diff options
author | Darkvater <darkvater@openttd.org> | 2006-09-04 15:44:28 +0000 |
---|---|---|
committer | Darkvater <darkvater@openttd.org> | 2006-09-04 15:44:28 +0000 |
commit | 56d06ba0a75b7157fdd236327cd08f9b0538551e (patch) | |
tree | 86531580a623b508d7fd6804425e9004d31057d9 | |
parent | b7f36808acfd52ff64bfb454260bb4071acbd6e7 (diff) | |
download | openttd-56d06ba0a75b7157fdd236327cd08f9b0538551e.tar.xz |
(svn r6379) -Codechange: cast 'remove babel' on widget's unkA and rename it to 'data'.
-rw-r--r-- | aircraft_gui.c | 6 | ||||
-rw-r--r-- | order_gui.c | 6 | ||||
-rw-r--r-- | rail_gui.c | 18 | ||||
-rw-r--r-- | roadveh_gui.c | 6 | ||||
-rw-r--r-- | ship_gui.c | 6 | ||||
-rw-r--r-- | train_gui.c | 10 | ||||
-rw-r--r-- | vehicle_gui.c | 18 | ||||
-rw-r--r-- | widget.c | 18 | ||||
-rw-r--r-- | window.h | 16 |
9 files changed, 51 insertions, 53 deletions
diff --git a/aircraft_gui.c b/aircraft_gui.c index d3b5aa4fe..bca31d971 100644 --- a/aircraft_gui.c +++ b/aircraft_gui.c @@ -218,7 +218,7 @@ static void NewAircraftWndProc(Window *w, WindowEvent *e) case WE_RESIZE: w->vscroll.cap += e->sizing.diff.y / 24; - w->widget[2].unkA = (w->vscroll.cap << 8) + 1; + w->widget[2].data = (w->vscroll.cap << 8) + 1; break; } } @@ -252,7 +252,7 @@ void ShowBuildAircraftWindow(TileIndex tile) w = AllocateWindowDesc(&_new_aircraft_desc); w->window_number = tile; w->vscroll.cap = 4; - w->widget[2].unkA = (w->vscroll.cap << 8) + 1; + w->widget[2].data = (w->vscroll.cap << 8) + 1; w->resize.step_height = 24; @@ -903,7 +903,7 @@ static void AircraftDepotWndProc(Window *w, WindowEvent *e) case WE_RESIZE: w->vscroll.cap += e->sizing.diff.y / 24; w->hscroll.cap += e->sizing.diff.x / 74; - w->widget[5].unkA = (w->vscroll.cap << 8) + w->hscroll.cap; + w->widget[5].data = (w->vscroll.cap << 8) + w->hscroll.cap; break; } } diff --git a/order_gui.c b/order_gui.c index 60d6af166..feb1e8179 100644 --- a/order_gui.c +++ b/order_gui.c @@ -73,9 +73,9 @@ static void DrawOrdersWindow(Window *w) if (v->type != VEH_Train) { SETBIT(w->disabled_state, 6); // Disable non-stop for non-trains switch (v->type) { - case VEH_Road: w->widget[11].unkA = STR_LORRY; break; - case VEH_Ship: w->widget[11].unkA = STR_SHIP; break; - case VEH_Aircraft: w->widget[11].unkA = STR_PLANE; break; + case VEH_Road: w->widget[11].data = STR_LORRY; break; + case VEH_Ship: w->widget[11].data = STR_SHIP; break; + case VEH_Aircraft: w->widget[11].data = STR_PLANE; break; default: NOT_REACHED(); break; } } diff --git a/rail_gui.c b/rail_gui.c index 70db6a7d8..87bef2981 100644 --- a/rail_gui.c +++ b/rail_gui.c @@ -560,15 +560,15 @@ static void SetupRailToolbar(RailType railtype, Window *w) const RailtypeInfo *rti = GetRailTypeInfo(railtype); assert(railtype < RAILTYPE_END); - w->widget[RTW_CAPTION].unkA = rti->strings.toolbar_caption; - w->widget[RTW_BUILD_NS].unkA = rti->gui_sprites.build_ns_rail; - w->widget[RTW_BUILD_X].unkA = rti->gui_sprites.build_x_rail; - w->widget[RTW_BUILD_EW].unkA = rti->gui_sprites.build_ew_rail; - w->widget[RTW_BUILD_Y].unkA = rti->gui_sprites.build_y_rail; - w->widget[RTW_AUTORAIL].unkA = rti->gui_sprites.auto_rail; - w->widget[RTW_BUILD_DEPOT].unkA = rti->gui_sprites.build_depot; - w->widget[RTW_CONVERT_RAIL].unkA = rti->gui_sprites.convert_rail; - w->widget[RTW_BUILD_TUNNEL].unkA = rti->gui_sprites.build_tunnel; + w->widget[RTW_CAPTION].data = rti->strings.toolbar_caption; + w->widget[RTW_BUILD_NS].data = rti->gui_sprites.build_ns_rail; + w->widget[RTW_BUILD_X].data = rti->gui_sprites.build_x_rail; + w->widget[RTW_BUILD_EW].data = rti->gui_sprites.build_ew_rail; + w->widget[RTW_BUILD_Y].data = rti->gui_sprites.build_y_rail; + w->widget[RTW_AUTORAIL].data = rti->gui_sprites.auto_rail; + w->widget[RTW_BUILD_DEPOT].data = rti->gui_sprites.build_depot; + w->widget[RTW_CONVERT_RAIL].data = rti->gui_sprites.convert_rail; + w->widget[RTW_BUILD_TUNNEL].data = rti->gui_sprites.build_tunnel; } void ShowBuildRailToolbar(RailType railtype, int button) diff --git a/roadveh_gui.c b/roadveh_gui.c index b8600f7a9..47df5cdc4 100644 --- a/roadveh_gui.c +++ b/roadveh_gui.c @@ -567,7 +567,7 @@ static void NewRoadVehWndProc(Window *w, WindowEvent *e) if (e->sizing.diff.y == 0) break; w->vscroll.cap += e->sizing.diff.y / 14; - w->widget[2].unkA = (w->vscroll.cap << 8) + 1; + w->widget[2].data = (w->vscroll.cap << 8) + 1; } break; } @@ -602,7 +602,7 @@ void ShowBuildRoadVehWindow(TileIndex tile) w = AllocateWindowDesc(&_new_road_veh_desc); w->window_number = tile; w->vscroll.cap = 8; - w->widget[2].unkA = (w->vscroll.cap << 8) + 1; + w->widget[2].data = (w->vscroll.cap << 8) + 1; w->resize.step_height = 14; w->resize.height = w->height - 14 * 4; /* Minimum of 4 vehicles in the display */ @@ -854,7 +854,7 @@ static void RoadDepotWndProc(Window *w, WindowEvent *e) /* Update the scroll + matrix */ w->vscroll.cap += e->sizing.diff.y / 14; w->hscroll.cap += e->sizing.diff.x / 56; - w->widget[5].unkA = (w->vscroll.cap << 8) + w->hscroll.cap; + w->widget[5].data = (w->vscroll.cap << 8) + w->hscroll.cap; break; } diff --git a/ship_gui.c b/ship_gui.c index 6e209dfdb..0a0914e81 100644 --- a/ship_gui.c +++ b/ship_gui.c @@ -398,7 +398,7 @@ static void NewShipWndProc(Window *w, WindowEvent *e) case WE_RESIZE: w->vscroll.cap += e->sizing.diff.y / 24; - w->widget[2].unkA = (w->vscroll.cap << 8) + 1; + w->widget[2].data = (w->vscroll.cap << 8) + 1; break; } @@ -434,7 +434,7 @@ void ShowBuildShipWindow(TileIndex tile) w = AllocateWindowDesc(&_new_ship_desc); w->window_number = tile; w->vscroll.cap = 4; - w->widget[2].unkA = (w->vscroll.cap << 8) + 1; + w->widget[2].data = (w->vscroll.cap << 8) + 1; w->resize.step_height = 24; @@ -843,7 +843,7 @@ static void ShipDepotWndProc(Window *w, WindowEvent *e) case WE_RESIZE: w->vscroll.cap += e->sizing.diff.y / 24; w->hscroll.cap += e->sizing.diff.x / 90; - w->widget[5].unkA = (w->vscroll.cap << 8) + w->hscroll.cap; + w->widget[5].data = (w->vscroll.cap << 8) + w->hscroll.cap; break; } } diff --git a/train_gui.c b/train_gui.c index 77a014b5d..3dfc86e84 100644 --- a/train_gui.c +++ b/train_gui.c @@ -296,7 +296,7 @@ static void NewRailVehicleWndProc(Window *w, WindowEvent *e) break; w->vscroll.cap += e->sizing.diff.y / 14; - w->widget[2].unkA = (w->vscroll.cap << 8) + 1; + w->widget[2].data = (w->vscroll.cap << 8) + 1; } break; } } @@ -330,7 +330,7 @@ void ShowBuildTrainWindow(TileIndex tile) w = AllocateWindowDesc(&_new_rail_vehicle_desc); w->window_number = tile; w->vscroll.cap = 8; - w->widget[2].unkA = (w->vscroll.cap << 8) + 1; + w->widget[2].data = (w->vscroll.cap << 