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author | Darkvater <darkvater@openttd.org> | 2007-01-17 23:25:19 +0000 |
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committer | Darkvater <darkvater@openttd.org> | 2007-01-17 23:25:19 +0000 |
commit | 653290c76ab322dc4d192e26cd2502aa2ea284dd (patch) | |
tree | d05f41592cc2c56f0edd4608001a5a86ca2fc1b4 | |
parent | 652b804a9eaa18fba486aa8ca7a86472dff81efd (diff) | |
download | openttd-653290c76ab322dc4d192e26cd2502aa2ea284dd.tar.xz |
(svn r8218) -Codechange: Increase spritecache size to 2MB. This will vastly improve performance when using (lots of) grf files. You can change it yourself easily with the SPRITE_CACHE_SIZE compile flag. (peter1138).
-rw-r--r-- | src/spritecache.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/spritecache.cpp b/src/spritecache.cpp index 3c6aef018..195de14bb 100644 --- a/src/spritecache.cpp +++ b/src/spritecache.cpp @@ -10,7 +10,9 @@ #include "fileio.h" #include "helpers.hpp" -#define SPRITE_CACHE_SIZE 1024*1024 +#ifndef SPRITE_CACHE_SIZE +# define SPRITE_CACHE_SIZE 2*1024*1024 +#endif /* SPRITE_CACHE_SIZE */ typedef struct SpriteCache { |