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author | frosch <frosch@openttd.org> | 2013-06-09 18:51:49 +0000 |
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committer | frosch <frosch@openttd.org> | 2013-06-09 18:51:49 +0000 |
commit | 9e7513d9e88b6f48effd60a32aac2d93c5355944 (patch) | |
tree | 549f82fa7b9761ef68fdaa9b15209575d9f0364f | |
parent | a2bda93647c59d5720e8f88c7849b136f9c3a3ca (diff) | |
download | openttd-9e7513d9e88b6f48effd60a32aac2d93c5355944.tar.xz |
(svn r25386) -Fix: Use plural forms in linkgraph settings.
-rw-r--r-- | src/lang/english.txt | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/lang/english.txt b/src/lang/english.txt index 96e20dd21..67fbde19f 100644 --- a/src/lang/english.txt +++ b/src/lang/english.txt @@ -1561,9 +1561,9 @@ STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER_HELPTEXT :Average size of STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD :Remove absurd road-elements during the road construction: {STRING2} STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD_HELPTEXT :Remove dead road ends during funded road reconstruction -STR_CONFIG_SETTING_LINKGRAPH_INTERVAL :Update distribution graph every {STRING2} days +STR_CONFIG_SETTING_LINKGRAPH_INTERVAL :Update distribution graph every {STRING2} day{P 0:2 "" s} STR_CONFIG_SETTING_LINKGRAPH_INTERVAL_HELPTEXT :Time between subsequent recalculations of the link graph. Each recalculation calculates the plans for one component of the graph. That means that a value X for this setting does not mean the whole graph will be updated every X days. Only some component will. The shorter you set it the more CPU time will be necessary to calculate it. The longer you set it the longer it will take until the cargo distribution starts on new routes. -STR_CONFIG_SETTING_LINKGRAPH_TIME :Take {STRING2} days for recalculation of distribution graph +STR_CONFIG_SETTING_LINKGRAPH_TIME :Take {STRING2} day{P 0:2 "" s} for recalculation of distribution graph STR_CONFIG_SETTING_LINKGRAPH_TIME_HELPTEXT :Time taken for each recalculation of a link graph component. When a recalculation is started, a thread is spawned which is allowed to run for this number of days. The shorter you set this the more likely it is that the thread is not finished when it's supposed to. Then the game stops until it is ("lag"). The longer you set it the longer it takes for the distribution to be updated when routes change. STR_CONFIG_SETTING_DISTRIBUTION_MANUAL :manual STR_CONFIG_SETTING_DISTRIBUTION_ASYMMETRIC :asymmetric |