8) + 1; w->resize.step_height = 14; w->resize.height = w->height - 14 * 4; // Minimum of 4 vehicles in the display @@ -765,7 +765,7 @@ static void TrainDepotWndProc(Window *w, WindowEvent *e) /* Update the scroll + matrix */ w->vscroll.cap += e->sizing.diff.y / 14; w->hscroll.cap += e->sizing.diff.x; - w->widget[6].unkA = (w->vscroll.cap << 8) + 1; + w->widget[6].data = (w->vscroll.cap << 8) + 1; } break; } } @@ -1317,7 +1317,7 @@ do_change_service_int: if (e->sizing.diff.y == 0) break; w->vscroll.cap += e->sizing.diff.y / 14; - w->widget[4].unkA = (w->vscroll.cap << 8) + 1; + w->widget[4].data = (w->vscroll.cap << 8) + 1; break; } } @@ -1364,7 +1364,7 @@ static void ShowTrainDetailsWindow(const Vehicle *v) w->window_number = veh; w->caption_color = v->owner; w->vscroll.cap = 6; - w->widget[4].unkA = (w->vscroll.cap << 8) + 1; + w->widget[4].data = (w->vscroll.cap << 8) + 1; w->resize.step_height = 14; w->resize.height = w->height - 14 * 2; /* Minimum of 4 wagons in the display */ diff --git a/vehicle_gui.c b/vehicle_gui.c index 74d4955b6..625a2814d 100644 --- a/vehicle_gui.c +++ b/vehicle_gui.c @@ -999,8 +999,8 @@ static void ReplaceVehicleWndProc(Window *w, WindowEvent *e) w->vscroll.cap += e->sizing.diff.y / (int)w->resize.step_height; w->vscroll2.cap += e->sizing.diff.y / (int)w->resize.step_height; - w->widget[7].unkA = (w->vscroll.cap << 8) + 1; - w->widget[9].unkA = (w->vscroll2.cap << 8) + 1; + w->widget[7].data = (w->vscroll.cap << 8) + 1; + w->widget[9].data = (w->vscroll2.cap << 8) + 1; break; } } @@ -1188,16 +1188,16 @@ void PlayerVehWndProc(Window *w, WindowEvent *e) /* Set up the window widgets */ switch (window_type) { case VLW_SHARED_ORDERS: - w->widget[1].unkA = STR_VEH_WITH_SHARED_ORDERS_LIST; + w->widget[1].data = STR_VEH_WITH_SHARED_ORDERS_LIST; break; case VLW_STANDARD: /* Company Name - standard widget setup */ break; case VLW_STATION_LIST: /* Station Name */ switch (vl->vehicle_type) { - case VEH_Train: w->widget[1].unkA = STR_SCHEDULED_TRAINS; break; - case VEH_Road: w->widget[1].unkA = STR_SCHEDULED_ROAD_VEHICLES; break; - case VEH_Ship: w->widget[1].unkA = STR_SCHEDULED_SHIPS; break; - case VEH_Aircraft: w->widget[1].unkA = STR_SCHEDULED_AIRCRAFT; break; + case VEH_Train: w->widget[1].data = STR_SCHEDULED_TRAINS; break; + case VEH_Road: w->widget[1].data = STR_SCHEDULED_ROAD_VEHICLES; break; + case VEH_Ship: w->widget[1].data = STR_SCHEDULED_SHIPS; break; + case VEH_Aircraft: w->widget[1].data = STR_SCHEDULED_AIRCRAFT; break; default: NOT_REACHED(); break; } break; @@ -1222,7 +1222,7 @@ void PlayerVehWndProc(Window *w, WindowEvent *e) default: NOT_REACHED(); } - w->widget[7].unkA = (w->vscroll.cap << 8) + 1; + w->widget[7].data = (w->vscroll.cap << 8) + 1; /* Set up sorting. Make the window-specific _sorting variable * point to the correct global _sorting struct so we are freed @@ -1430,7 +1430,7 @@ void PlayerVehWndProc(Window *w, WindowEvent *e) case WE_RESIZE: /* Update the scroll + matrix */ if (vl->vehicle_type == VEH_Train) w->hscroll.cap += e->sizing.diff.x; w->vscroll.cap += e->sizing.diff.y / (int)w->resize.step_height; - w->widget[7].unkA = (w->vscroll.cap << 8) + 1; + w->widget[7].data = (w->vscroll.cap << 8) + 1; break; } } @@ -209,11 +209,10 @@ void DrawWindowWidgets(const Window *w) switch (wi->type & WWT_MASK) { case WWT_PANEL: /* WWT_IMGBTN */ case WWT_PANEL_2: { - int img; + int img = wi->data; DrawFrameRect(r.left, r.top, r.right, r.bottom, wi->color, (clicked) ? FR_LOWERED : 0); - img = wi->unkA; if (img != 0) { // has an image // show diff image when clicked if ((wi->type & WWT_MASK) == WWT_PANEL_2 && clicked) img++; @@ -230,7 +229,7 @@ void DrawWindowWidgets(const Window *w) /* fall through */ case WWT_LABEL: { - StringID str = wi->unkA; + StringID str = wi->data; if ((wi->type&WWT_MASK) == WWT_4 && clicked) str++; @@ -240,11 +239,10 @@ void DrawWindowWidgets(const Window *w) } case WWT_6: { - StringID str; + StringID str = wi->data; DrawFrameRect(r.left, r.top, r.right, r.bottom, wi->color, FR_LOWERED | FR_DARKENED); - str = wi->unkA; - if (str != 0) DrawStringTruncated(r.left + 2, r.top + 1, str, 0, r.right - r.left - 10); + if (str != STR_NULL) DrawStringTruncated(r.left + 2, r.top + 1, str, 0, r.right - r.left - 10); goto draw_default; } @@ -255,10 +253,10 @@ void DrawWindowWidgets(const Window *w) DrawFrameRect(r.left, r.top, r.right, r.bottom, wi->color, (clicked) ? FR_LOWERED : 0); - c = GB(wi->unkA, 0, 8); + c = GB(wi->data, 0, 8); amt1 = (wi->right - wi->left + 1) / c; - d = GB(wi->unkA, 8, 8); + d = GB(wi->data, 8, 8); amt2 = (wi->bottom - wi->top + 1) / d; color = _colour_gradient[wi->color & 0xF][6]; @@ -397,7 +395,7 @@ void DrawWindowWidgets(const Window *w) int c1,c2; int x2 = r.left; // by default the left side is the left side of the widget - if (wi->unkA != 0) x2 = DrawString(r.left + 6, r.top, wi->unkA, 0); + if (wi->data != 0) x2 = DrawString(r.left + 6, r.top, wi->data, 0); c1 = _colour_gradient[wi->color][3]; c2 = _colour_gradient[wi->color][7]; @@ -459,7 +457,7 @@ void DrawWindowWidgets(const Window *w) GfxFillRect(r.left+2, r.top+2, r.right-2, r.bottom-2, _colour_gradient[_player_colors[w->caption_color]][4]); } - DrawStringCentered( (r.left+r.right+1)>>1, r.top+2, wi->unkA, 0x84); + DrawStringCentered( (r.left+r.right+1)>>1, r.top+2, wi->data, 0x84); draw_default:; if (cur_disabled & 1) { GfxFillRect(r.left+1, r.top+1, r.right-1, r.bottom-1, _colour_gradient[wi->color&0xF][2] | PALETTE_MODIFIER_GREYOUT); @@ -36,7 +36,7 @@ typedef void WindowProc(Window *w, WindowEvent *e); w->resize.width or w->resize.height. That was all.. good luck, and enjoy :) -- TrueLight */ -enum { +enum ResizeFlags { RESIZE_NONE = 0, RESIZE_LEFT = 1, @@ -50,15 +50,15 @@ enum { RESIZE_LRB = RESIZE_LEFT | RESIZE_RIGHT | RESIZE_BOTTOM, RESIZE_LRTB = RESIZE_LEFT | RESIZE_RIGHT | RESIZE_TOP | RESIZE_BOTTOM, RESIZE_RTB = RESIZE_RIGHT | RESIZE_TOP | RESIZE_BOTTOM, -}; +} ResizeFlag; typedef struct Widget { - byte type; - byte resize_flag; - byte color; - uint16 left, right, top, bottom; - uint16 unkA; - StringID tooltips; + byte type; ///< Widget type, see @WindowWidgetTypes + byte resize_flag; ///< Resize direction, alignment, etc. during resizing, see @ResizeFlags + byte color; ///< Widget colour, see docs/ottd-colourtext-palette.png + uint16 left, right, top, bottom; ///< The position offsets inside the window + uint16 data; ///< The String/Image or special code (list-matrixes) of a widget + StringID tooltips; ///< Tooltips that are shown when rightclicking on a widget } Widget; typedef enum FrameFlags { |