+ this->reload = true;
+ this->SetDirty();
+ this->OnInvalidateData(0);
+ }
+ }
+
virtual void OnDropdownSelect(int widget, int index)
{
switch (widget) {
@@ -347,17 +394,11 @@ struct GameOptionsWindow : Window {
break;
case GOW_BASE_GRF_DROPDOWN:
- if (_game_mode == GM_MENU) {
- const char *name = BaseGraphics::GetSet(index)->name;
-
- free(const_cast<char *>(BaseGraphics::ini_set));
- BaseGraphics::ini_set = strdup(name);
+ this->SetMediaSet<BaseGraphics>(index);
+ break;
- BaseGraphics::SetSet(name);
- this->reload = true;
- this->SetDirty();
- this->OnInvalidateData(0);
- }
+ case GOW_BASE_SFX_DROPDOWN:
+ this->SetMediaSet<BaseSounds>(index);
break;
}
}
@@ -421,6 +462,14 @@ static const NWidgetPart _nested_game_options_widgets[] = {
EndContainer(),
NWidget(WWT_TEXT, COLOUR_GREY, GOW_BASE_GRF_DESCRIPTION), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP), SetPadding(6, 10, 10, 10),
EndContainer(),
+
+ NWidget(WWT_FRAME, COLOUR_GREY, GOW_BASE_SFX_FRAME), SetDataTip(STR_GAME_OPTIONS_BASE_SFX, STR_NULL),
+ NWidget(NWID_HORIZONTAL), SetPIP(10, 30, 10),
+ NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_BASE_SFX_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_BASE_SFX_TOOLTIP), SetPadding(14, 0, 0, 0),
+ NWidget(NWID_SPACER), SetFill(true, false),
+ EndContainer(),
+ NWidget(WWT_TEXT, COLOUR_GREY, GOW_BASE_SFX_DESCRIPTION), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_SFX_DESCRIPTION_TOOLTIP), SetPadding(6, 10, 10, 10),
+ EndContainer(),
EndContainer(),
};
diff --git a/src/sound.cpp b/src/sound.cpp
index 0e4b705fb..99799002d 100644
--- a/src/sound.cpp
+++ b/src/sound.cpp
@@ -13,6 +13,10 @@
#include "vehicle_base.h"
#include "debug.h"
+/* The type of set we're replacing */
+#define SET_TYPE "sounds"
+#include "base_media_func.h"
+
static SoundEntry _original_sounds[ORIGINAL_SAMPLE_COUNT];
MusicFileSettings msf;
@@ -116,10 +120,10 @@ static bool SetBankSource(MixerChannel *mc, const SoundEntry *sound)
return true;
}
-bool SoundInitialize(const char *filename)
+void InitializeSound()
{
- OpenBankFile(filename);
- return true;
+ DEBUG(misc, 1, "Loading sound effects...");
+ OpenBankFile(BaseSounds::GetUsedSet()->files->filename);
}
/* Low level sound player */
@@ -242,3 +246,34 @@ void SndPlayFx(SoundID sound)
{
StartSound(sound, 0, msf.effect_vol);
}
+
+INSTANTIATE_BASE_MEDIA_METHODS(BaseMedia<SoundsSet>, SoundsSet)
+
+/** Names corresponding to the sound set's files */
+template <class T, size_t Tnum_files>
+/* static */ const char *BaseSet<T, Tnum_files>::file_names[Tnum_files] = { "samples" };
+
+template <class Tbase_set>
+/* static */ const char *BaseMedia<Tbase_set>::GetExtension()
+{
+ return ".obs"; // OpenTTD Base Sounds
+}
+
+template <class Tbase_set>
+/* static */ bool BaseMedia<Tbase_set>::DetermineBestSet()
+{
+ if (BaseMedia<Tbase_set>::used_set != NULL) return true;
