diff options
author | rubidium <rubidium@openttd.org> | 2009-04-19 04:36:53 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2009-04-19 04:36:53 +0000 |
commit | 2a2b40461d478406aef9d12093e07ed8ae5b987f (patch) | |
tree | aeab1a836169f7cf60ce1b4dc888367a12e57c7d | |
parent | b66783afabf6ca4702d372526b8eb3d64f30caa7 (diff) | |
download | openttd-2a2b40461d478406aef9d12093e07ed8ae5b987f.tar.xz |
(svn r16087) -Fix (r16079): slow trains wouldn't crash into eachother anymore
-rw-r--r-- | src/train_cmd.cpp | 33 |
1 files changed, 16 insertions, 17 deletions
diff --git a/src/train_cmd.cpp b/src/train_cmd.cpp index 1839b3c47..9ce55ece8 100644 --- a/src/train_cmd.cpp +++ b/src/train_cmd.cpp @@ -4372,29 +4372,28 @@ static void TrainLocoHandler(Vehicle *v, bool mode) } else { TrainCheckIfLineEnds(v); /* Loop until the train has finished moving. */ - do { + for (;;) { j -= adv_spd; TrainController(v, NULL); - + /* Don't continue to move if the train crashed. */ + if (CheckTrainCollision(v)) break; /* 192 spd used for going straight, 256 for going diagonally. */ adv_spd = (v->direction & 1) ? 192 : 256; - if (j >= adv_spd) { - /* Don't continue to move if the train crashed or isn't moving. */ - if (CheckTrainCollision(v) || v->cur_speed == 0) break; - - OrderType order_type = v->current_order.GetType(); - /* Do not skip waypoints (incl. 'via' stations) when passing through at full speed. */ - if ((order_type == OT_GOTO_WAYPOINT && - v->dest_tile == v->tile) || - (order_type == OT_GOTO_STATION && - (v->current_order.GetNonStopType() & ONSF_NO_STOP_AT_DESTINATION_STATION) && - IsTileType(v->tile, MP_STATION) && - v->current_order.GetDestination() == GetStationIndex(v->tile))) { - ProcessOrders(v); - } + /* No more moving this tick */ + if (j < adv_spd || v->cur_speed == 0) break; + + OrderType order_type = v->current_order.GetType(); + /* Do not skip waypoints (incl. 'via' stations) when passing through at full speed. */ + if ((order_type == OT_GOTO_WAYPOINT && + v->dest_tile == v->tile) || + (order_type == OT_GOTO_STATION && + (v->current_order.GetNonStopType() & ONSF_NO_STOP_AT_DESTINATION_STATION) && + IsTileType(v->tile, MP_STATION) && + v->current_order.GetDestination() == GetStationIndex(v->tile))) { + ProcessOrders(v); } - } while (j >= adv_spd); + } SetLastSpeed(v, v->cur_speed); } |