+
+ const Tbase_set *best = BaseMedia<Tbase_set>::available_sets;
+ for (const Tbase_set *c = BaseMedia<Tbase_set>::available_sets; c != NULL; c = c->next) {
+ if (best->found_files < c->found_files ||
+ (best->found_files == c->found_files &&
+ (best->shortname == c->shortname && best->version < c->version))) {
+ best = c;
+ }
+ }
+
+ BaseMedia<Tbase_set>::used_set = best;
+ return BaseMedia<Tbase_set>::used_set != NULL;
+}
+
diff --git a/src/sound_func.h b/src/sound_func.h
index 10858c463..dd700f20e 100644
--- a/src/sound_func.h
+++ b/src/sound_func.h
@@ -11,8 +11,6 @@
extern MusicFileSettings msf;
-bool SoundInitialize(const char *filename);
-
void SndPlayTileFx(SoundID sound, TileIndex tile);
void SndPlayVehicleFx(SoundID sound, const Vehicle *v);
void SndPlayFx(SoundID sound);
diff --git a/src/table/files.h b/src/table/files.h
deleted file mode 100644
index be573f93d..000000000
--- a/src/table/files.h
+++ /dev/null
@@ -1,31 +0,0 @@
-/* $Id$ */
-
-/** @file files.h MD5 checksum information and names of the original and extra data files. */
-
-/*
- * MD5 sums of graphics files
- *
- * DOS -
- *
- * TRG1.GRF 9311676280e5b14077a8ee41c1b42192
- * TRGC.GRF ed446637e034104c5559b32c18afe78d
- * TRGH.GRF ee6616fb0e6ef6b24892c58c93d86fc9
- * TRGI.GRF da6a6c9dcc451eec88d79211437b76a8
- * TRGT.GRF e30e8a398ae86c03dc534a8ac7dfb3b6 (German: fcde1d7e8a74197d72a62695884b909e)
- * SAMPLE.CAT 422ea3dd074d2859bb51639a6e0e85da
- *
- * WINDOWS -
- *
- * TRG1R.GRF b04ce593d8c5016e07473a743d7d3358
- * TRGCR.GRF 3668f410c761a050b5e7095a2b14879b
- * TRGHR.GRF 06bf2b7a31766f048baac2ebe43457b1
- * TRGIR.GRF 0c2484ff6be49fc63a83be6ab5c38f32
- * TRGTR.GRF de53650517fe661ceaa3138c6edb0eb8
- * SAMPLE.CAT 9212e81e72badd4bbe1eaeae66458e10
- */
-
-
-static MD5File _sound_sets[] = {
- { "SAMPLE.CAT", {0x42, 0x2e, 0xa3, 0xdd, 0x07, 0x4d, 0x28, 0x59, 0xbb, 0x51, 0x63, 0x9a, 0x6e, 0x0e, 0x85, 0xda}, NULL },
- { "SAMPLE.CAT", {0x92, 0x12, 0xe8, 0x1e, 0x72, 0xba, 0xdd, 0x4b, 0xbe, 0x1e, 0xae, 0xae, 0x66, 0x45, 0x8e, 0x10}, NULL },
-};
diff --git a/src/table/settings.h b/src/table/settings.h
index 71f3b5226..c3380cca5 100644
--- a/src/table/settings.h
+++ b/src/table/settings.h
@@ -238,6 +238,7 @@ static const SettingDescGlobVarList _misc_settings[] = {
SDTG_BOOL("news_ticker_sound", S, 0, _news_ticker_sound, true, STR_NULL, NULL),
SDTG_BOOL("fullscreen", S, 0, _fullscreen, false, STR_NULL, NULL),
SDTG_STR("graphicsset", SLE_STRQ, S, 0, BaseGraphics::ini_set, NULL, STR_NULL, NULL),
+ SDTG_STR("soundsset", SLE_STRQ, S, 0, BaseSounds::ini_set, NULL, STR_NULL, NULL),
SDTG_STR("videodriver", SLE_STRQ, S, 0, _ini_videodriver, NULL, STR_NULL, NULL),
SDTG_STR("musicdriver", SLE_STRQ, S, 0, _ini_musicdriver, NULL, STR_NULL, NULL),
SDTG_STR("sounddriver", SLE_STRQ, S, 0, _ini_sounddriver, NULL, STR_NULL, NULL),